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Subject Item
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rdf:type
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rdfs:label
Hyper Cleft Hyper Cleft
rdfs:comment
Hyper Clefts are a variation of the Cleft first found in Twilight Trail. Hyper Clefts are able to charge their attack power to 9, making them a threat. Ils apparaissent pour la première fois dans ce jeu, au Mont Ventu. Ils sont beaucoup plus rapides que les Clefts normaux, ce qui fait qu'ils ont plus de chances d'engager le combat les premiers; ils peuvent également charger leurs attaques pour causer plus de dégâts, comme les autres ennemis dont le nom est précédé de "hyper". Comme leurs congénères Clefts, ils sont hérissés de piques: leur sauter dessus sera inefficace, sauf si Mario porte le badge bouclier-pics. Hyper Clefts are enemies featured in both Paper Mario and Paper Mario: The Thousand-Year Door. These powerhouses are located along roadsides in both installments also. These creatures are the strongest of the "hyper" enemies, having high amounts of both offense and defense. Unfortunately, they lack in high HP values, having only 4 HP. These enemies also have a weakness toward earthquake attacks like the POW Block.
dcterms:subject
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Charge , Concentration, ...
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3
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3
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3
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Mont Ventu
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n4: n19: n43:
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4
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Paper Mario: The Thousand-Year Door
n10:
Chemin de Penocta
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Hyper Cleft
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A Hyper Cleft.
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Paper Mario
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Charge , Concentration
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3
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Rams into Mario.
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Hyper Cleft
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Rien
n7:abstract
Hyper Clefts are a variation of the Cleft first found in Twilight Trail. Hyper Clefts are able to charge their attack power to 9, making them a threat. Ils apparaissent pour la première fois dans ce jeu, au Mont Ventu. Ils sont beaucoup plus rapides que les Clefts normaux, ce qui fait qu'ils ont plus de chances d'engager le combat les premiers; ils peuvent également charger leurs attaques pour causer plus de dégâts, comme les autres ennemis dont le nom est précédé de "hyper". Comme leurs congénères Clefts, ils sont hérissés de piques: leur sauter dessus sera inefficace, sauf si Mario porte le badge bouclier-pics. Hyper Clefts are enemies featured in both Paper Mario and Paper Mario: The Thousand-Year Door. These powerhouses are located along roadsides in both installments also. These creatures are the strongest of the "hyper" enemies, having high amounts of both offense and defense. Unfortunately, they lack in high HP values, having only 4 HP. These enemies also have a weakness toward earthquake attacks like the POW Block.
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