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rdfs:label
Heavy Bowgun Heavy Bowgun
rdfs:comment
Evasion skills in your armor really shine as they help improve your poor mobility. Guard Inc. can also help improve your shield. Due to the long unsheathing and sheathing animations and the fact that bowguns do not have an unsheathe attack, you should pull this weapon out in advance. Use your rolls when you need a burst of speed or to just get out of the way. You should always remember to keep a "bubble" around your target where you don't go in: generally a roll or two away from the wyvern depending on the shot type you are using. You should try to bring materials to create more ammo as you will likely run out if you are going to be using one particular type of shot. Evasion skills in your armor really shine as they help improve your poor mobility. Guard Inc. can also help improve your shield. Due to the long unsheathing and sheathing animations and the fact that bowguns do not have an unsheath attack, you should pull this weapon out in advance. Use your rolls when you need a burst of speed or to just get out of the way. You should always remember to keep a "bubble" around your target where you don't go in, generally a roll or two away from the wyvern depending on the shot type you are using. You should try to bring materials to create more ammo as you will likely run out if you are going to be using one particular type of shot.
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1
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120
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72000
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Archer Class, Thief, Rogue
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2
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200
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MH4U Heavy Bowgun Tutorial Monster Hunter 3rd Heavy Bowgun Monster Hunter 3rd Heavy Bowgun MH4G/MH4U Heavy Bowgun Tutorial
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Bow
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A large, heavy bowgun that first arrows with tremendous force.Attack Speed - 3Ignores DEF of the target.Add a 3% chance of auto casting on the enemy when attacking.
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70
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3
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chascoo n20: n36: chascoo
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460
n3:abstract
Evasion skills in your armor really shine as they help improve your poor mobility. Guard Inc. can also help improve your shield. Due to the long unsheathing and sheathing animations and the fact that bowguns do not have an unsheathe attack, you should pull this weapon out in advance. Use your rolls when you need a burst of speed or to just get out of the way. You should always remember to keep a "bubble" around your target where you don't go in: generally a roll or two away from the wyvern depending on the shot type you are using. You should try to bring materials to create more ammo as you will likely run out if you are going to be using one particular type of shot. You should also consider what kind of ammo to bring. With small monsters, like the Velocidrome or the Kirin, Pierce Shots are not suggested as they cannot do as much damage. Pellet Shots can help hit smaller, faster monsters due to their wide spread, but be wary of the short range. Shots such as Pierce or Clust are more for larger or longer monsters, such as the Plesioth or the Gravios. The other non-elemental shot types (Normal and Crag) serve as the general-purpose ammunition. One should always be cautious if you are hunting with someone, as all shots could also hit your teammates and could interrupt what they are doing. Also, if you plan on using Recovery Shot to support your team, be wary that the Recovery Shots could also heal the monster you are hunting. Evasion skills in your armor really shine as they help improve your poor mobility. Guard Inc. can also help improve your shield. Due to the long unsheathing and sheathing animations and the fact that bowguns do not have an unsheath attack, you should pull this weapon out in advance. Use your rolls when you need a burst of speed or to just get out of the way. You should always remember to keep a "bubble" around your target where you don't go in, generally a roll or two away from the wyvern depending on the shot type you are using. You should try to bring materials to create more ammo as you will likely run out if you are going to be using one particular type of shot. You should also consider what kind of ammo to bring. With small monsters, like the Velocidrome or the Kirin, Pierce Shots are not suggested as they cannot do as much damage. Pellet Shots can help hit smaller, faster monsters due to their wide spread, but be wary of the short range. Shots such as Pierce or Clust are more for larger or longer monsters (such as the Plesioth or the Gravios). The other non-elemental shot types (Normal and Crag) serve as the general-purpose ammunition. One should always be cautious if you are hunting with someone; all shots could also hit your teammates and could interrupt what they were doing. Also, if you plan on using Recovery Shot to support your team, be wary that the Recovery Shots could also heal the monster you are hunting.
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