This HTML5 document contains 57 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n49http://dbkwik.webdatacommons.org/resource/PM2s-AvgSZPJjLl2fbSl6Q==
n21http://dbkwik.webdatacommons.org/resource/UQaCqe_tRI3sjr1OKxzCFQ==
n19http://dbkwik.webdatacommons.org/resource/v6QeHHFOgzfSFg57twSxAg==
n48http://dbkwik.webdatacommons.org/resource/m5268hoCy0FopVdhvAYd7w==
n18http://dbkwik.webdatacommons.org/resource/vSZRC8tuxrTjxXD7cNnygQ==
n40http://dbkwik.webdatacommons.org/resource/h_VqOMkaYnW448Z3Za3nTQ==
n56http://dbkwik.webdatacommons.org/resource/sWk3TUgiB8OxdtnG2-DlJg==
n30http://dbkwik.webdatacommons.org/diablo/property/
n8http://dbkwik.webdatacommons.org/resource/eTxAr1CDL1KKf2lQHJ-oiQ==
n24http://dbkwik.webdatacommons.org/resource/sS7W17_or2uAbgCFczHZQg==
n14http://dbkwik.webdatacommons.org/resource/zJQanahaOCNOVHE5v4K6iQ==
n20http://dbkwik.webdatacommons.org/resource/HUN6riGrIeuGSnwSfP55-A==
n47http://dbkwik.webdatacommons.org/resource/RiaMY-W7ua567zJeXjY1LA==
n37http://dbkwik.webdatacommons.org/resource/j2GyJYbz6cqUy5-NYVM5wQ==
n50http://dbkwik.webdatacommons.org/resource/DtG3urwMJLJIGBNETMeasg==
n28http://dbkwik.webdatacommons.org/resource/fJTlcMZ1X1AM80pNvU1uEA==
n57http://dbkwik.webdatacommons.org/resource/rhrdPgjk9QDgM55UQlk3bA==
n4http://dbkwik.webdatacommons.org/resource/1S_SIudq3cHX2yHRBOG19g==
n38http://dbkwik.webdatacommons.org/resource/bnPwsk9XswiR_HxVbe1Jyw==
dctermshttp://purl.org/dc/terms/
n44http://dbkwik.webdatacommons.org/resource/ixS-W2SMnQqqMmo-zWWK6w==
n29http://dbkwik.webdatacommons.org/resource/AbYp5corQIKzqwn4fuzUpQ==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n43http://dbkwik.webdatacommons.org/resource/lgId7i73oWOTolSj80oUsA==
n15http://dbkwik.webdatacommons.org/resource/ypiK-KScKOy39GauCNFgcg==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n27http://dbkwik.webdatacommons.org/heroesofthestorm/property/
n39http://dbkwik.webdatacommons.org/resource/Jn68-u-Ej5tO5ihh75twFQ==
n55http://dbkwik.webdatacommons.org/resource/HSi4OGzgQe4wi6yQDPZosw==
n17http://dbkwik.webdatacommons.org/rune-scape/property/
n16http://dbkwik.webdatacommons.org/resource/nhahfS-alRwxIswCQsEOCQ==
n11http://dbkwik.webdatacommons.org/resource/NMDdVM9Y0CrI92AcoYFi-g==
n31http://dbkwik.webdatacommons.org/resource/yNNaZYAUjEtGh5lZ-ZUDfw==
n32http://dbkwik.webdatacommons.org/guildwars/property/
xsdhhttp://www.w3.org/2001/XMLSchema#
n2http://dbkwik.webdatacommons.org/resource/3B4WRB8k9q8K9uABMH3vVQ==
n10http://dbkwik.webdatacommons.org/resource/4QbOJRQzEoTXrOoH57mVTQ==
n46http://dbkwik.webdatacommons.org/resource/-Y1LALzOD_CRqJs5jHkTmQ==
n45http://dbkwik.webdatacommons.org/resource/alND47JuS924bQDLY3UW7w==
n41http://dbkwik.webdatacommons.org/resource/r1QXPBA8lni6-0nw9wNPRw==
n7http://dbkwik.webdatacommons.org/resource/MQ05BlyAYheqgDdS6inpwg==
n51http://dbkwik.webdatacommons.org/resource/79W_e_Wl7Ts_ezruwZJqIw==
n36http://dbkwik.webdatacommons.org/resource/l5AUbeWSGcCfEpgNjtnb7g==
n26http://dbkwik.webdatacommons.org/resource/_Zpr0NJbPFuMcGO3_iLzxg==
n33http://dbkwik.webdatacommons.org/resource/OMqK-Mf7jVVc40nhK-3c_Q==
n34http://dbkwik.webdatacommons.org/wowwiki/property/
n35http://dbkwik.webdatacommons.org/resource/IXCv6ADpvhxxloTFRIe_1g==
n54http://dbkwik.webdatacommons.org/resource/4QzWnLqz95JN38XRIbSJWQ==
n23http://dbkwik.webdatacommons.org/ontology/
n12http://dbkwik.webdatacommons.org/runescape/property/
n25http://dbkwik.webdatacommons.org/resource/OiytRyfWq1exxtEffZ9zrQ==
n5http://dbkwik.webdatacommons.org/resource/kTat8xQuspKE0qs1hHIDtA==
n52http://dbkwik.webdatacommons.org/resource/qKMXMU2sZoes2hIDA2o8Tg==
n9http://dbkwik.webdatacommons.org/resource/mn-e1hIIRftYxw6AnFC0jg==
n22http://dbkwik.webdatacommons.org/resource/u9CoJLveKa3hQjUy9NRJUg==
n6http://dbkwik.webdatacommons.org/resource/gQ2v7hCaNNtWgoARYBznQA==
n13http://dbkwik.webdatacommons.org/resource/6Hq0upk4-Vom3gvPsCmMKA==
n53http://dbkwik.webdatacommons.org/resource/I6mAMx8wuaKAyOiysAfC9Q==
Subject Item
n2:
rdf:type
n45:
rdfs:label
Punish
rdfs:comment
Punish is a Primary skill for the Crusader. お仕置き おしおき! to punish. ・罰する ばつする; to punish The difference: You use 罰 when someone has broken an established rule. This is anything from the legal system to high school rules like 'don't run in the halls.' お仕置き is used more like with little kids (or with s/m slaves, for that matter). there doesn't have to be a rule - just a sense that someone did something bad. It's more like 'sit in your room and think about what you did.' Punish is a basic Strength ability. When activated the player deals 18.8-94% ability damage or 37.6-188% ability damage if the target is stunned or bound. The stun from Backhand or Kick is too short for punish to deal its boosted damage, as the stun only lasts for 1.2 seconds and abilities may only be activated every 1.8 seconds. Forceful Backhand or Stomp gives enough time for the user to use Slice once for its boosted damage. The bind from Barge last for 6.6 seconds, which is enough for two Slices and one Punish or two Punishes and one Slice. This ability's damage boost does not work on most bosses as the majority of them are stun-immune unless they are stunned by dreadnips.
n26:
8
n14:
Dragonkin
dcterms:subject
n43: n56:
n46:
200
n7:
Punish.gif
n49:
Physical
n52:
3
n19:
Mana
n15:
+8
n30:wikiPageUsesTemplate
n31: n38: n50: n53:
n32:wikiPageUsesTemplate
n33:
n27:wikiPageUsesTemplate
n28: n41:
n17:wikiPageUsesTemplate
n18: n29:
n12:wikiPageUsesTemplate
n13: n55:
n34:wikiPageUsesTemplate
n35: n39:
n4:
Area of Effect
n10:
Q
n54:
Wrath
n8:
right
n5:
Requires Shield
n36:
8
n48:
Punish
n47:
Humanoid Basic
n57:
Beast
n24:
Lashes at the enemy with a flail, dealing 26.8 to 41.2 Humanoid damage. Strikes the enemy for damage as Physical and gain Hardened Senses, increasing Block Chance by for seconds.
n51:
No
n6:
Evolution of Combat: Now Live!
n25:
ability_shaman_stormstrike Punish.png
n9:
Strength
n16:
Crusader
n21:
Step forward dealing 117.52 damage and slowing enemies by 60% decaying over 2 seconds. Punish your target's mistakes, dealing 94% weapon damage, or 188% weapon damage if they're stunned or bound.
n22:
40
n20:
100.0
n40:
2012-11-20
n44:
Any
n37:
Active
n11:
Primary
n23:abstract
お仕置き おしおき! to punish. ・罰する ばつする; to punish The difference: You use 罰 when someone has broken an established rule. This is anything from the legal system to high school rules like 'don't run in the halls.' お仕置き is used more like with little kids (or with s/m slaves, for that matter). there doesn't have to be a rule - just a sense that someone did something bad. It's more like 'sit in your room and think about what you did.' Punish is a Primary skill for the Crusader. Punish is a basic Strength ability. When activated the player deals 18.8-94% ability damage or 37.6-188% ability damage if the target is stunned or bound. The stun from Backhand or Kick is too short for punish to deal its boosted damage, as the stun only lasts for 1.2 seconds and abilities may only be activated every 1.8 seconds. Forceful Backhand or Stomp gives enough time for the user to use Slice once for its boosted damage. The bind from Barge last for 6.6 seconds, which is enough for two Slices and one Punish or two Punishes and one Slice. This ability's damage boost does not work on most bosses as the majority of them are stun-immune unless they are stunned by dreadnips. In PvM, Punish's extra damage effect is also activated provided a freeze effect is also activated by Punish (for example, by the Zamorak godsword's passive effect). Punish is the equivalent of Piercing Shot and Wrack. The Energising perk will make Punish deal 20% less damage, but it will generate an additional 0.6% adrenaline per rank instead.