This HTML5 document contains 8 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n4http://dbkwik.webdatacommons.org/dothack/property/
dctermshttp://purl.org/dc/terms/
n3http://dbkwik.webdatacommons.org/ontology/
n8http://dbkwik.webdatacommons.org/resource/1TEhpBvu76my1_6L_NV_4g==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n2http://dbkwik.webdatacommons.org/resource/CmSDZtp8nZaXnPc0bM4r-w==
n5http://dbkwik.webdatacommons.org/resource/b2LzyoQ48cxZeWHQ7O00ww==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
@HOME @home
rdfs:comment
An @home is an area that is chosen by a guild. Common @homes are located in HHFHG and HFHG. Many @homes are secret to members outside of the guild. Some @homes were deleted during the Salem Incident. An @HOME is a location in The World R:2 that functions as a base or hall for Guilds within the game. The size of an @HOME depends on the guild's rank. Small, weak guilds such as Canard usually only have a building with a few rooms, while the @HOMEs of large guilds like TaN can rival a Root Town in size. @HOMEs also existed in R:1, where they were simply called Homes.
dcterms:subject
n8:
n4:wikiPageUsesTemplate
n5:
n3:abstract
An @home is an area that is chosen by a guild. Common @homes are located in HHFHG and HFHG. Many @homes are secret to members outside of the guild. Some @homes were deleted during the Salem Incident. An @HOME is a location in The World R:2 that functions as a base or hall for Guilds within the game. The size of an @HOME depends on the guild's rank. Small, weak guilds such as Canard usually only have a building with a few rooms, while the @HOMEs of large guilds like TaN can rival a Root Town in size. @HOMEs also existed in R:1, where they were simply called Homes.