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Kord appears in the Death of a Hero, a short story in The Lost Stories. thumb|left|Symbol Korda thumb|left|Symbol Korda w czwartej edycji D&D thumb|left|250px|Kapłan Korda Bóstwo siły, Kord (kord), ukazuje się w postaci niezwykle umięśnionego mężczyzny o długich, rudych włosach i brodzie, odzianego w białe rękawice ze smoczej skóry, niebieskie buty i przepaskę z czerwonej skóry. Ten hedonistyczny byt jest znany z podejmowania fizycznych wyzwań dla samej przyjemności. Podobno zadaje się także z pięknymi kobietami, elfkami czy nawet gigantkami. Krążą powieści o istotach zrodzonych z tych związków, które zawsze zostają wielkimi bohaterami. Walczy inteligentnym wielkim mieczem Kelmarem, pogromcą smoków. Zraniony potrafi wpaść w krwawą furię. Alignment: Unaligned Domain: Storm, Strength, War Kord is the storm god and the lord of battle. He revels in strength, battlefield prowess, and thunder. Fighters and athletes revere him. He is a mercurial god, unbridled and wild, who summons storms over land and sea; those who hope for better weather appease him with prayers and spirited toasts. He gives few commands: * Be strong, but do not use your strength for wanton destruction. * Be brave and scorn cowardice in any form. * Prove your might in battle to win glory and renown. <default>Kord</default> Gender Appearance Affiliation Spouse(s) Family job Occupation actor Special Skills Kord is a Steadholder in the Calderon Valley , he is a cruel and greedy man. A slaver and drunkard he tries to kill some of the other Steadholders to cover up his son's accused rape. He kidnaps and traps Isana and Odiana in a smoke house, then follows them to Garrison after they escape. In a warehouse during the battle he tries to kill Isana and Odiana, he is out matched and crippled after Isana pushes a large stack of crates on top of him. He is left there until Odiana and her compatriots force him to remove the slave collar, She then places a number of scalpes on him of the horse clan of Murate, so they eat him, alive, as is their custom in this case. The KORD is a Russian-made Heavy Machine Gun that was developed in 1998 to replace the NSV machine gun. While it resembles the NSV, the internal mechanism has been extensively reworked, changing from a horizontally pivoting breech block to a rotating bolt design.[1] Additionally the gas system has been changed and the muzzle baffle redesigned. These changes give the weapon reduced recoil compared with the NSV, allowing greater accuracy during sustained fire. thumb Das KORD ist ein russisches, stationäres schweres Maschinengewehr. Theoretisch kann es auch getragen und mit einem Zweibein ausgerüstet werden. Das KORD kommt in der Battlefield Serie häufig von, es existiert in Battlefield 2, Battlefield: Bad Company, Battlefield: Bad Company 2, Battlefield Play4Free und auch in Battlefield 3. A brief statement about God. An expansion of the statement to describe the God. Name: Kord Gender: m Rank: Intermediate Deity Areas of Concern/Portfolio: Athletics, Sports, Brawling, Strength, Courage Titles: The Brawler Holy Symbol: Star composed of spears and maces Alignment: Chaotic Good Origin of Worship: Suel Favored Weapon: Greatsword Domains: Chaos, Competition (CD), Courage (CW), Good, Luck, Nobility (CW), Strength Kord Klagestein ist ein junger Zwerg und Lehrling der Alchemie. Er verschwand zugleich mit seinem Onkel, der angeblich in finstere Machenschaften verstrickt war. Kategorie:Ehemalige Charaktere The Kord is heavy machine gun that appears in Conflict: Denied Ops. Name: Kord the Brawler Rank: greater god Symbol: amulet with a white-gauntleted fist Alignment: chaotic good Worshipers: fighters, barbarians, berserkers. Weapon: bare hands, greatsword Domains: athletics, sports, brawling, bravery Kord is the storm god and the lord of battle and warfare. He is worshiped by the denizens of the Braving Grounds in Vasselheim. Am iron statue in Vasselheim depicts Kord as a human-like man, barrel-chested and with massive muscles. He wears iron bracers around his wrists. His beard is long and goes down to the middle of his chest. In one hand he carries a long, thick shortsword. His legs and midsection are clothed in furs and leathers.
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Kord Manon Klagestein
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Name: Kord Gender: m Rank: Intermediate Deity Areas of Concern/Portfolio: Athletics, Sports, Brawling, Strength, Courage Titles: The Brawler Holy Symbol: Star composed of spears and maces Alignment: Chaotic Good Origin of Worship: Suel Favored Weapon: Greatsword Domains: Chaos, Competition (CD), Courage (CW), Good, Luck, Nobility (CW), Strength The Kord is heavy machine gun that appears in Conflict: Denied Ops. The KORD is a Russian-made Heavy Machine Gun that was developed in 1998 to replace the NSV machine gun. While it resembles the NSV, the internal mechanism has been extensively reworked, changing from a horizontally pivoting breech block to a rotating bolt design.[1] Additionally the gas system has been changed and the muzzle baffle redesigned. These changes give the weapon reduced recoil compared with the NSV, allowing greater accuracy during sustained fire. thumb Das KORD ist ein russisches, stationäres schweres Maschinengewehr. Theoretisch kann es auch getragen und mit einem Zweibein ausgerüstet werden. Das KORD kommt in der Battlefield Serie häufig von, es existiert in Battlefield 2, Battlefield: Bad Company, Battlefield: Bad Company 2, Battlefield Play4Free und auch in Battlefield 3. thumb|left|Symbol Korda thumb|left|Symbol Korda w czwartej edycji D&D thumb|left|250px|Kapłan Korda Bóstwo siły, Kord (kord), ukazuje się w postaci niezwykle umięśnionego mężczyzny o długich, rudych włosach i brodzie, odzianego w białe rękawice ze smoczej skóry, niebieskie buty i przepaskę z czerwonej skóry. Ten hedonistyczny byt jest znany z podejmowania fizycznych wyzwań dla samej przyjemności. Podobno zadaje się także z pięknymi kobietami, elfkami czy nawet gigantkami. Krążą powieści o istotach zrodzonych z tych związków, które zawsze zostają wielkimi bohaterami. Walczy inteligentnym wielkim mieczem Kelmarem, pogromcą smoków. Zraniony potrafi wpaść w krwawą furię. <default>Kord</default> Gender Appearance Affiliation Spouse(s) Family job Occupation actor Special Skills Kord is a Steadholder in the Calderon Valley , he is a cruel and greedy man. A slaver and drunkard he tries to kill some of the other Steadholders to cover up his son's accused rape. He kidnaps and traps Isana and Odiana in a smoke house, then follows them to Garrison after they escape. In a warehouse during the battle he tries to kill Isana and Odiana, he is out matched and crippled after Isana pushes a large stack of crates on top of him. He is left there until Odiana and her compatriots force him to remove the slave collar, She then places a number of scalpes on him of the horse clan of Murate, so they eat him, alive, as is their custom in this case. Alignment: Unaligned Domain: Storm, Strength, War Kord is the storm god and the lord of battle. He revels in strength, battlefield prowess, and thunder. Fighters and athletes revere him. He is a mercurial god, unbridled and wild, who summons storms over land and sea; those who hope for better weather appease him with prayers and spirited toasts. He gives few commands: * Be strong, but do not use your strength for wanton destruction. * Be brave and scorn cowardice in any form. * Prove your might in battle to win glory and renown. Kord Klagestein ist ein junger Zwerg und Lehrling der Alchemie. Er verschwand zugleich mit seinem Onkel, der angeblich in finstere Machenschaften verstrickt war. Kategorie:Ehemalige Charaktere Name: Kord the Brawler Rank: greater god Symbol: amulet with a white-gauntleted fist Alignment: chaotic good Worshipers: fighters, barbarians, berserkers. Weapon: bare hands, greatsword Domains: athletics, sports, brawling, bravery Kord is one of the most powerful Suel deities, and one of the few of major importance in the Flanaess. He is the main god of the barbarian tribes in the north — his crusaders lead many of the tribes into battle, though they do not rule the kingdoms at this time. Kord's worshipers are also expected to show great athletic prowess, and seldom (if ever) turn down a challenge of strength or endurance. Kord does not take a position on events in the Flanaess, preferring to let battle sort it out. If good triumphs, it is a sign of their valor and the justness of their cause; if evil wins it is merely a greater challenge to be overcome. It should be noted that the evil worshipers of Kord still honor the core tenets of his worship — bravery, valor in battle, and triumph over all obstacles. Kord is the storm god and the lord of battle and warfare. He is worshiped by the denizens of the Braving Grounds in Vasselheim. Am iron statue in Vasselheim depicts Kord as a human-like man, barrel-chested and with massive muscles. He wears iron bracers around his wrists. His beard is long and goes down to the middle of his chest. In one hand he carries a long, thick shortsword. His legs and midsection are clothed in furs and leathers. Kord appears in the Death of a Hero, a short story in The Lost Stories. A brief statement about God. An expansion of the statement to describe the God.
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