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Subject Item
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Subject Item
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rdfs:label
Dark Witch Dark Witch
rdfs:comment
The Dark Witch Template can only be applied to an Arcane spell caster. The Dark Witch's type changes to Aberration and it keeps all original subtypes. It also gains the Monster subtype and as such gains a third evility slot. Size: The Dark Witch's Size does not change. Speed: The Dark Witch gains a +10 foot bonus to all of it's movement speeds. Hit Points: The Dark Witch gains normal hit points at every level. Armor: A Dark Witch adds it's relevant spell casting ability score modifier to its armor class as a deflection bonus. Armor Proficiency: A Dark Witch retains any armor proficiencies. The Dark Witch is extremely loyal to the Dark King seeing as she was willing to steal the Diamond Line in order to resurect him. She is quite sadistic but neverthless seems to have a fun-loving, teasing , mischivous side to her personality as seen in the DX3 movie when she made fun of Cure Marine and Cure Aqua for failing to destroy her crystal. The witch also seems to like loneliness which can be guesses from the fact that she lives in an abandoned ship-graveyard with noone but her mindless bat servants. The Dark Witch (ダークウィッチ Dāku Uitchi?) is the main villain in Futari wa Pretty Cure Max Heart: The Movie. She is never really named but is described as "a witch from the Dotsuku Zone". In the movie she wants to take the Garden of Hope's Diamond Line to resurrect the Evil King. She is revived with other villains from the Pretty Cure movie series by Black Hole in Pretty Cure All Stars DX3. Dark Witch is one of the five boss characters in Bomberman Land, Bomberman Land 3 and Bomberman Land Portable.
n19:
10 5
n155:
n156:
n5:
Evil
n45:
Stab: 37-45 Vine: 36-44
dcterms:subject
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n144:
Dark Witch
n38:
18
n61:
Una criatura popular en la mitología que descarga ataques fatales con una lanza afilada.
n39:
Mortii
n51:
Pack 15
n14:
Σκοτεινή Μάγισσα
n133:
648
n24:
Varukirī
n102:
Valkira
n123:
神話に出てくる闘いの天使。手にする槍で天罰を下す。
n23:
A warlike fairy who appears in myths from ancient times. Her spear brings divine retribution to the unjust.
n11:
Una popolare creatura mitologica che scaglia attacchi mortali con la sua lancia acuminata.
n128:
Feiticeira das Sombras
n163:
3
n146:
A popular creature in mythology that delivers fatal attacks with a sharp spear.
n110:
Uma criatura popular da mitologia que profere ataques fatais com uma lança afiada.
n158:
在神話裡出來戰鬥的天使。它用手裡的長矛來詛咒壞人。
n90:
Strega Oscura
n104:
Phù Thủy Bóng Tối
n139:
4
n103:
Silver
n33:
Valkyrie
n147:
35565537
n162:
신화에 나오는 전투의 천사. 손에든 창으로 천벌을 내린다.
n28:
Eine populäre Kreatur in der Mythologie, die mit einem scharfen Speer tödliche Angriffe unternimmt.
n118:
10
n12:
발키리
n136:
Dunkle Hexe
n116:
Bruja Oscura
n92:
All Normal Monsters All at Random
n153:
Dark Witch
n18:
Cette créature de la mythologie des abysses transperce le corps de ses ennemis avec sa lance acérée.
n121:
25
n44:
1800
n97:
180
n64:
n65:
n85:
4588
n137:
Red
n131:
A popular creature in mythology that delivers fatal attacks with a sharp spear.
n27:
Unholy Pact 5 Curse 6 [S]Voodoo 8
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n157:
Female
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n114: Bomberman Land n159:
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unknown
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n134:
Dark Witch
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30
n124:
Fairy
n143:
ダークウィッチ
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250
n57:
180
n150:
Dāku Uitchi
n29:
Black
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n30: n60: n9: Dark Bomber
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女武神
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1700
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n161:
LIGHT
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n149:
n16:
5000
n96:
ساحرة الظلام
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ヴァルキリー
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Female
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582
n34:
Maze, Lucky Spin, Coin Bag, Gem Bag, Mortii Booster
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Dark Witch is one of the five boss characters in Bomberman Land, Bomberman Land 3 and Bomberman Land Portable. The Dark Witch is extremely loyal to the Dark King seeing as she was willing to steal the Diamond Line in order to resurect him. She is quite sadistic but neverthless seems to have a fun-loving, teasing , mischivous side to her personality as seen in the DX3 movie when she made fun of Cure Marine and Cure Aqua for failing to destroy her crystal. The witch also seems to like loneliness which can be guesses from the fact that she lives in an abandoned ship-graveyard with noone but her mindless bat servants. The Dark Witch Template can only be applied to an Arcane spell caster. The Dark Witch's type changes to Aberration and it keeps all original subtypes. It also gains the Monster subtype and as such gains a third evility slot. Size: The Dark Witch's Size does not change. Speed: The Dark Witch gains a +10 foot bonus to all of it's movement speeds. Ability Scores: The Dark Witch's Strength score and it's relevant spellcasting ability score switch places, Unless it's strength score is higher. It then gains a +8 bonus to Strength, Dexterity, and constitution and it's intelligence drops to 3. It's relevant spell casting ability score becomes it's strength. Hit Points: The Dark Witch gains normal hit points at every level. Armor: A Dark Witch adds it's relevant spell casting ability score modifier to its armor class as a deflection bonus. Natural Attacks: A Dark Witch can have any number of natural attacks, up to 1 per 3 hit dice. Armor Proficiency: A Dark Witch retains any armor proficiencies. Monster weapon Prof: A Dark Witch gains proficiency in magical monster weapons. Evolution Points: A Dark Witch gains 3 evolution points, with 1 additional evolution point per hit dice. These can be spent using the Dark witch's overall hit dice as their summoner level for the purposes of selecting evolutions. These evolutions are always active and are considered a part of the Dark Witch. These evolutions cannot be changed once selected. Arcane Influence(Su): A Dark Witch gains a pool of Corrupted magic energy equal to it's relevant ability score modifier +3. It can spend points from this pool to perform a spell as if it were affected by a meta-magic feat. The points spent must be equal to the level increase of the Metamagic feat. The Dark Witch must possess the metamagic feat. Arcane Fury (Su): A Dark Witch is in a constant state of rage and wanton destruction that grants it an additional +2 Strength and Constitution. A Dark Witch cannot perform actions that require great concentration to complete. This does not include the casting of spells or use of spell like abilities or class abilities, however the ability to reason and speak coherently to another creature is impossible, and due to it's loss of intelligence it retains the ability to understand any language it knew in life but it cannot speak them. A Dark Witch can quell this bloodlust for 24 hours by slaying a number of hit dice of creatures equal to 4 times it's own hit dice. Dark Witches possess no friends or allies and as such usually don't differentiate friends from foes when fighting. Corrupted Magic (Su): Creatures that fail their saving throw against a Dark Witches spell are shaken for 1d6 rounds. Creatures who fail a save against the Dark Witches spell also take an additional +1 damage per spell level, even if the spell didn't usually deal damage. Quicken Class ability (Su): By spending a point of it's arcane influence, the Dark Witch can use any class ability that is usually a standard action as a move action instead. If it is a move action it becomes swift, and a swift action becomes a free action. Another point can be spent to lower it by another step. Alternatively a class ability that requires an attack roll to use and has a limited number of uses per day can be used as a full attack action by spending double the normal amount of uses and 2 points of the arcane influence pool. Challenge Rating: +4 The Dark Witch (ダークウィッチ Dāku Uitchi?) is the main villain in Futari wa Pretty Cure Max Heart: The Movie. She is never really named but is described as "a witch from the Dotsuku Zone". In the movie she wants to take the Garden of Hope's Diamond Line to resurrect the Evil King. She is revived with other villains from the Pretty Cure movie series by Black Hole in Pretty Cure All Stars DX3.
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