The helm will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 15 malevolent energy (7% per energy) - reinforcing plates are not required. Making a blood dyed malevolent helm costs .
Identifier (URI) | Rank |
---|---|
dbkwik:resource/zCoTZZiMBWJeOhimwRae-w== | 5.88129e-14 |