A pet is a unit that will guard their master when idle, will attack the position of their master and will die when their master dies. The restriction on the number of pets a unit can have is specified in the produce skill. Each maximum pet restriction applies to the unit type of the pet, not the total number of pets. __TOC__
Graph IRI | Count |
---|---|
http://dbkwik.webdatacommons.org | 6 |