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Abyss Abyss Abyss Abyss Abyss Abyss Abyss Abyss ABYSS Abyss Abyss Abyss Abyss
rdfs:comment
The Abyss (a-BIS) was the birth place of the demons, a chaotic evil universe unto itself with uncountable layers of infinite variety connected haphazardly. The Abyss's place in the cosmology of the Forgotten Realms shifted over time, but the nature of the plane remained fairly constant: a violent, malevolent place where the strong survived on the backs of the weak, the weak conspired to overthrow the strong, alliances only lasted while convenient, and the landscape itself tortured the mind and body of all who dared to pass. Abyss is a City of Villains contact located in the The Tangle neighborhood of Grandville at coordinates (2711.8, -65.9, 760.5). Her level range is 45-50. __toc__ The Abyss is a special region that requires completion of Enter the Abyss and provides access to all the Runecrafting altars without the need for a talisman, with the exception of astral runes, which may only be crafted on Lunar Isle. The Abyss consists of two rings: a dangerous outer ring in a multiway combat zone and a safe inner ring with rifts leading to the Runecrafting altars. In appearance, it seems to be oddly organic, with eyes, boils, and strange-looking tendrils. Aside from the abyssal monsters inhabiting it, using the Abyss is also dangerous because players who enter the Abyss (without wearing an Abyssal bracelet) will be immediately given a skull and have their Prayer points drained to 0. The Abyss (pronounced uh-BIS) is a chaotic evil plane in the Outer Sphere. It is accesible through huge rents in the Maelstrom, opening into fiendish depths vast beyond imagining. Sporadically, the demonic occupants of the Abyss will pour from these rents to menace one plane or another, and sometimes even tear their way into the Material Plane. The Abyss is possessed of many layers, strung together by the river Styx. Many of these planes are ruled by powerful and unique demon lords. The Abyss is the lower places of the Timeless Halls of Eru. The opposite of this is the Firmament, the high places of the Timeless Halls. This is mentioned on page 17 of The Silmarillion. "In the midst of this strife, whereat the halls of Ilúvatar shook and a tremor ran out into the silences yet unmoved, Ilúvatar arose a third time, and his face was terrible to behold. Then he raised up both his hands, and in one chord, deeper then the Abyss, higher than the Firmament, piercing as the light of the eye of Ilúvatar, the Music ceased." Abyss on epävakaa ulottuvuus, jonka on Zamorak joskus aikanaan luonut. Abyssissä on kaksi osaa. Toinen on paikka, josta löytyvät portaalit kaikkiin maailman runecrafting altareihin, ja toinen on abyssaalisten hirviöiden asuttama luolasto. Nämä eivät ole yhteyksissä toisiinsa, mutta ne voi nähdä jos menee tiettyyn kohtaan aluetta. Ennen kuin voit käyttää abyssia (Ei koske sitä osaa jossa on pelkkiä hirviöitä), sinun pitää tehdä Zamorak magen minitehtävä. thumb|Abyssin yleiskuva sisemmästä ringistä. Huomaa runecrafting portaalit alaosassa. Abyss is a StarCraft II multiplayer map. An expansion is close by to each base and is easy to defend. A central xel'naga tower overlooks all paths. Further expansions are contested. . "Abyss" är den sjätte episoden av sjätte säsongen av Stargate SG-1. A Genoshan born mutant and half-brother to Nightcrawler. Talianna Lea and explore the area and thereby encounter Imperial patrols, which they ais the way to go first.In a valley in the north-west, they build an elf base. With the Elefenkriegerinnen to destroy first the two wolflings AHRR and Grorr , the loyal subordinate of Fial Darg . Then they move to the east before. Built there Tally a Orkbasis and the elves destroy the other two allies of the Fial Darg , the fire elementals Kolipragand Flammagor . The way to Fial Darg is now free, but does a ravine in front of it imperial troops so abound. On separate paths leads Tally their armies there and sends the Orcs in the first battle. When are wiped out, it sets the Elves , the last opponent to do it. At last they reach Cenwen , but unfortunately is Lena too hastily and thus falls victim to the Fia The Abyss (Chaotic Evil) The abyss may well be infinite. While the maelstrom is a place in dangerously rapid flux, the Abyss takes this concept and weaponises it. In the infinite expanse of violently chaotic lands is an infinite number of demons, created for a few moments before being immediately crushed by the shifting terrain. Powerful demons can shape the Abyss to their will, and weak demons rush to the relative safety to serve the demon lord. All the Chaotic Evil gods are particularly powerful demons who control great swaths of the plane. Zij zijn de door zichzelf aangewezen beschermheren van de Federatie. Zonder moraal, gehuld in geheimzinnigheid, aan niemand verantwoording verschuldigd, Sectie 31 is de mysterieuze heimelijke divisie van Starfleet, een schurkachtige schaduwgroep die zich als doel heeft gesteld, de Federatie tegen alles te beschermen, hoe dan ook. Abyss is the younger brother of Kole. He hates being wrong about anything. He is a Darkus Brawler. He is also a vestal. He is 10 years old. They're goal is to avenge the all vestals killed by Barodious Jr. Jak - Haos Blade Lumagrowl 950g's Kallin- Ventus Wave Ingram 950g Flash - Haos Cross Terrorclaw 950g's Kole - Pyrus Helios MK2 950g's Abyss is 14. He loves war but not when his friends are in danger. Darkus Dragoon is his guardian. During the daytime, there are hydrothermal vents at the eastern end of the Abyss spewing boiling hot water into the sea, blocking the player’s access to that area, but at night these vents shut off. This grants the player access to zoom-mode spots and treasures hidden among the vents, as well as access to the Unnamed Cave (and the coelacanths that live there). Abyss is a cutscene in Resident Evil: The Darkside Chronicles. It is played during the fifth chapter of the "Operation Javier" act. right|150px Abyss ist ein Themendeck, das erstmals in Abyss Rising erschien. Es besteht nur aus Zauber- und Fallenkarten. Es ist die Untergruppe des Nixenrüstung-Themendecks. I stand at the bottom of the darkness and wait. Out of the shadows, my companion whispers, "Wait until they're right above us." She shifts on her paws, her fur brushing against the claustrophobic rock walls around us and causing them to sing. "Wait... until they're right above us." "Shut up," I hiss. I don't dare look away from the sky - or where it's supposed to be, at least. For us, the sky is a little pinprick of light far, far above our heads, in a place where we can't reach. The sky is not something that concerns us... except when they come down from it to confront us. And she was gone. Brainiac begins removing Chloe's memories one by one until the only person she remembers is Davis. Clark realizes the only way to stop Brainiac from taking over Chloe's mind is to rebuild the Fortress of Solitude and ask Jor-El to heal her. The Abyss (Q."Undumë", "Mandu") was the deepest part of the Timeless Halls, it's most exalted region was known as the Firmament in contrast . Abyss ist der Kern der Erde aus dem Videospiel Bakugan Beschützer des Kerns. Nur der Protagonist aus dem Spiel kann sie hören. Kategorie:Bakugan Beschützer des Kerns Abyss is a demonic themed guild which was founded 50 days after the start of the epsilon server by MoonDancer. Despite its late start it grew quickly and overtook many older guilds in terms of economy, fleet and rank. It's traning guild is known as The Vortex. A member of particular interest is kleus, this is because of his constant spamming of the boards. Also it's awesome. --84.64.127.176 18:47, 3 December 2008 (UTC) Heimatplanet der Abyssianer. Verteidigungshauptzentrum. FACTS - "Abyss" is the fastest production under "PioneersProductions" in the last 5+ years; totaling only a mere 23 hours between shooting and the finished cut. - "Abyss" was an unplanned episode and in effect has added fuel to the what seemed "concluded" series. - Andrew goes 1 minute and 14 seconds without blinking as he is panned out of frame. - Andrew strokes the Frog and Whale in the exact spot where his life ends in "Absolution". - "Abyss" is the now the third episode in the series without an originally composed score ("Amnesia Rape", "The Search For Remember"). Abyss (深淵) is a Movement Type Magic that has its own classification, Fluid Control. The magic can create a spherical depression in water with a diameter up to several kilometers and a depth of up to a kilometer. Ships caught in the zone would be pulled down the walls of the water, then upon cancellation of the magic, would be swallowed up by the massive waves as the water returned to a horizontal plane. The depth of the sphere allows for the destruction of submarines as well. Abyss is a Star Trek: Deep Space Nine novel by Jeffrey Lang and David Weddle published by Pocket Books in 2001. It is the third novel in the DS9 relaunch series, and a part of the Star Trek: Section 31 series, a miniseries thematically linked by the use of Section 31. The book centers around Doctor Julian Bashir who is contacted by Section 31, leading to Bashir taking Ro Laren, Ezri Dax and Taran'atar on a dangerous mission to stop a fellow "superman" who has installed himself as the Khan-like leader of a group of Jem'Hadar. The novel was reprinted in the omnibus Twist of Faith in 2007. The Abyss was a massive whirlpool in the middle of the Lake of the Dead that was seen in Legacy of Kain: Soul Reaver. During the reign of Kain's empire, vampires were executed by being cast into the Abyss. At the bottom of the Abyss was a set of underworld caverns accessible only in the Spectral Realm where the Elder God resided. Ultimately the Abyss was the place Raziel's execution and the womb of his rebirth as a wraith as well as an important landmark in its own right. In The Account of Aesa Fellsdottir (Part 2) it's implied that the Abyss (or, the part of it accessible to players) is actually inside the body of Hostilius, a Chthonian demon that was defeated by Zamorak and the Avernic during the demonic rebellion. He was then dragged into the Abyss, where his immense body was 'strung between worlds like a great corpse-puppet'. What the Abyss looks like outside of his corpse is unknown. According to Zaros, the Abyss is made of the detritus of previous universes and exists at the very bottom of the universe. Abyss was responsible for a mysterious wind that spread across the world, killing plantlife in its wake. This phenomenon prompted numerous heroes and villains to band together and investigate. He's something akin to entropy incarnate, a fabled monstrosity that would bring the world back to primordial times, killing all life in the process. Abyss's true form is apparently that of a large glowing sphere that hovers around in the background. Abyss changes into three different forms when fighting. Abyss es un nivel Featured de Geometry Dash hecho por el famoso creador FunnyGame. El nivel se caracteriza por su gran diseño artístico y su jugabilidad de baja a moderada. The abyss is the name given to the empty area underneath the terrain in Driv3r. If you accidentally enter the abyss, you will fall for a few seconds and land on a flat surface, before promptly dying from the fall damage. This glitch is similar to the Blue Hell glitch in Grand Theft Auto games. If the player has the invincibility cheat enabled, he will be able to fall through the abyss and land on the solid surface at the bottom without dying, but then he will be unable to "escape" the abyss, unless he restarts the game. File:DRIV3R Abyss Glitch The Abyss is the empty void around the landmasses that demons live on. Abyss is a song by dj TAKA. It originally appeared on Beatmania IIDX 5th Style. Abyss原名Christopher J. "Chris" Parks,TNA 活躍選手。 Kategorie:Stub (Gegner) Kategorie:Stub (FFXII)thumb Abyss ist ein Gegner aus Final Fantasy XII, der im Sohen-Höhlenpalast und in den Henna-Minen (Stollen 2) zu finden ist. It does not appear to be Hell in the traditional sense, as in, a place of punishment or torment, but rather a place where souls are lost in the amalgam of space and matter within it. Those that make sacrifices to the God Hand, and others who deal with demons (which usually includes the victims of those same Apostles) are taken here when they die. The Abyss is a binary pair of massive black holes located near the space that Old Miltia once occupied. In reality, Old Miltia was sucked into the black holes immediately after the Miltian Conflict, due to Joachim Mizrahi's activation of the Original Zohar. In order to reach Old Miltia, the Y-Data is needed to find the path through the Abyss. In Episode II, the U.M.N. gate to Old Miltia is unlocked by Albedo Piazzolla after he retrieves the codes from MOMO's Y-Data. After Old Miltia emerges from the Abyss, the two black holes vanish and do not reappear again. El planeta Byss tenía un clima árido y caluroso con temperaturas extremas que alcanzaban su cúspide cuando pasaba entre sus dos soles. thumb|De routes naar de mage of Zamorak. De Mage of Zamorak bevindt zich ten noorden van de stad Edgeville. The abyss appears to represent a deep psychological or inner state for witches in the three realms. Jaenelle's abyss was marked by various depths, each representing a deep and specific reserve of her power. Jaenelle's abyss is, by default, the deepest of all the Blood's, since she is also the most powerful. For example, in Queen of the Darkness, she enters the abyss of Daemon Sadi to repair him to his full state of sanity. This, after Daemon's chalice (mind) cracked, while he attempted to pull her from her own abyss in Heir to the Shadows, which subsequently led him to the Twisted Kingdom (insanity). Jaenelle's abyss was simply too deep for Daemon, and it was explained that if he had gone deeper into it, his chalice would've shattered completely. Jaenelle's abyss can be understood as a bot "Abyss" is the sixth episode of the sixth season of Stargate SG-1. In The Account of Aesa Fellsdottir (Part 2) it's implied that the Abyss is actually inside the body of Hostilius, a Chthonian demon that was defeated by Zamorak and the Avernic during the demonic rebellion. He was then dragged into the Abyss, where his immense body was 'strung between worlds like a great corpse-puppet'. What the Abyss looks like outside of his corpse is unknown. According to Zaros the Abyss is made of the detritus of previous universes and exists at the very bottom of the universe. The Abyss is a setting in Fatal Frame. Abyss is a character in Bakugan: Defenders of the Core. She is considered the goddess-guardian of the Earth's "core", and was the one responsible in alternate Bakugan Interspace to take the Player to her reality. Das Abyss (engl. Abgrund) ist eine levelbegrenzte Zone, in der zahlreiche Monster leben. Diese Monster hinterlassen nach dem Besiegen mehr Gegenstände und Erfahrungspunkte, weshalb die Abgrunds-Gebiete gerne zum Leveln oder Farmen verwendet werden. Die Abyss-Karten sind den entsprechenden Verliesen nachempfunden, besitzen meist aber einen anderen Eintrittspunkt oder stellen nur einen Teil des ursprünglichen Gebiets dar. Es ist jedoch Vorsicht geboten, da das Abyss ein PvP-Gebiet ist und somit auch andere Spieler angreifen können. Die Abgründe können durch Abysswächter über den jeweiligen Waldrand betreten werden. "Abyss" is the sixth episode of the sixth season of Stargate SG-1. From [[w:|]][[Category: derivations|Abyss]] abissus < [[w:|]][[Category: derivations|Abyss]] abyssus (“‘a bottomless gulf’”) < [[w:|]][[Category: derivations|Abyss]] ἄβυσσος (abyssos), “‘bottomless’”) < ἀ- (a-), “‘not’”)+ βυσσός (bysso), “‘depth’”). Operation Abyss (zm_abyss) - это официальная карта для режимов зомби в игре Counter-Strike Nexon: Zombies. Abyss is a mix between a miniatures wargame and an RPG. The player characters start as minor fiends in Hell and have to gain strength and power. The Abyss was a void between worlds, opened by the Magisterium's efforts to kill Lyra. Dust was continually drawn into the Abyss. Metatron, Lord Asriel and Mrs. Coulter fell to their deaths in the Abyss. Данный уровень создан в версии 2.0. Он обладает отличными декорациями и великолепной синхронизацией геймплея с музыкой. Два раза на этапе НЛО и один раз на этапе шара здесь появляются красивые арты. Присутствуют атаки босса, хотя сам он не появляется. Orion IV est une géante gazeuse qui a gagné le surnom de "Abyss" parce qu'elle ne reflète que très peu de lumière, la faisant ainsi ressembler à une géante planète de charbon. Abyss (アビス Abisu?) is an alternate form of Zasalamel, and one of two final bosses in Soulcalibur III, the other being Night Terror. Abyss made his first and, to date, only, appearance in Soulcalibur III and can be unlocked either by unlocking Sophitia, Cervantes, Olcadan, Rock, Yoshimitsu and Lizardman and then defeating him in Tales of Souls Mode or fighting 725 times. Suspicious to the core, ABYSS is an uneasy Decepticon and difficult to befriend. Although she may not say much, her judgmental attitude and lack of trust says enough in itself. Occasionally, she'll scoff at her fellow Decepticons with a sneer or a sarcastic remark. However, once her trust is gained, she is a great ally and teammate. In robot mode, she is tough and well armored, and is skilled with a sword. In F-22 Raptor mode, she cruises at Mach 1.5, but can accelerate up to Mach 1.8 for short bursts. For air-to-air combat, she carries six AIM-120C and two AIM-9 missiles. She is designed to penetrate enemy airspace and achieve a first-look, first-kill capability against multiple targets. While a great fighter, Abyss's off-putting personality is quick to garner her enemies, and she's often The Abyss was a black hole located in the Empslu Region of the Grand Cluster. Four stars known as the Four Kings orbited it. It could only be seen when lit from the stars of the surrounding cluster. The Abyss was known to have pulled at least one hundred spacecraft, mostly freighters into its gaping maw. Coupled with the gases of the region and the proximity to stars, it was said that this made the Abyss a terrifying conclusion to an already horrific trip through the region. Abyss (The Abyss) est un film américain réalisé par James Cameron, sorti sur les écrans en 1989. The Abyss, otherwise known as the Underworld, Hell, Hades, Perdition, and many other names, is actually an idyllic subterranean sprawl. It exists in essentially another dimension entirely from anything else but is reachable through many means, including railways located throughout Earth and other worlds. The tourist industry waned for some years, but due to the efforts of Luceferos and other prominent rulers of the Abyss, it has been bolstered and shows signs of strong improvement. The Third book in the Infinity Quadrilogy. __NOEDITSECTION__ Abyss is a metroidvania game made by EnjoyUp Games for DSiWare and Wii U eShop. Flying, Dark magic, telekinesis and telepathy Abyss is the staff used by Genius. [Source] Abyss est une piste de modules de course sur la planète gazeuse Ord Ibanna. Elle est la deuxième piste du tournoi Invitational Podracing Circuit. Elle est connu pour ses virages serré. Le favori de la piste est Bozzie Baranta. La piste est constitué des anciennes installation minière de gaz. Abyss is an elite (prototype) mecha troll, and a Metal Sonic recolor. Despite being created as an elite troll weapon, due to malfunction, he has become a dangerous anti-Troll weapon. De Abyss is een plaats in de Tijdloze Zalen. De Abyss is de lagere plaatsen van de Tijdloze Zalen. De enige keer dat het voorkomt is op blz, 17 van de Silmarilion waar het de Muziek van de Ainur beschrijft. Abyss is the name of the first painting in a series which are featured in the Gallery Room in Larkill Manor. It features a stylized version of a humanoid shape and liquid-like spots as well as thin, spidery, vein-like lines. As with all the paintings seen in the Gallery, it was painted by one of the creators of the haunted house, DJ Ostrander, in 2006. Unlike some of his fellow AC pilots, ABYSS has no qualms about changing tactics mid-fight in order to secure a win. This unique strategy has served him well so far. Abyss is a category of furniture. __TOC__ Abyss sometimes stands out like a needle in a haystack amongst her peers. She doesn't concern herself with personal glory, nor does she seek to exploit the weaknesses of those around her. Her focus seems to be more on the safety of her comrades, even those that have mistreated her in the past. Her massive artillery cannon is always ready to rain death down upon her enemies from afar, while her fists and feet look more than capable of cause extreme hurt at point blank ranges. Commonly, she can be seen either socializing with her friends, or sitting in a dark corner, keying in a new fatalistic verse to her collection of poetry. She must always watch for those who would misuse her sense of honor to suit their own ends. Volk Höllenbestie Volk Art Dämon Zugehörigkeit Fraktion Geschlecht Titel Gesinnung Herkunft Scherbenwelt Zone Gebiet Status Level Stufe Als Abyss werden die in der Scherbenwelt vorkommenden Weiterentwicklungen der Höllenbestien bezeichnet, die sich in ihrem Aussehen und ihrer Stärke von den Höllenbestien unterscheiden, die auf Azeroth beschworen werden. Man erkennt sie an ihren raueren und gezackteren Kanten auf ihren Panzern. Es gibt sowohl Abysse, die im Dienst der Brennenden Legion stehen, als auch Abysse, die unter Illidan dienen. Die Abysse der Illidari unterscheiden sich von den Abyssen der Brennenden Legion dadurch, dass in ihnen ein blau-grünliches statt des glutroten Feuers brennt. Abyss is the major debut album by Matenrou Opera. Released on December 22nd, 2010. The Abyss was a shuttlecraft "acquired" by Tom Calaway from his once "business" partner. The ship was meant to be occupied by a maximum of three people. Matt Calling and George Katting were Calaway's partners. George was killed in a fire fight eight years before Calaway joined the ISS Descent crew. Calling tried turning Calaway into the authorities on Setlik III after Calaway robbed a deposit of Alliance credits. Calaway caught wind of this and shot him in the head. Calling survived the shooting but was confined to a bed for the rest of his life. Der Abyss (アヴィス/ Abisu) ist die Heimat der Chains. Diese verdrehte Welt befindet sich in einer anderen Dimension als die normale Welt und besteht nur aus endloser Dunkelheit right|314px|Oz im Abyssund pechschwarzem Wasser. Der Abyss gleicht einer zerstörten Spielzeugkiste und weist viele Ähnlichkeiten mit der Welt von "Alice im Wunderland" auf. Insbesondere die Chains haben eine starke Ähnlichkeit zu den Charakteren aus Lewis Carrol's Märchen "Alice im Wunderland". Abyss (アビス Abisu) is one of the four Capcom original characters as well as the main antagonist and final boss in Marvel vs. Capcom 2: New Age of Heroes. A new multiplayer area to be featured in Conduit 2. The level is based off of the multiplayer map Agartha and is meant to be used for smaller multiplayer groups. The map is composed of three large platforms (Red - Central - Blue), connected with one bridge each. All platforms are filled with walls to use for cover. A rather simple map, all important items are found either in the central platform (Single ASE, speed control point) or inside the team bases (ASE capture points, generators, score goals) One of the three planes of existence and home to devils and demons. The other two planes are the Mortal Plane and Twelve Stairs There proximity of the Underlake to the Abyss allowed some of the denizens to rise, often unable to return, slowly their essence trickled through the bloodlines of the Mortal Plane - these Planetouched are the devilbloods. The Abyss is a place that holds the strongest monsters in all Filgaia. Accessible often through sometimes unconventional means, such as the Elw Pyramids malfunctioning in Wild Arms and Wild Arms Alter Code: F, for example. The Abyss is one of the largest dungeons in the game, as in Wild Arms 3 and Alter Code: F, it is 100 floors deep. It notably is the place that is the home to the King of the Monsters, Ragu O Ragula, who is always found at the very bottom of the Abyss's depths. Christopher J. "Chris" Parks (Washington DC, 4 de outubro de 1973) é um lutador de wrestling profissional, mais conhecido pelo seu ring name Abyss. Trabalha na Impact Wrestling.
owl:sameAs
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Abyss
n539:
David Weddle en Jeffrey Lang
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6
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КР, Р, КБ, Н, Ш, КБ
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Abyss
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Irkalla
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2001-07-01
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Innumerable immeasurable layers
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Varies
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Roger Ruffen
http://dbkwik.webdatacommons.org/resource/AysDIpm_O0erMh7aTd5A6w==
25
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Nave, Robot, UFO, Bola, Cubo
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Abyss
http://dbkwik.webdatacommons.org/resource/DLwl2N7e0Ylsqqv9TW6OkA==
Varies, usually Alterable Morphic or Divinely Morphic
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225
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http://dbkwik.webdatacommons.org/resource/Ib44CxdQOtFYbEBAppcUpw==
11354186
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Abyss.png
http://dbkwik.webdatacommons.org/resource/Mmf5dcHuaws8F2wwBc1AbA==
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Tamaño, gravedad, Duales
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700
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2014-05-01
http://dbkwik.webdatacommons.org/resource/Sr-Tj-1YtF_zZDcrTL8MGQ==
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"Abyss"
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Xtrullor - Supernova
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Normal Time
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Seeker
http://dbkwik.webdatacommons.org/resource/_YPSY5sFJEgwKHAXsUuQnw==
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220
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Sep.15.2016
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593661
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Artillery Cannon
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http://dbkwik.webdatacommons.org/resource/hZKiFL79MV2T5EdmiaNCpg==
2008-11-13
n40:
Normal Magic
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Abyss-
n83:
Mr. Joseph Park, Esq. Abyss Abismo Cleage King of Pain The Original Terminator Stone Mountain Chris Justice Powerchild Chris Park King Justice Justice Prince Justice Chris Abyss Chris Mitchell Eric Justice
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2012-08-23
n467:
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n266:
n267:
http://dbkwik.webdatacommons.org/resource/ngK_X96zrKdXaMm32VUN2w==
Christopher J. Parks
http://dbkwik.webdatacommons.org/resource/ntv164o1NeYlIauK9fkkjQ==
Гравитация, раздвоение
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Cave
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2376
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3
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Janeiro de 1995
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N/A
n473:
2012-09-20
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2014-05-08
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MAIKA and DAINA
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Rock
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None
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45
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KIZC-78/79
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Male Marvel vs. Capcom 2: New Age of Heroes God-like powers, shape-shifting, fire control, laser beams, life-corrupting aura Capcom Abyss
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Decepticon
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1973
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Marvel Comics Marvel vs. Capcom
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*LoS blockers
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Unknown
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n251:
You found the rifles! You have defeated Sunstorm! You have secured the Crey facility. You defeated the Vidicators! You made short work of Kyros!
http://dbkwik.webdatacommons.org/resource/KicWFq__---p6H6XAxOcUg==
Death scythe
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Dorian Harewood as Thoran Gary Jones as MSgt. Walter Harriman Michael Shanks as Daniel Jackson Ulla Friis as Shallan Cliff Simon as Ba'al Dorian Harewood as Thoran Patrick Gallagher as Ba'al's Jaffa Commander Teryl Rothery as Dr. Janet Fraiser Patrick Gallagher as Ba'al's Jaffa Commander Gary Jones as MSgt. Walter Harriman Michael Shanks as Daniel Jackson Ulla Friis as Shallan Cliff Simon as Ba'al Teryl Rothery as Dr. Janet Fraiser
n732:
Aerospace
http://dbkwik.webdatacommons.org/resource/keaszW5_wtz5HLkfOwq90g==
Resident Evil: The Darkside Chronicles
n659:
Legacy of Kain: Soul Reaver
n79:
Fireplace Wall Sconce Sm. Pillar Booth Abyss Loveseat Wide Table Bar Inside Wallpaper Void Hunter Rifle Fence Bar Arch Rug 3 Flooring Tall Lamp Wall 2 zm_abyss Armchair Round Table Abyss Small Lamp Sofa Bar Cap Bar Single Rug 1 Vindicator Passcode The Abyss Lg. Dresser Md. Pillar Curtain Wall 3 Md. Dresser Large Table Sm. Dresser Stool Abyss Long Table Bed Abyss Bar Corner Table Lamp Round Seat Rug 2 Vindicators' Base Location Medium Lamp Corner Seat Lg. Pillar
n931:
This passcode should allow you entry into the Vindicators' bse. This is the super-secret location of the Vindicators' base.
n428:
n429: n576: Metroidvania n697: http://dbkwik.webdatacommons.org/resource/6oXuUQcBzN5PLDlc8CRgqg==
n78:
Game Album Elemental realm (Formerly:) Fiendish plane, Outer Plane Flooring Rugs shuttlecraft Lamps Tables n802: Furnishings Piste de modules de course Wallpaper Staff Seating novel Wall Extras OC
n977:
200
n506:
760.5
n454:
1997
n21:
n22: n282: 2002-07-19
n111:
The Abyss as it appears in Legacy of Kain: Soul Reaver. Unofficial artwork of Abyss's first , second , and third Forms from Marvel vs. Capcom 2 Asmodeus and his armies attacking demons in the Blood War Значок выбора
n121:
Warrior WARRIOR
http://dbkwik.webdatacommons.org/resource/sS7W17_or2uAbgCFczHZQg==
This sleek rifle was taken from a Void Hunter, those mysterious beings that hunt the Kheldians and Nictus. The rifle has 10 shots before it runs out of ammo.
n57:
Fence Rug 3 Cap Curtain Bed Table Lamp Wall 3 Wide Table Md. Pillar Sm. Pillar Wall Sconce Large Table Inside Rug 1 Single Wallpaper Medium Lamp Corner Seat Corner Wall 2 Stool Sm. Dresser Small Lamp Fireplace Flooring Round Table Booth XL. Rod Flooring 2 Lg. Dresser Long Table Round Seat Tall Lamp Lg. Pillar Arch Rug 2 Med. Dresser
n26:
This Crey facility seems to be secured by Freedom Corp forces. This is a big warehouse. If the Council is here, it may take them a while to find the exact crate. These sewers look like they have been heavily traveled recently. This is it. The base of the Vindicators
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her
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Y
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Star Trek: Section 31 DS9 novels
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Y
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Varies
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Chaotic evil Formerly: mildly chaotic and mildly evil,
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Si
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4
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English
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Простая
n163:
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S-7
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3
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51518 95120 295
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a
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Parts Unknown
n101:
Supernova
n105:
222.0
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161
n323:
"Nightwalkers" "Nightwalkers"
http://dbkwik.webdatacommons.org/resource/GKPHQpS2BRMLgPuCPU6YyA==
1
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606
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292
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2500
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2711.8
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6
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Transformer
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160.0
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Abyss
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292
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3
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n23:
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Temp_Ranged_Moderate.png
n756:
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Ficheiro:Abyss.jpeg
n660:
Xtrullor
n18:
DSi Ware Wii U http://dbkwik.webdatacommons.org/resource/U7RVy91kdBrJc4hIN0rBrg==
n975:
Legacy of Kain: Soul Reaver area D
n478:
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n214:
Infinite fiendish layers of madness Inspired in Artoria's lore.
n440:
black; color: white
n119:
Abyss
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http://dbkwik.webdatacommons.org/resource/dlsWkw8tiHisZtzG6U5FAg==
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CD + DVD http://dbkwik.webdatacommons.org/resource/0WOGw54fpcHMGfT4FsgDvw==
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2,03 m
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6
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Yes
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Terran Empire
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The Tangle
n329:
;Abyss and Richard Rider from Nova Vol 4 9 0001.jpg n197: Abysss; Abyss from Death Metal Vol 1 1 0001.jpg Abyss Man; Francis Fanny from Deadpool vs. Thanos Vol 1 1 001.jpg n839: Abyss; Abyss from Avengers Vol 5 1.jpg Abyss(Ex Nihilo's); Abyss from Avengers NOW! Vol 1 1 001.png Count Abyss(Milos Abyss); Milos Abyss .png ; Abyss from Annihilation Ronan Vol 1 2 0001.jpg
n652:
E
n692:
n693: http://dbkwik.webdatacommons.org/resource/R_w85RqJOVgfbXRsVOwcmA==
n857:
King Records
n847:
606 6.06
n360:
Take out the Vindicators Retrieve Void Hunter Rifles Take out Kyros Save Crey lab Steal passcodes Take out Kheldian
n394:
Shadow Avatar, Book Two Avatar, Book Two
n236:
273 11354186
n80:
Hero Bounty Hunter
n513:
250
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n436: Grandville
n186:
Unknown, resembles Zasalamel's style Spiral themed furniture.
http://dbkwik.webdatacommons.org/resource/JhSUoGfPb2Uas0tt9eGNEw==
1995
n326:
Freed from meaningless concepts such as family Original entity, Zasalamel
n265:
V v
n863:
150
http://dbkwik.webdatacommons.org/resource/iC5_36LQ0bByTJLRVTLd3Q==
Washington DC, Washington
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n290:
Matenrou Opera
http://dbkwik.webdatacommons.org/resource/j58fJQvc_ulNKE6Vs3hlFA==
22.12
http://dbkwik.webdatacommons.org/resource/jEDVEW_72M-hYZXMHJBDOA==
Area of Effect
n886:
Alien
n620:
July 2001 --07-01
http://dbkwik.webdatacommons.org/resource/OXqE5QJ8bRRqMFODo2BDsw==
Abyss
n294:
Неизвестно
n498:
Keith Silverstein
n605:
Female
http://dbkwik.webdatacommons.org/resource/QvbKCcWS7BYVSZX8ZMfukQ==
Hiroshi Tsuchida
n16:
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http://dbkwik.webdatacommons.org/resource/WnAx1K1IGWvYp2K5mm0o7w==
n98:
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Disavowed Gateways: Demons of Air and Darkness Gateways: Demons of Air and Darkness Disavowed
n15:
Defeat Kyros Find Vindicators' Base Location Locate the Rifle Crate Defeat Hero Defeat Sunstorm 4
n673:
0
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y
n259:
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-65.9
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"Shadow Play" "Shadow Play"
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Ranged Foe -Recharge, -Speed
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Teryl Rothery som Dr Janet Fraiser Dorian Harewood som Thoran Gary Jones som MSgt. Walter Harriman Michael Shanks som Daniel Jackson Ulla Friis som Shallan Cliff Simon som Ba'al Patrick Gallagher som Ba'al's Jaffa befälhavare
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n60:abstract
Unlike some of his fellow AC pilots, ABYSS has no qualms about changing tactics mid-fight in order to secure a win. This unique strategy has served him well so far. The Abyss was a void between worlds, opened by the Magisterium's efforts to kill Lyra. Dust was continually drawn into the Abyss. Metatron, Lord Asriel and Mrs. Coulter fell to their deaths in the Abyss. Abyss is the younger brother of Kole. He hates being wrong about anything. He is a Darkus Brawler. He is also a vestal. He is 10 years old. They're goal is to avenge the all vestals killed by Barodious Jr. Jak - Haos Blade Lumagrowl 950g's Kallin- Ventus Wave Ingram 950g Flash - Haos Cross Terrorclaw 950g's Kole - Pyrus Helios MK2 950g's Abyss is 14. He loves war but not when his friends are in danger. Darkus Dragoon is his guardian. Abyss (アビス Abisu) is one of the four Capcom original characters as well as the main antagonist and final boss in Marvel vs. Capcom 2: New Age of Heroes. Abyss is a cutscene in Resident Evil: The Darkside Chronicles. It is played during the fifth chapter of the "Operation Javier" act. Abyss is a demonic themed guild which was founded 50 days after the start of the epsilon server by MoonDancer. Despite its late start it grew quickly and overtook many older guilds in terms of economy, fleet and rank. It's traning guild is known as The Vortex. A member of particular interest is kleus, this is because of his constant spamming of the boards. Also it's awesome. --84.64.127.176 18:47, 3 December 2008 (UTC) The Abyss was a black hole located in the Empslu Region of the Grand Cluster. Four stars known as the Four Kings orbited it. It could only be seen when lit from the stars of the surrounding cluster. The Abyss was known to have pulled at least one hundred spacecraft, mostly freighters into its gaping maw. Coupled with the gases of the region and the proximity to stars, it was said that this made the Abyss a terrifying conclusion to an already horrific trip through the region. FACTS - "Abyss" is the fastest production under "PioneersProductions" in the last 5+ years; totaling only a mere 23 hours between shooting and the finished cut. - "Abyss" was an unplanned episode and in effect has added fuel to the what seemed "concluded" series. - Andrew goes 1 minute and 14 seconds without blinking as he is panned out of frame. - Andrew strokes the Frog and Whale in the exact spot where his life ends in "Absolution". - "Abyss" is the now the third episode in the series without an originally composed score ("Amnesia Rape", "The Search For Remember"). - "Abyss" was released only 4 days before the one year anniversary of "Absolution"; ending a year long drought of "Prologue Series" episodes. - Andrew is wearing the same attire that was worn in "Absolution". - "Abyss" is the first "PioneersProductions" video within a video, with the use of "EGS Tapes". - "Abyss" holds the record for latest recording session; ending at 3:32am on January 08, 2016. - "Abyss" stands alone compared to the previous episodes with its layered visual style. The direction of the episode was all decided on in post-production. - "Abyss" is the shortest episode in the "Finale Series"; totaling 4 minutes 02 seconds. - Only one shot is repeated throughout the episode. - "Abyss" is the only video in the series that was unscripted. Heimatplanet der Abyssianer. Verteidigungshauptzentrum. The Abyss (pronounced uh-BIS) is a chaotic evil plane in the Outer Sphere. It is accesible through huge rents in the Maelstrom, opening into fiendish depths vast beyond imagining. Sporadically, the demonic occupants of the Abyss will pour from these rents to menace one plane or another, and sometimes even tear their way into the Material Plane. The Abyss is possessed of many layers, strung together by the river Styx. Many of these planes are ruled by powerful and unique demon lords. thumb|De routes naar de mage of Zamorak. De Mage of Zamorak bevindt zich ten noorden van de stad Edgeville. The Abyss is the empty void around the landmasses that demons live on. The abyss is the name given to the empty area underneath the terrain in Driv3r. If you accidentally enter the abyss, you will fall for a few seconds and land on a flat surface, before promptly dying from the fall damage. This glitch is similar to the Blue Hell glitch in Grand Theft Auto games. If the player has the invincibility cheat enabled, he will be able to fall through the abyss and land on the solid surface at the bottom without dying, but then he will be unable to "escape" the abyss, unless he restarts the game. The player is not supposed to access the abyss, but there are terrain glitches in the gameworld which the player can accidentally fall into. The Police Station in Miami has several unsolid sections of terrain around it as well as inside of it, which the player can fall through. The Armory and Nice's Airport have abysses which you can fall into. The one at Nice's Airport is the one in the grass. You could be driving on the grass and you fall in a hole as if you were sucked in quicksand. You'll land on an invisible plane below the actual ground. Don't drive your car on the black walls; it'll explode and kill you. Abysses are found in many different places so watch where you're walking. File:DRIV3R Abyss Glitch Abyss原名Christopher J. "Chris" Parks,TNA 活躍選手。 Abyss is a City of Villains contact located in the The Tangle neighborhood of Grandville at coordinates (2711.8, -65.9, 760.5). Her level range is 45-50. __toc__ Abyss is a character in Bakugan: Defenders of the Core. She is considered the goddess-guardian of the Earth's "core", and was the one responsible in alternate Bakugan Interspace to take the Player to her reality. Abyss (The Abyss) est un film américain réalisé par James Cameron, sorti sur les écrans en 1989. Abyss is an elite (prototype) mecha troll, and a Metal Sonic recolor. Despite being created as an elite troll weapon, due to malfunction, he has become a dangerous anti-Troll weapon. Abyss on epävakaa ulottuvuus, jonka on Zamorak joskus aikanaan luonut. Abyssissä on kaksi osaa. Toinen on paikka, josta löytyvät portaalit kaikkiin maailman runecrafting altareihin, ja toinen on abyssaalisten hirviöiden asuttama luolasto. Nämä eivät ole yhteyksissä toisiinsa, mutta ne voi nähdä jos menee tiettyyn kohtaan aluetta. Ennen kuin voit käyttää abyssia (Ei koske sitä osaa jossa on pelkkiä hirviöitä), sinun pitää tehdä Zamorak magen minitehtävä. thumb|Abyssin yleiskuva sisemmästä ringistä. Huomaa runecrafting portaalit alaosassa. Abyss is a Star Trek: Deep Space Nine novel by Jeffrey Lang and David Weddle published by Pocket Books in 2001. It is the third novel in the DS9 relaunch series, and a part of the Star Trek: Section 31 series, a miniseries thematically linked by the use of Section 31. The book centers around Doctor Julian Bashir who is contacted by Section 31, leading to Bashir taking Ro Laren, Ezri Dax and Taran'atar on a dangerous mission to stop a fellow "superman" who has installed himself as the Khan-like leader of a group of Jem'Hadar. The novel was reprinted in the omnibus Twist of Faith in 2007. __NOEDITSECTION__ Kategorie:Stub (Gegner) Kategorie:Stub (FFXII)thumb Abyss ist ein Gegner aus Final Fantasy XII, der im Sohen-Höhlenpalast und in den Henna-Minen (Stollen 2) zu finden ist. Abyss is the major debut album by Matenrou Opera. Released on December 22nd, 2010. De Abyss is een plaats in de Tijdloze Zalen. De Abyss is de lagere plaatsen van de Tijdloze Zalen. De enige keer dat het voorkomt is op blz, 17 van de Silmarilion waar het de Muziek van de Ainur beschrijft. Volk Höllenbestie Volk Art Dämon Zugehörigkeit Fraktion Geschlecht Titel Gesinnung Herkunft Scherbenwelt Zone Gebiet Status Level Stufe Als Abyss werden die in der Scherbenwelt vorkommenden Weiterentwicklungen der Höllenbestien bezeichnet, die sich in ihrem Aussehen und ihrer Stärke von den Höllenbestien unterscheiden, die auf Azeroth beschworen werden. Man erkennt sie an ihren raueren und gezackteren Kanten auf ihren Panzern. Es gibt sowohl Abysse, die im Dienst der Brennenden Legion stehen, als auch Abysse, die unter Illidan dienen. Die Abysse der Illidari unterscheiden sich von den Abyssen der Brennenden Legion dadurch, dass in ihnen ein blau-grünliches statt des glutroten Feuers brennt. The Abyss (a-BIS) was the birth place of the demons, a chaotic evil universe unto itself with uncountable layers of infinite variety connected haphazardly. The Abyss's place in the cosmology of the Forgotten Realms shifted over time, but the nature of the plane remained fairly constant: a violent, malevolent place where the strong survived on the backs of the weak, the weak conspired to overthrow the strong, alliances only lasted while convenient, and the landscape itself tortured the mind and body of all who dared to pass. One of the three planes of existence and home to devils and demons. The other two planes are the Mortal Plane and Twelve Stairs There proximity of the Underlake to the Abyss allowed some of the denizens to rise, often unable to return, slowly their essence trickled through the bloodlines of the Mortal Plane - these Planetouched are the devilbloods. Das Abyss (engl. Abgrund) ist eine levelbegrenzte Zone, in der zahlreiche Monster leben. Diese Monster hinterlassen nach dem Besiegen mehr Gegenstände und Erfahrungspunkte, weshalb die Abgrunds-Gebiete gerne zum Leveln oder Farmen verwendet werden. Die Abyss-Karten sind den entsprechenden Verliesen nachempfunden, besitzen meist aber einen anderen Eintrittspunkt oder stellen nur einen Teil des ursprünglichen Gebiets dar. Es ist jedoch Vorsicht geboten, da das Abyss ein PvP-Gebiet ist und somit auch andere Spieler angreifen können. Die Abgründe können durch Abysswächter über den jeweiligen Waldrand betreten werden. The Abyss, otherwise known as the Underworld, Hell, Hades, Perdition, and many other names, is actually an idyllic subterranean sprawl. It exists in essentially another dimension entirely from anything else but is reachable through many means, including railways located throughout Earth and other worlds. Time does not pass in a conventional way in the Abyss, and so the seasons may be very different in different parts of the Abyss, and they may take inordinately long amounts of time to cycle. Some parts of the Abyss remain perpetually in a single season and never change them. Others are governed by their ruler or lord and shift whenever he or she wishes, but on the whole most only do this gradually if at all. The chiefest city is Dis, a gorgeous circular metropolis surrounded by a high wall on all sides. Most of it borders water, a massive lake that sees regular ferries. Although most visitors arrive by rail, most tourists ride the ferries at least once since they are a popular attraction. Dis is a surprising and exciting blend of styles that somehow manages to blend them all together well. Among its many attractions are an underground garden in vast catacombs spread under the city, a sizable ampitheatre, a cathedral-shaped tea and coffee house, numerous botanical gardens, the Palace of Luceferos, and the Gallery of Time. Trains may be caught to virtually any Abyssal destination, although there are other methods of transport such as carriage and even airship. Magical portals are also often used, although most residents of the Abyss prefer the relaxing and leisurely pace of the rails to instantaneous departure and arrival. Tourists, however, eagerly explore by way of portal just as much as they take the rails. The tourist industry waned for some years, but due to the efforts of Luceferos and other prominent rulers of the Abyss, it has been bolstered and shows signs of strong improvement. The Abyss is a setting in Fatal Frame. right|150px Abyss ist ein Themendeck, das erstmals in Abyss Rising erschien. Es besteht nur aus Zauber- und Fallenkarten. Es ist die Untergruppe des Nixenrüstung-Themendecks. Flying, Dark magic, telekinesis and telepathy Abyss was responsible for a mysterious wind that spread across the world, killing plantlife in its wake. This phenomenon prompted numerous heroes and villains to band together and investigate. He's something akin to entropy incarnate, a fabled monstrosity that would bring the world back to primordial times, killing all life in the process. Abyss's true form is apparently that of a large glowing sphere that hovers around in the background. Abyss changes into three different forms when fighting. "Abyss" är den sjätte episoden av sjätte säsongen av Stargate SG-1. The Abyss is a special region that requires completion of Enter the Abyss and provides access to all the Runecrafting altars without the need for a talisman, with the exception of astral runes, which may only be crafted on Lunar Isle. The Abyss consists of two rings: a dangerous outer ring in a multiway combat zone and a safe inner ring with rifts leading to the Runecrafting altars. In appearance, it seems to be oddly organic, with eyes, boils, and strange-looking tendrils. Aside from the abyssal monsters inhabiting it, using the Abyss is also dangerous because players who enter the Abyss (without wearing an Abyssal bracelet) will be immediately given a skull and have their Prayer points drained to 0. Previously, the dwarf multicannon could not be used here. Due to a recent update, it is now allowed. Perhaps the most dangerous aspect of using the Abyss is the fact that players have to travel through part of the low-level Wilderness to reach the Mage of Zamorak, who teleports the player to the Abyss. This causes a risk of being attacked by the occasional player killer, though with quick reactions their attacks are often avoidable. Brainiac begins removing Chloe's memories one by one until the only person she remembers is Davis. Clark realizes the only way to stop Brainiac from taking over Chloe's mind is to rebuild the Fortress of Solitude and ask Jor-El to heal her. During the daytime, there are hydrothermal vents at the eastern end of the Abyss spewing boiling hot water into the sea, blocking the player’s access to that area, but at night these vents shut off. This grants the player access to zoom-mode spots and treasures hidden among the vents, as well as access to the Unnamed Cave (and the coelacanths that live there). Abyss is a metroidvania game made by EnjoyUp Games for DSiWare and Wii U eShop. Abyss (深淵) is a Movement Type Magic that has its own classification, Fluid Control. The magic can create a spherical depression in water with a diameter up to several kilometers and a depth of up to a kilometer. Ships caught in the zone would be pulled down the walls of the water, then upon cancellation of the magic, would be swallowed up by the massive waves as the water returned to a horizontal plane. The depth of the sphere allows for the destruction of submarines as well. It can also be used on subterranean ground water, allowing it to destroy any structures on top of it. This magic is theoretically capable of destroying fleets with a single use, earning it, its classification as a Strategic-Class Magic. The Abyss was a massive whirlpool in the middle of the Lake of the Dead that was seen in Legacy of Kain: Soul Reaver. During the reign of Kain's empire, vampires were executed by being cast into the Abyss. At the bottom of the Abyss was a set of underworld caverns accessible only in the Spectral Realm where the Elder God resided. Ultimately the Abyss was the place Raziel's execution and the womb of his rebirth as a wraith as well as an important landmark in its own right. Abyss sometimes stands out like a needle in a haystack amongst her peers. She doesn't concern herself with personal glory, nor does she seek to exploit the weaknesses of those around her. Her focus seems to be more on the safety of her comrades, even those that have mistreated her in the past. Her massive artillery cannon is always ready to rain death down upon her enemies from afar, while her fists and feet look more than capable of cause extreme hurt at point blank ranges. Commonly, she can be seen either socializing with her friends, or sitting in a dark corner, keying in a new fatalistic verse to her collection of poetry. She must always watch for those who would misuse her sense of honor to suit their own ends. I stand at the bottom of the darkness and wait. Out of the shadows, my companion whispers, "Wait until they're right above us." She shifts on her paws, her fur brushing against the claustrophobic rock walls around us and causing them to sing. "Wait... until they're right above us." "Shut up," I hiss. I don't dare look away from the sky - or where it's supposed to be, at least. For us, the sky is a little pinprick of light far, far above our heads, in a place where we can't reach. The sky is not something that concerns us... except when they come down from it to confront us. At times like this, the sky is all we care about. "Just a little longer," I breathe, mostly to myself. If Letta hears me, she doesn't let on. Good. She's learning. Finally, ages later, something blocks out the sky. "Go, go, go!" I spring from our hiding place with Letta following close behind. Together we rush towards the far wall, making quite a disturbance as we brush against the walls. We start wailing, our high-pitched voices echoing eerily throughout the entire cavernous space. The effect makes us sound like wraiths. The intruders are still far above us, falling freely down into our empty home. "Surrender!" They speak in a collective roar, addressing us in their terrible voices. "Surrender to the sky - to your true home!" "Never!" We reach the other wall just as they cross the dividing point, and I hastily pull Letta into the tiny hidden space with me. My hurried actions create a raucous din, and even I have to wince as the sharp noise pierces into my ears. They finally touch bottom, and every one of their heads swivels in unison, searching for us in the darkness. However, as dwellers of the sky, they can't find us in this dim light. They can't see us, but we can see them in perfect clarity. That's the only reason we've survived this long. One voice eventually rises above the rest, and it's a voice I know all too well. "Come out," he commands. "Asoku Ruen! Isofar Letta! Jusun Kisveth commands you to show yourselves and face your judgment!" I throw myself against the wall, counting on the noise to block any chance of them being able to pinpoint my voice. "I will never go back!" I howl. "I will never go back to that place! I will stay here, inside my own personal hell, until I die!" My words carry a kind of horrible, final weight to them, and just as I anticipated, the Jusun warrior pauses. In the silence that follows, I flick the tip of my tail ever so slightly. Letta exhales right on cue, and the most beautiful music whispers off the walls. "This is beautiful to me," I say quietly, speaking loud enough that they can hear me, but not loud enough that the music will fade away. "The sound of my own voice may drive me crazy, and I may despise ever having met another cat, but there is beauty in this place. Don't you dare try to take it away from me!" I yell one final time, breaking off any echoes my voice may have produced, and wait for it to die. The Jusun are silent, and then their commander nods once, definitively. "Very well," he growls. "I will leave you alone for now. But we will still return to you, and we will return the sky into your world." He barks the command to jump, and as a unit they start sprinting up the steep, steep walls. It's an ability I would kill to have. When I'm sure they've crossed the dividing point again, I let go of the breath I hadn't realized I'd been holding. "It's okay," Letta tells me, her voice barely more than a breath as she leans gently against my shoulder. "Ruen, it's okay." "No," I reply just as softly, a single tear running down my cheek. "No, it's not." We fall into silence once more. “Letta,” I called gruffly. “Raiku wants us to round up a group and go hunting.” I shuffled my paws as my friend turned to smile at me, her golden fur bright in the sunlight. “And… um… that’s it, I guess. You can bring whoever you want.” I turned and darted away before she could say anything else, shaking my head at myself. The relationship between Asoku and Isofar had always been good. No member of either clan had ever felt the need to condemn any member of the opposing clan to the Abyss. We were happy; life was good. Living up near the clouds was never a bad thing; we all loved it, more or less. I was the only flaw in that exceptional world. Where clan alliances thrived, I strove to push others away. Where families warred against each other, I had declared war against the world. And where everything hinged on your social standing within your clan… well, let’s just say I’d hit rock bottom on that list a long time ago. Letta was the only exception in my flawed world. “Ruen, wait.” I stopped. Even though I had been running away from her, Letta had still chased after me. “Are you really okay with this? I mean, if you don’t want to go, I can just talk to Raiku about letting you stay…” She trailed off, coming up to stand by my side. “It’s fine,” I muttered, not even turning my head to meet her gaze. “You can’t shelter me forever. Rosari and Artemi would notice. Let’s just go.” I started walking again, not bothering to wait for Letta. True to form, she still managed to keep pace with me, even though I had a head start and my legs are longer than hers. “Are you sure?” she persisted. “Because I could-” “Letta,” I growled. “It’s fine.” She drooped a little, but she didn’t argue. Keeping her voice upbeat, she even changed the subject for me. “Did you hear?” she asked eagerly. “Rosari and Artemi are expecting kits together. In about a half-moon, we’ll have a bunch of little half-clan kits to take care of! Won’t that be great?” She purred. “I mean, I know you don’t really like kits, Ruen, but even you have to admit that this is exciting.” She looked at me earnestly, waiting patiently for me to reply. “Yeah,” I conceded, not wanting to make her upset by keeping silent. “That’s great.” “See, Artemi? I told you Ruen would care!” Letta surprised me by yelling over her shoulder. The leader of the Isofar clan, the great she-cat Artemi, trotted out from behind a tree and towards us, her vivid blue eyes shining against her bright ginger fur. I spluttered indignantly. Artemi just brushed up against Letta’s side in a friendly gesture, dipping her head to me instead of making contact, which I appreciated. I dipped my head back respectfully, glancing questioningly at Letta all the while. “I’m sorry,” she apologized, sounding sincere. “I just wanted to prove that you’re not as asocial as every cat says. I mean… I didn’t want you to be condemned.” I stared at her incredulously. Was… was Artemi thinking about condemning me…? “Ruen.” Artemi took a step closer to me, and then she paused. “Ruen, is it okay if I call you Rue…?” I nodded hesitantly. No way was I about to defy a cat with her status. “So, Rue.” Another pause. Just get on with it already. “Rue, I’ve heard from other cats that… that you’re not very good at interacting with others. Is this true?” Immediately, instinctively, I threw up all of my mental walls. Defensiveness abounds in a cat who feels cornered. “I get on well enough with Letta,” I replied slowly, defensively. “Anyone else?” Artemi sat down, her tail flicking thoughtfully, as though she expected us to be standing there for a while. I gritted my teeth, grinding them together for a good long while with frustration. “No,” I spat. “Satisfied?” I wanted to run, but I couldn’t. I’d have gotten in so much trouble if I’d tried to run from the Isofar leader. Artemi surprised me by responding, “Yes.” She stood again and turned to go. “Letta… just keep an eye on him for me, okay?” And she was gone. I gasped for breath, relieved that Artemi’s suffocating presence. Letta pressed up against my side, trying to reassure me, but all I could do was focus on continuing to breathe. That scared me… that really scared me. “Letta,” I whispered. “Was she really… going to condemn me…?” Letta flinched, but a second later she was back against my side, pressing up against me and steering me to a place where there were no other cats. She squared her shoulders and faced me head-on. “Ruen,” she answered firmly. “No one is going to condemn you. Don’t worry about it, okay?” She bounced a little on her paws, her golden gaze friendly and cheerful and filled with some deeper emotion – anger? I narrowed my own eyes, uncertain whether or not she was telling me the truth. “Right,” I finally replied. “Let’s just go hunting already.” So we rounded up some other cats and headed out. Abyss es un nivel Featured de Geometry Dash hecho por el famoso creador FunnyGame. El nivel se caracteriza por su gran diseño artístico y su jugabilidad de baja a moderada. Operation Abyss (zm_abyss) - это официальная карта для режимов зомби в игре Counter-Strike Nexon: Zombies. The Abyss is a place that holds the strongest monsters in all Filgaia. Accessible often through sometimes unconventional means, such as the Elw Pyramids malfunctioning in Wild Arms and Wild Arms Alter Code: F, for example. The Abyss is one of the largest dungeons in the game, as in Wild Arms 3 and Alter Code: F, it is 100 floors deep. It notably is the place that is the home to the King of the Monsters, Ragu O Ragula, who is always found at the very bottom of the Abyss's depths. El planeta Byss tenía un clima árido y caluroso con temperaturas extremas que alcanzaban su cúspide cuando pasaba entre sus dos soles. The Abyss (Q."Undumë", "Mandu") was the deepest part of the Timeless Halls, it's most exalted region was known as the Firmament in contrast . A new multiplayer area to be featured in Conduit 2. The level is based off of the multiplayer map Agartha and is meant to be used for smaller multiplayer groups. The map is composed of three large platforms (Red - Central - Blue), connected with one bridge each. All platforms are filled with walls to use for cover. A rather simple map, all important items are found either in the central platform (Single ASE, speed control point) or inside the team bases (ASE capture points, generators, score goals) The Abyss is the lower places of the Timeless Halls of Eru. The opposite of this is the Firmament, the high places of the Timeless Halls. This is mentioned on page 17 of The Silmarillion. "In the midst of this strife, whereat the halls of Ilúvatar shook and a tremor ran out into the silences yet unmoved, Ilúvatar arose a third time, and his face was terrible to behold. Then he raised up both his hands, and in one chord, deeper then the Abyss, higher than the Firmament, piercing as the light of the eye of Ilúvatar, the Music ceased." It does not appear to be Hell in the traditional sense, as in, a place of punishment or torment, but rather a place where souls are lost in the amalgam of space and matter within it. Those that make sacrifices to the God Hand, and others who deal with demons (which usually includes the victims of those same Apostles) are taken here when they die. Abyss ist der Kern der Erde aus dem Videospiel Bakugan Beschützer des Kerns. Nur der Protagonist aus dem Spiel kann sie hören. Kategorie:Bakugan Beschützer des Kerns A Genoshan born mutant and half-brother to Nightcrawler. Abyss is a song by dj TAKA. It originally appeared on Beatmania IIDX 5th Style. From [[w:|]][[Category: derivations|Abyss]] abissus < [[w:|]][[Category: derivations|Abyss]] abyssus (“‘a bottomless gulf’”) < [[w:|]][[Category: derivations|Abyss]] ἄβυσσος (abyssos), “‘bottomless’”) < ἀ- (a-), “‘not’”)+ βυσσός (bysso), “‘depth’”). Der Abyss (アヴィス/ Abisu) ist die Heimat der Chains. Diese verdrehte Welt befindet sich in einer anderen Dimension als die normale Welt und besteht nur aus endloser Dunkelheit right|314px|Oz im Abyssund pechschwarzem Wasser. Der Abyss gleicht einer zerstörten Spielzeugkiste und weist viele Ähnlichkeiten mit der Welt von "Alice im Wunderland" auf. Insbesondere die Chains haben eine starke Ähnlichkeit zu den Charakteren aus Lewis Carrol's Märchen "Alice im Wunderland". The Abyss (Chaotic Evil) The abyss may well be infinite. While the maelstrom is a place in dangerously rapid flux, the Abyss takes this concept and weaponises it. In the infinite expanse of violently chaotic lands is an infinite number of demons, created for a few moments before being immediately crushed by the shifting terrain. Powerful demons can shape the Abyss to their will, and weak demons rush to the relative safety to serve the demon lord. All the Chaotic Evil gods are particularly powerful demons who control great swaths of the plane. Why would you want to go there? I have absolutely no fucking idea. [Source] Abyss est une piste de modules de course sur la planète gazeuse Ord Ibanna. Elle est la deuxième piste du tournoi Invitational Podracing Circuit. Elle est connu pour ses virages serré. Le favori de la piste est Bozzie Baranta. La piste est constitué des anciennes installation minière de gaz. Abyss is the staff used by Genius. The abyss appears to represent a deep psychological or inner state for witches in the three realms. Jaenelle's abyss was marked by various depths, each representing a deep and specific reserve of her power. Jaenelle's abyss is, by default, the deepest of all the Blood's, since she is also the most powerful. For example, in Queen of the Darkness, she enters the abyss of Daemon Sadi to repair him to his full state of sanity. This, after Daemon's chalice (mind) cracked, while he attempted to pull her from her own abyss in Heir to the Shadows, which subsequently led him to the Twisted Kingdom (insanity). Jaenelle's abyss was simply too deep for Daemon, and it was explained that if he had gone deeper into it, his chalice would've shattered completely. Jaenelle's abyss can be understood as a bottomless pit. Abyss (アビス Abisu?) is an alternate form of Zasalamel, and one of two final bosses in Soulcalibur III, the other being Night Terror. Abyss made his first and, to date, only, appearance in Soulcalibur III and can be unlocked either by unlocking Sophitia, Cervantes, Olcadan, Rock, Yoshimitsu and Lizardman and then defeating him in Tales of Souls Mode or fighting 725 times. Abyss is a StarCraft II multiplayer map. An expansion is close by to each base and is easy to defend. A central xel'naga tower overlooks all paths. Further expansions are contested. Suspicious to the core, ABYSS is an uneasy Decepticon and difficult to befriend. Although she may not say much, her judgmental attitude and lack of trust says enough in itself. Occasionally, she'll scoff at her fellow Decepticons with a sneer or a sarcastic remark. However, once her trust is gained, she is a great ally and teammate. In robot mode, she is tough and well armored, and is skilled with a sword. In F-22 Raptor mode, she cruises at Mach 1.5, but can accelerate up to Mach 1.8 for short bursts. For air-to-air combat, she carries six AIM-120C and two AIM-9 missiles. She is designed to penetrate enemy airspace and achieve a first-look, first-kill capability against multiple targets. While a great fighter, Abyss's off-putting personality is quick to garner her enemies, and she's often left without backup when situations turn bad. Considering her general attitude towards her teammates, this might be what she prefers. Abyss is a category of furniture. __TOC__ In The Account of Aesa Fellsdottir (Part 2) it's implied that the Abyss (or, the part of it accessible to players) is actually inside the body of Hostilius, a Chthonian demon that was defeated by Zamorak and the Avernic during the demonic rebellion. He was then dragged into the Abyss, where his immense body was 'strung between worlds like a great corpse-puppet'. What the Abyss looks like outside of his corpse is unknown. According to Zaros, the Abyss is made of the detritus of previous universes and exists at the very bottom of the universe. In addition to the abyssal monsters inhabiting it, using the Abyss is also dangerous because players who enter the Abyss will have their Prayer points drained to 0. Perhaps the most dangerous aspect of using the Abyss is the fact that players have to travel through part of the low-level Wilderness to reach the Mage of Zamorak, who teleports the player to the Abyss. Players who enter runecrafting altars through the Abyss receive 250% experience when crafting runes. This can be raised to 350% by wearing a demonic skull, which can be bought from the mage of Zamorak for 550,000 coins. The skull is not without risk: when you wear it, a demon's head will appear over you, and players of any combat level will be able to attack you in the Wilderness. Should you die to another player, it will be dropped as 500,000 coins for the killer to loot. There is no requirement to have talismans, tiaras or talisman staffs while in the abyss. "Abyss" is the sixth episode of the sixth season of Stargate SG-1. . Данный уровень создан в версии 2.0. Он обладает отличными декорациями и великолепной синхронизацией геймплея с музыкой. Два раза на этапе НЛО и один раз на этапе шара здесь появляются красивые арты. Присутствуют атаки босса, хотя сам он не появляется. Abyss is a mix between a miniatures wargame and an RPG. The player characters start as minor fiends in Hell and have to gain strength and power. "Abyss" is the sixth episode of the sixth season of Stargate SG-1. In The Account of Aesa Fellsdottir (Part 2) it's implied that the Abyss is actually inside the body of Hostilius, a Chthonian demon that was defeated by Zamorak and the Avernic during the demonic rebellion. He was then dragged into the Abyss, where his immense body was 'strung between worlds like a great corpse-puppet'. What the Abyss looks like outside of his corpse is unknown. According to Zaros the Abyss is made of the detritus of previous universes and exists at the very bottom of the universe. Aside from the abyssal monsters inhabiting it, using the Abyss is also dangerous because players who enter the Abyss will have their Prayer points drained to 0, unless they have an Abyssal Summoning familiar summoned. Abyssal familiars slow down the rate by which prayer is drained, but do not completely prevent it. Perhaps the most dangerous aspect of using the Abyss is the fact that players have to travel through part of the low-level Wilderness to reach the Mage of Zamorak, who teleports the player to the Abyss. Players who enter runecrafting altars through the Abyss receive 250% experience when crafting runes. This can be raised to 350% by wearing a demonic skull, which can be bought from the mage of Zamorak for 550,000 coins. The skull is not without risk: when you wear it, a demon's head will appear over you, and players of any combat level will be able to attack you in the Wilderness. Should you die to another player, it will be dropped as 500,000 coins for the killer to loot. There is no requirement to have talismans, tiaras or talisman staffs while in the abyss. The Abyss was a shuttlecraft "acquired" by Tom Calaway from his once "business" partner. The ship was meant to be occupied by a maximum of three people. Matt Calling and George Katting were Calaway's partners. George was killed in a fire fight eight years before Calaway joined the ISS Descent crew. Calling tried turning Calaway into the authorities on Setlik III after Calaway robbed a deposit of Alliance credits. Calaway caught wind of this and shot him in the head. Calling survived the shooting but was confined to a bed for the rest of his life. The shuttle's standard weapon complement was 2 forward type-10 phaser arrays and 1 aft type-10 phaser array, and 2 forward and 1 aft torpedo tube with 15 photon torpedoes. Over time Calaway made several improvements. (Star Trek: Shattered Universe) The Third book in the Infinity Quadrilogy. Abyss is the name of the first painting in a series which are featured in the Gallery Room in Larkill Manor. It features a stylized version of a humanoid shape and liquid-like spots as well as thin, spidery, vein-like lines. As with all the paintings seen in the Gallery, it was painted by one of the creators of the haunted house, DJ Ostrander, in 2006. Talianna Lea and explore the area and thereby encounter Imperial patrols, which they ais the way to go first.In a valley in the north-west, they build an elf base. With the Elefenkriegerinnen to destroy first the two wolflings AHRR and Grorr , the loyal subordinate of Fial Darg . Then they move to the east before. Built there Tally a Orkbasis and the elves destroy the other two allies of the Fial Darg , the fire elementals Kolipragand Flammagor . The way to Fial Darg is now free, but does a ravine in front of it imperial troops so abound. On separate paths leads Tally their armies there and sends the Orcs in the first battle. When are wiped out, it sets the Elves , the last opponent to do it. At last they reach Cenwen , but unfortunately is Lena too hastily and thus falls victim to the Fial Darg . Furiously attacked tally with the shadow sword the enemy and kill him eventually. They freed the elf queen, her reported her abduction. They agreed to meet with her ​​in Tirganach to fight there against the Dragons prepare for the winter. Orion IV est une géante gazeuse qui a gagné le surnom de "Abyss" parce qu'elle ne reflète que très peu de lumière, la faisant ainsi ressembler à une géante planète de charbon. Christopher J. "Chris" Parks (Washington DC, 4 de outubro de 1973) é um lutador de wrestling profissional, mais conhecido pelo seu ring name Abyss. Trabalha na Impact Wrestling. The Abyss is a binary pair of massive black holes located near the space that Old Miltia once occupied. In reality, Old Miltia was sucked into the black holes immediately after the Miltian Conflict, due to Joachim Mizrahi's activation of the Original Zohar. In order to reach Old Miltia, the Y-Data is needed to find the path through the Abyss. In Episode II, the U.M.N. gate to Old Miltia is unlocked by Albedo Piazzolla after he retrieves the codes from MOMO's Y-Data. After Old Miltia emerges from the Abyss, the two black holes vanish and do not reappear again. Episode I's U.M.N. Database makes mention of the fact that the term "Abyss" can also be used to refer to Hell. This also adds to Joachim Mizrahi preaching Revelation 20 from the Bible before Miltia fell into the Abyss. Zij zijn de door zichzelf aangewezen beschermheren van de Federatie. Zonder moraal, gehuld in geheimzinnigheid, aan niemand verantwoording verschuldigd, Sectie 31 is de mysterieuze heimelijke divisie van Starfleet, een schurkachtige schaduwgroep die zich als doel heeft gesteld, de Federatie tegen alles te beschermen, hoe dan ook. Dr. Julian Bashir staat voor zijn donkerste nachtmerrie als Sectie 31 hem een opdracht geeft om een eigen agent aan te houden. Deze agent is niet zomaar een agent. Net als Bashir is Dr. Ethan Locken ook genetisch verbeterd, een mens superieur in lichaam en geest. Maar Locken droomt van het herschikken van de Melkweg naar zijn eigen voorbeeld. Hij wil een nieuwe volk creëren gebaseerd op de beruchte Khan Noonien Singh.
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