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Subject Item
n2:
rdfs:label
Wand of Avalanche
rdfs:comment
The Wand of Avalanche is a wand. Its class name in the save files is "com.​watabou.​pixeldungeon.​items.​wands.​". __TOC__
n3:
* If needing to fire from within the area-of-effect, make sure to drink a Potion of Purification immediately beforehand, to avoid the Paralyzed debuff. * The Huntress can paralyze an enemy from afar, and then finish it off with her boomerang. thumb|190px|right|Avalanche zap * When upgraded, the area-of-effect of this wand grows, making it very difficult to use without getting caught in the rock slide. ** Do not use the wand in an enclosed small room. Fire as far from enemies as possible . * The only time it's relatively 'safe' to be Paralyzed is when the Hero/ine is already Starving.
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n10:
Enemies further away from the impact point take fewer damage and are less likely to be paralyzed. Increasing the level of the wand increases the size of the blast , but does not increase the chance of inflicting paralysis. * Damage is from 2 to **Where d is distance from impact point and size = **Minimum damage remains constant at 2 regardless of level. *Paralysis: **Chance of inflicting paralysis is 1/ where d is distance from the impact point. This means you have a 1/4 chance of paralyzing enemies that are standing beside a targeted solid tile. **Duration of paralysis is a random 2-6 turns and not increased by wand level. {{{! The damage from this wand is dependent on the target's distance from point of impact and the wand's level.
n13:
Using this wand will deal damage and has the chance to stun if near a wall. If the hero/ine is too close to the enemy while using the wand, s/he will get stunned too.
n12:abstract
The Wand of Avalanche is a wand. Its class name in the save files is "com.​watabou.​pixeldungeon.​items.​wands.​". __TOC__