The SoundObjectPlay() NWScript command causes a sound object to begin or resume playing its sound resources. The list of sound resources for a particular sound object, as well as details about how far the sounds project, are set in advance by a builder in the Toolset.
Identifier (URI) | Rank |
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dbkwik:resource/z6uyl-WxtMICy87OcugjeA== | 5.88129e-14 |