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Subject Item
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Subject Item
n2:
rdfs:label
Free-to-play melee training
rdfs:comment
Players should always use the best scimitar they can equip. Use an amulet of strength if it gives you a higher max hit than an amulet of power for your strength level, otherwise use the amulet of power for more accuracy and defense. Use full armor sets against monsters that use melee and ranged armor against monsters that use magic. A chainbody is more useful than a platebody against monsters that use crush. Use Fancy boots or Fighting boots awarded in the Stronghold of Security, or leather boots if you can't be bothered to reclaim stronghold boots when you die. Damage output over time is roughly the same for any weapon. The accuracy greatly depends on the properties of the targeted monsters. Monsters with high defence need weapons with high hit bonus and suitable attack style, while weak ones are quite free on the choices. One can consult hit-chance calculators online. Each weapon only has one of three attack methods: stab, slash or crush. The player can choose which skill to train as mentioned before. Two-handed weapons or dual-wielded weapons are recommended for their 50% damage boost over using a weapon and a shield.
n21:
Level 50 Level 1 Level 20 Level 40 Level 10 Level 30
dcterms:subject
n56: n78:
n15:
50 1100 3700 5000 430044004500 1400 100150 3300 7250 1300 N/A 3200 250350 650 500600 50150 9223372036854775807 7120 3400
n7:
2345891016 3256 606163 N/A 92 95 70 79 51 36 39 44 40 18 30 4 1 2 14
n25:wikiPageUsesTemplate
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n4: n22: n28: n40: n48: n49: n58: n60: n63: n64:
n11:wikiPageUsesTemplate
n12: n19: n23: n29: n45: n52: n65: n72: n77: n86:
n57:
20 None
n8:
n9: n20: n30: n32: n33: n34: n35: n37: n38: n39: n44: n50: n51: n53: Deadly red spiders n54: Moss giants n66: n69: n70: n79: Clan Wars free-for-all (white portal) on world 3 n83: Lesser demons n84: n85:
n61:
n62: n68: n73: n75: n81:
n10:
Sometimes crowded *No drops *Weaker players may find that they do not receive as much experience as stronger players *Requires rapid Prayer switching for optimal exp/hour *Aggressive until at higher levels *Relatively high maximum hit *Often crowded, but is largely compensated by spawn rates *Accurate attacks *Does not drop anything *Occasionally crowded *No profitable drops *Many players will find that the food they consume when fighting can cost a fair amount over time *Can be difficult to hit if not using a crush weapon. *Hits hard and fast *No profitable drops *Can be difficult to hit *Located in the Wilderness Somewhat crowded *Many players will find that they consume food *Can be difficult to hit if not using a crush weapon, especially at lower Attack levels. *A lot of food will be needed. The most effective ones are Swordfish or Lobster. None *Often crowded *Has a ranged magic attack *Not weak to melee *Players with low Defence can get ganged up on by multiple warriors. *Bad drops
n17:
Use the best possible two-handed sword available at your Attack level Bring food such as swordfish, and also a brass key for easier access to the dungeon. Use the best possible two-handed sword available Use full rune equipment Use dual adamant maces/warhammers 7200.0 Use a weapon such as a steel mace/warhammer Use dual Adamant maces/warhammers Use dual adamant daggers/swords
n16:
56.1 26.7 35.7 61.5 184.5 250.2 129 48.9 399 24.9 361.5 359.1 32.1 108.9 136.3 N/A 30
n13:
*Very easy to kill *Hardly any attack *Valuable drops including mithril/rune weapons *Good experience given the ease of killing them *Drop cowhides for selling or tanning. *Up to 160,000 exp/hour *All items are kept upon death, respawn is instant *Experience is awarded even if you die in a fight *The lower section is single-way combat, which prevents multiple players from attacking you simultaneously *Decent drops *Weak to crush *Best experience in free-to-play outside the wilderness *Weak to crush *See the in-depth strategy guide to maximise experience *Not crowded *Always drops big bones *Low Defence *Weak to stab *Decent drops if looking for money *Weak to slash *Drops Big bones *Cooked meat is there for healing *The nearby fishing spot, usually active with fly-fishers constantly dropping salmon and trout, which can be cooked on the nearby fire. *Not very crowded *Very low defence, often one-shot kills. Around 40,000 xp/h, assuming 990 kills. *Fast spawn rates *Weak and relatively easy to kill *Common *Very low defence, often one-shot kills. Around 20,000 exp/h. *Extremely fast spawn rates *Maximum hit of 4 *Weak to slash, so players may be able to get more exp/hour from hellhounds than deadly red spiders. * Players with can reach 100 percent accuracy without an attack potion and with either 82 attack and a level 55 slash weapon or 88 attack and a level 50 slash weapon. Since there are no level 55 free-to-play crush weapons, this is an important difference. *Usually not crowded *Fast respawn rate *Aggressive, therefore semi-afkable *Drops bones, so using a Twisted bird skull necklace, one may keep multiple prayers activated *Up to (361.5*550/1000) round 0,000 or exp/hour *See the in-depth strategy guide to maximise experience *Weak to crush *See the in-depth strategy guide to maximise experience *Weak to slash *Drops big bones
n14:
West of Lumbridge Castle Lumbridge Swamp Cow pen on east side of River Lum n24: n27: n36: n43: n47: East side of River Lum West of Lumbridge Second room Stronghold of Security Varrock Sewers Crandor Dwarven Mine Crandor Farm across from cow field, north-east of Lumbridge Fred's farm, south cabbage field north of Lumbridge Forinthry dungeon Wilderness Crater Abandoned Burthorpe mine, north of Burthorpe n74: n76: Edgeville Dungeon Edgeville Dungeon hill giant resource dungeon Karamja Dungeon Karamja Resource Dungeon n82: Varrock Sewers Karamja Dungeon
n6:
Partial completion of Dragon Slayer Completion of Demon Slayer for the 3 lesser demons in Crandor Dungeon 25 Dungeoneering for the resource dungeon Partial completion of the Stronghold of Security 20 Access to Stronghold of Security None
n5:
Mithril battleaxe Steel longsword n18: Steel battleaxe Iron longsword Adamant longsword n46: 7200.0 n59: Adamant battleaxe Mithril longsword n67: Bronze longsword n71: Iron battleaxe Bronze battleaxe Rune longsword n80: Rune battleaxe
n42:abstract
Damage output over time is roughly the same for any weapon. The accuracy greatly depends on the properties of the targeted monsters. Monsters with high defence need weapons with high hit bonus and suitable attack style, while weak ones are quite free on the choices. One can consult hit-chance calculators online. Each weapon only has one of three attack methods: stab, slash or crush. The player can choose which skill to train as mentioned before. Two-handed weapons or dual-wielded weapons are recommended for their 50% damage boost over using a weapon and a shield. Players should always use the best scimitar they can equip. Use an amulet of strength if it gives you a higher max hit than an amulet of power for your strength level, otherwise use the amulet of power for more accuracy and defense. Use full armor sets against monsters that use melee and ranged armor against monsters that use magic. A chainbody is more useful than a platebody against monsters that use crush. Use Fancy boots or Fighting boots awarded in the Stronghold of Security, or leather boots if you can't be bothered to reclaim stronghold boots when you die. Wear a team cape or colored cape. Get 40 ranged so you can wear green d'hide vambraces.