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n2:
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Arcanists/Zombie Minions
rdfs:comment
Most minions can be turned into zombies by death damage. When a minion is damaged by a death spell and dies the minion will become a zombie under the power of the person who casts the death spell. Zombie minions have the following properties: Zombie dragons and zombie pegasus have their own Aura of Decay, which heals them every turn as any other aura would. A wraith starts out as a zombie minion, thus all of these rules apply to it as soon as it is summoned.
dcterms:subject
n6:
n4:abstract
Most minions can be turned into zombies by death damage. When a minion is damaged by a death spell and dies the minion will become a zombie under the power of the person who casts the death spell. Zombie minions have the following properties: * They lose health at 5 hitpoints per turn, to a minimum of 1hp * They are healed by Death damage, including walking into an Aura of Decay. * Health limit of 250, no matter what the limit of their original form was. * They take double damage from Light spells. * They are damaged (up to 50) by healing from the Sphere of Healing. * Immunity to the spell "Swallowing Pit". * They retain all elemental resistances. Zombie dragons and zombie pegasus have their own Aura of Decay, which heals them every turn as any other aura would. A wraith starts out as a zombie minion, thus all of these rules apply to it as soon as it is summoned. Zombie minions look similar to un-zombified minions, but certain parts of their body will be brown or green, and certain parts of their skeletons will also be visible. The health of a zombie minion is constant upon transformation; the strength of the spell used to zombify the minion, and the minion's previous hitpoints, has no effect.