This HTML5 document contains 8 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n9http://dbkwik.webdatacommons.org/ontology/
dctermshttp://purl.org/dc/terms/
n4http://dbkwik.webdatacommons.org/resource/VV5C3a1-a-6ABvpNiJc7fQ==
n5http://dbkwik.webdatacommons.org/halo/property/
rdfshttp://www.w3.org/2000/01/rdf-schema#
n6http://dbkwik.webdatacommons.org/resource/g7aBJoUn1dtvJLr0ipYsgA==
n2http://dbkwik.webdatacommons.org/resource/-KkwnSZvCn1OHB90fKaxdA==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n8http://dbkwik.webdatacommons.org/resource/3lgnRuM9NlyNgqbocbsXFg==
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
Halo Editing Kit
rdfs:comment
The HEK is a package put together by Gearbox Software which allows owners of HaloPC who've downloaded the CE expansion pack to create custom maps and map components, such as weapons and vehicles. It is basically the same tools Bungie used to create Halo, but adapted to the changes made to CE's game engine. Like Custom Edition, the HEK is also free and officially unsupported. The HEK also has a tutorial which explains how the maps are made. The kit can be downloaded here. The kit comes with three programs designed to assist mappers.
dcterms:subject
n4: n8:
n5:wikiPageUsesTemplate
n6:
n9:abstract
The kit comes with three programs designed to assist mappers. The HEK is a package put together by Gearbox Software which allows owners of HaloPC who've downloaded the CE expansion pack to create custom maps and map components, such as weapons and vehicles. It is basically the same tools Bungie used to create Halo, but adapted to the changes made to CE's game engine. Like Custom Edition, the HEK is also free and officially unsupported. The HEK also has a tutorial which explains how the maps are made. The kit can be downloaded here.