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Heroquest HeroQuest HeroQuest
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thumb|Обложка второй редакции HeroQuest HeroQuest — настольная ролевая игра, созданная Робином Лаузом и издаваемая компанией Moon Design Publications по лицензии от Issaries, Inc. Хотя эта система предназначалась для фэнтезийного сеттинга Глоранта Грега Стаффорда, она разрабатывалась в качестве универсальной системы, не привязанной к какому-либо одному жанру или сеттингу. Базовая книга последней редакции HeroQuest 2 практически не содержит информации о Глоранте, кроме ряда примеров применения правил и использовании в HeroQuest трёх различных систем магии Глоранты. HeroQuest, sometimes also written as Hero Quest, is an adventure board game that was created by Milton Bradley in conjunction with the British company Games Workshop and set in the latter's Warhammer Fantasy fictional universe, as shown by a map of the Warhammer 'Old World' being printed on the back of the Quest Book for the Return of the Witch Lord expansion pack. The game was based loosely around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called "Zargon" in the US, "Morcar" in the UK) to create dungeons of his or her own design using the provided game board, tiles, furnishings and monsters. HeroQuest is fan-made adaption of the online game AdventureQuest The art of interacting with the Otherside through conscious interaction with myth. * Examples of heroquests include * Black Road to Hagu * Lightbringer's Quest * Path of Addi * Westfaring Sources: Entekosiad, History of the Heortling Peoples, King of Sartar
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HeroQuest is fan-made adaption of the online game AdventureQuest thumb|Обложка второй редакции HeroQuest HeroQuest — настольная ролевая игра, созданная Робином Лаузом и издаваемая компанией Moon Design Publications по лицензии от Issaries, Inc. Хотя эта система предназначалась для фэнтезийного сеттинга Глоранта Грега Стаффорда, она разрабатывалась в качестве универсальной системы, не привязанной к какому-либо одному жанру или сеттингу. Базовая книга последней редакции HeroQuest 2 практически не содержит информации о Глоранте, кроме ряда примеров применения правил и использовании в HeroQuest трёх различных систем магии Глоранты. Система HeroQuest основана на трейтовой механике и противопоставленном броске двадцатигранников, каждый из которых привязан к одной из черт персонажа. The art of interacting with the Otherside through conscious interaction with myth. * Examples of heroquests include * Black Road to Hagu * Lightbringer's Quest * Path of Addi * Westfaring Sources: Entekosiad, History of the Heortling Peoples, King of Sartar HeroQuest, sometimes also written as Hero Quest, is an adventure board game that was created by Milton Bradley in conjunction with the British company Games Workshop and set in the latter's Warhammer Fantasy fictional universe, as shown by a map of the Warhammer 'Old World' being printed on the back of the Quest Book for the Return of the Witch Lord expansion pack. The game was based loosely around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called "Zargon" in the US, "Morcar" in the UK) to create dungeons of his or her own design using the provided game board, tiles, furnishings and monsters. Several expansions were released, each adding new tiles, artifacts and new monsters to the core system.