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Usage stats on Handicapping

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Handicapping can important in Axis & Allies, to balance unbalanced scenarios or to help the AI when playing against humans. Some methods of handicapping are: Unit Build Bids. This is directly supported by TripleA. The weaker side receives money which can be used for unlimited pregame builds or saved. TripleA allows bid units to be place in any controlled area or any sea zone without enemy units. A common house rule is to allow only 1 unit to be placed per territory. Typical bids IPC Bids. Bid for extra money Turns Survived Bid for the number of turns before all enemy capitals fall.

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