The boss is the final opponent that the player must face at the top of the battle plan after having braved their way through the ranks of other fighters and usually the final "test" to the player's skill in the game. Final bosses are often computer-controlled only, and thus, are unplayable. Bosses are always inhuman, often demonic, compared to the the cast of characters. In addition, they often possess several advantages over the normal characters such as higher resistance to attacks and much more prominent strength. Victory over the boss results in his climatic demise, followed by the selected kombatant's ending, in which at times, may be canon. On rare occasions, the player may unlock a prize for their success.
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