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Usage stats on Limit Break (Final Fantasy XIV)

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The limit gauge can be increased faster by performing actions determined as "fine play", such as stunning an enemy, casting a skill, or healing a party member who is near death. Light parties (parties containing between four and seven players) have access to one limit gauge, meaning they are only able to use Level 1 limit breaks when it is filled. A full party (a party of eight players) have two limit gauges. During dungeon raids, reaching the last boss of the dungeon adds an extra limit gauge, making a total of two gauges for light parties, and three gauges for full parties. During Trials, IE Dungeons with a single boss and nothing else, said fight is considered the "Final Boss". Starting with 3.0, level 3 Limit Breaks can only be performed with a job crystal equipped.

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