function CreateVisualEffectAtCreature (string sEffect, string sNode, object oCreature, int bSetScene = FALSE) Creates visual effect at creature. If effect is attached to some node / bone - bSetScene should be set to true to make this effect visible, for effects without choosen node, bSetScene should be set to false * Return type: void * Include file: nwscriptdefn
Identifier (URI) | Rank |
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dbkwik:resource/zzfjJCqr_tuCgbuqHDFz5g== | 5.88129e-14 |