In this lesson, I’ll be explaining the first steps to set up a 2D GUI, and some basics about our coordinate system. The first step to creating your GUI is to create a GuiMain and insert it into the player’s PlayerGui object. ———————————————————————– ———————————————————————– A GuiMain object is an invisible overlay that fills the entire screen. If you add Frames or Labels and Buttons to it, they will be drawn. But they have to be put into a GuiMain object. ———————————————————————– ———————————————————————– ———————————————————————– If you’d like to discuss this blog post, please visit . –Madrak
Graph IRI | Count |
---|---|
http://dbkwik.webdatacommons.org | 4 |