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INT INT INT Int
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International cards are usually half the size of US cards, and may contain multiple languages. International cars may also come in small boxes with window displays. International markets sometimes receive exclusive colors, or series, such as the Stars of Cars series. Intelligence or INT, is one of six Attributes that a character's Stat Points can be spent on. Description Magic attack-power increases. It can mean: * The Int base at a secret location near Hemet, California, kept confidential in the CofS from everyone except a privileged few. The rest of the world, not bound by the CofS's internal agreements, can look it up on the Internet in a few seconds. * An abbreviation for International. * Interiorization, a subject from the tech. The int command (not to be confused with Integers in C++ and other languages) marks an interrupt. Interrupts are the ASM way of telling the computer to do something for them. Each interrupt has various subfunctions, chosen by moving the subfunction ID into the AH register. The DOS interrupt is probably the most used and/or useful interrupt in DOS or Windows programming, since it contains functionality for exiting a program. The three ways to call the DOS Interrupt: <pre> int 21h int 33 int 100001b</pre> --Shadowmagic 13:53, September 1, 2009 (UTC) Int was a planet which was home to an advanced humanoid species who had green skin, bald heads, pointed ears, stalked eyes and flat arms with three fingers on each hand. There were at least two nations on the planet, Ulk and Gor, which were at war with each other. At one point during the war, the people of Ulk launched a boat carrying a powerful bomb towards Gor, but the First Doctor, John and Gillian arrived on board. They discovered the danger and attempted to leave, but interference from the boat's force field prevented the TARDIS from dematerialising. The Doctor cut down one of the boat's masts and used it as an oar to steer the boat onto a course back to Ulk. To save themselves, the people of Ulk deactivated the force field so missiles fired from Gor would destroy it, but not before t INT (INTELLIGENCE) L'Intelligence ou INT est l'une des six Caractéristiques de base d'un personnage. Elle est l'attribut naturel des Mages et des Animistes qui gagnent automatiquement +1 INT par niveau. int is 3/7ths of an integer, or 4/8ths of an 1|\|7393r. integers were invented early in the history of man to obfuscate the denotation of any numeral. The importance of ints is wholey not complex and mathematicians usually consider them rational, however some fail to see the point. or expanded: and so on. en:INT Abkürzung für: Intelligence (Intelligenz) * Dieser Statuswert bestimmt die Effektivität von -Zaubern, Schwarzmagie--Zaubern, Schwarzmagie--Zaubern, und Blaumagie. * Siehe Magieschaden berechnen für genaue Kalkulationen. * Intelligenz bestimmt auch den zusätzlichen Effekt von Erdpfeilen, Wasserpfeilen und Windpfeilen. * Es wird angenommen (jedoch nicht bewiesen), dass Intelligenz ein Faktor ist, der die Chance des Diebs Schlösser zu knacken, beeinflusst, und die Wahrscheinlichkeit, einen Mimic erscheinen zu lassen oder zu versagen, verringert.
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n9:abstract
The int command (not to be confused with Integers in C++ and other languages) marks an interrupt. Interrupts are the ASM way of telling the computer to do something for them. Each interrupt has various subfunctions, chosen by moving the subfunction ID into the AH register. The DOS interrupt is probably the most used and/or useful interrupt in DOS or Windows programming, since it contains functionality for exiting a program. The three ways to call the DOS Interrupt: <pre> int 21h int 33 int 100001b</pre> Note that all the numbers above are the same, but are in different bases. 21h = hexidecimal, 33 = decimal, 100001b = binary. int is 3/7ths of an integer, or 4/8ths of an 1|\|7393r. integers were invented early in the history of man to obfuscate the denotation of any numeral. The importance of ints is wholey not complex and mathematicians usually consider them rational, however some fail to see the point. or expanded: and so on. International cards are usually half the size of US cards, and may contain multiple languages. International cars may also come in small boxes with window displays. International markets sometimes receive exclusive colors, or series, such as the Stars of Cars series. It can mean: * The Int base at a secret location near Hemet, California, kept confidential in the CofS from everyone except a privileged few. The rest of the world, not bound by the CofS's internal agreements, can look it up on the Internet in a few seconds. * An abbreviation for International. * Interiorization, a subject from the tech. Intelligence or INT, is one of six Attributes that a character's Stat Points can be spent on. Description Magic attack-power increases. --Shadowmagic 13:53, September 1, 2009 (UTC) en:INT Abkürzung für: Intelligence (Intelligenz) * Dieser Statuswert bestimmt die Effektivität von -Zaubern, Schwarzmagie--Zaubern, Schwarzmagie--Zaubern, und Blaumagie. * Siehe Magieschaden berechnen für genaue Kalkulationen. * Intelligenz bestimmt auch den zusätzlichen Effekt von Erdpfeilen, Wasserpfeilen und Windpfeilen. * Es wird angenommen (jedoch nicht bewiesen), dass Intelligenz ein Faktor ist, der die Chance des Diebs Schlösser zu knacken, beeinflusst, und die Wahrscheinlichkeit, einen Mimic erscheinen zu lassen oder zu versagen, verringert. Dieser Statuswert wird mit dem Eis-Element assoziiert. Viele eis-basierende Items geben zusätzlichen INT. Beispiel: Shiva-Klauen L'Intelligence ou INT est l'une des six Caractéristiques de base d'un personnage. Elle est l'attribut naturel des Mages et des Animistes qui gagnent automatiquement +1 INT par niveau. INT (INTELLIGENCE) Int was a planet which was home to an advanced humanoid species who had green skin, bald heads, pointed ears, stalked eyes and flat arms with three fingers on each hand. There were at least two nations on the planet, Ulk and Gor, which were at war with each other. At one point during the war, the people of Ulk launched a boat carrying a powerful bomb towards Gor, but the First Doctor, John and Gillian arrived on board. They discovered the danger and attempted to leave, but interference from the boat's force field prevented the TARDIS from dematerialising. The Doctor cut down one of the boat's masts and used it as an oar to steer the boat onto a course back to Ulk. To save themselves, the people of Ulk deactivated the force field so missiles fired from Gor would destroy it, but not before the time travellers departed. (COMIC: Deadly Vessel)
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