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Subject Item
n2:
rdf:type
n5:
rdfs:label
The Ghost/Classic
rdfs:comment
The Ghost is the ultimate danger in Spelunky. It is not killable, it can not be escaped, and one touch is guaranteed death. Fortunately, it is possible to make it through the entire game without ever seeing it. Unlike many enemies in the game, the Ghost is more of a disincentive than an obstacle. It exists to prevent loitering by greedy treasure hunters, and 'turtling' by the more pusillanimous of defilers.
dcterms:subject
n8:
n16:
No - Even if it could be defeated, ghosts are incorporeal by definition.
n13:
The Ghost
n4:
Exorcisms ain't so fun the other way around
n14:wikiPageUsesTemplate
n15: n19:
n18:
• Passes through walls. • Turns ordinary jewels into diamonds.
n11:
Instant Death
n12:
Invulnerable
n6:
Large
n3:
150.0 • Destroying three or more Altars • When retrieving the Crystal Skull
n17:
No
n10:abstract
The Ghost is the ultimate danger in Spelunky. It is not killable, it can not be escaped, and one touch is guaranteed death. Fortunately, it is possible to make it through the entire game without ever seeing it. Unlike many enemies in the game, the Ghost is more of a disincentive than an obstacle. It exists to prevent loitering by greedy treasure hunters, and 'turtling' by the more pusillanimous of defilers.