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PrefixNamespace IRI
n7http://dbkwik.webdatacommons.org/ontology/
dctermshttp://purl.org/dc/terms/
n6http://dbkwik.webdatacommons.org/resource/-7eMm_G1O-oqLEVXwCPTYw==
n2http://dbkwik.webdatacommons.org/resource/7Se5KO8cddhDr9FA5YJ7bA==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n4http://dbkwik.webdatacommons.org/resource/ldl5Qj5WQz3Dw8dxK1rk5w==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n8http://dbkwik.webdatacommons.org/resource/ri4CClczmO3FWH20NKSgyQ==
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
Turret Glitch
rdfs:comment
First go to Colors, and then go to where the turret is. Now shoot the shoot the turret while getting off and your character's head will look like if it was bouncing.
dcterms:subject
n4: n6: n8:
n7:abstract
First go to Colors, and then go to where the turret is. Now shoot the shoot the turret while getting off and your character's head will look like if it was bouncing.