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Subject Item
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Training Ground Training Ground Training ground Training Ground
rdfs:comment
In it, Abstergo recruits – and later, the general public – could freely practice their skills in an untimed session, and could kill assigned targets in any way they saw fit. Training Ground is an Achievement. Training Ground is a rather linear map, with two small bases on opposite sides of the map, connected by a small valley. Mounted guns are set up in bunkers near the entrances of each base, which can make entry difficult. The linear setup makes Training Ground an ideal map for team-based modes, such as Team Deathmatch. One of the level's more prominent features is the waterfall located in the middle of the valley. Weapons and a Health Pack can be found near the falls. This Map appears in TimeSplitters 2 and returns in TimeSplitters Future Perfect with a visual upgrade. In TimeSplitters Future Perfect, the turrets have been removed. Training Ground is an Evil Symbol from Disgaea 4: A Promise Unforgotten. You start the game with the Training Ground unlocked. When someone in the Training Ground's Evil Area kills an enemy unit, then the other members will gain 10% EXP from the kill. The Training Ground is where you train the survivors you've rescued. Ce scénario fait office de grand tutoriel pour apprendre les bases du gameplay. Le joueur débute dans le bar et progresse vers le toit en lisant plusieurs documents qui apparaissent successivement à l'écran. Des ordres sont donnés au joueur, ce dernier doit les exécuter pour avoir accès à la zone suivante. Le scénario se termine sur le toit du bar, où l'objectif est d'éliminer un zombie. Training Grounds are areas in Mirror's Edge used by Runners for warming up, practice, and to train new Runners in the art of Parkour. There are only two shown in the game: the new training grounds used by Faith Connors during the Tutorial Level Training Area, and the old training grounds seen at the end of Chapter 2, Jacknife (chapter). Whether there are more in the City of Glass is unknown. Training Ground is the third level of the Fortress in The Legend of Zelda: Tri Force Heroes. This article is a stub. You can help My English Wiki by expanding it. Tras elegir a un personaje y a los compañeros controlados por el juego (inteligencia artificial), empezaremos en el Bar J's (escenario de Resident Evil: Outbreak) donde deberemos recoger 3 archivos y luego una llave para salir de la zona. Luego al llegar al segundo piso del bar, deberemos ayudar a uno de nuestros compañeros, ayudándolo a levantarse. Después deberemos pedirle y luego devolverle los objetos de su inventario, tras eso deberemos romper la puerta que lleva a la bodega para encontrar a otro de nuestros compañeros, muerto y deberemos recoger el arma y la munición del cadáver. Tras salir de la zona, nos enseñaran el estado arrastrándose y deberemos recoger 2 sprays de primeros auxilios para levantarnos, entonces llegaremos al tejado y deberemos enfrentarnos a un zombi y entonces h Korvus 16:15, 9 February 2008 (UTC) Nicholas Cioran The Training Ground is a sub-area of the Military Facility on Excelcion in Metroid Prime: Federation Force. It is a small outdoor area, where the Galactic Federation personnel of the base trained in combat. The Training Ground, along with the facility, is visited in M11: Uplink.
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Unlocked by Default
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Uncommon
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Training Ground
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Ninguno
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septembre 1998
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Heart of Nightmares
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Training Ground
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Whenever you use your hero ability to increase your Might level, if there is a creature at the training ground, increase that level by 1 more.
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Tri Force Heroes
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In a Training area near a waterfall
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n13:abstract
The Training Ground is where you train the survivors you've rescued. Ce scénario fait office de grand tutoriel pour apprendre les bases du gameplay. Le joueur débute dans le bar et progresse vers le toit en lisant plusieurs documents qui apparaissent successivement à l'écran. Des ordres sont donnés au joueur, ce dernier doit les exécuter pour avoir accès à la zone suivante. Le scénario se termine sur le toit du bar, où l'objectif est d'éliminer un zombie. Training Ground is the third level of the Fortress in The Legend of Zelda: Tri Force Heroes. This article is a stub. You can help My English Wiki by expanding it. Korvus 16:15, 9 February 2008 (UTC) Nicholas Cioran Training Grounds are areas in Mirror's Edge used by Runners for warming up, practice, and to train new Runners in the art of Parkour. There are only two shown in the game: the new training grounds used by Faith Connors during the Tutorial Level Training Area, and the old training grounds seen at the end of Chapter 2, Jacknife (chapter). Whether there are more in the City of Glass is unknown. Training Ground is an Evil Symbol from Disgaea 4: A Promise Unforgotten. You start the game with the Training Ground unlocked. When someone in the Training Ground's Evil Area kills an enemy unit, then the other members will gain 10% EXP from the kill. In it, Abstergo recruits – and later, the general public – could freely practice their skills in an untimed session, and could kill assigned targets in any way they saw fit. Tras elegir a un personaje y a los compañeros controlados por el juego (inteligencia artificial), empezaremos en el Bar J's (escenario de Resident Evil: Outbreak) donde deberemos recoger 3 archivos y luego una llave para salir de la zona. Luego al llegar al segundo piso del bar, deberemos ayudar a uno de nuestros compañeros, ayudándolo a levantarse. Después deberemos pedirle y luego devolverle los objetos de su inventario, tras eso deberemos romper la puerta que lleva a la bodega para encontrar a otro de nuestros compañeros, muerto y deberemos recoger el arma y la munición del cadáver. Tras salir de la zona, nos enseñaran el estado arrastrándose y deberemos recoger 2 sprays de primeros auxilios para levantarnos, entonces llegaremos al tejado y deberemos enfrentarnos a un zombi y entonces habrá finalizado el tutorial. Training Ground is a rather linear map, with two small bases on opposite sides of the map, connected by a small valley. Mounted guns are set up in bunkers near the entrances of each base, which can make entry difficult. The linear setup makes Training Ground an ideal map for team-based modes, such as Team Deathmatch. One of the level's more prominent features is the waterfall located in the middle of the valley. Weapons and a Health Pack can be found near the falls. This Map appears in TimeSplitters 2 and returns in TimeSplitters Future Perfect with a visual upgrade. In TimeSplitters Future Perfect, the turrets have been removed. Training Ground is an Achievement. The Training Ground is a sub-area of the Military Facility on Excelcion in Metroid Prime: Federation Force. It is a small outdoor area, where the Galactic Federation personnel of the base trained in combat. The Training Ground, along with the facility, is visited in M11: Uplink. A terminal found before the Training Ground mentions that the extremely cold weather has caused static turrets used for training to malfunction, and presumably use lethal attacks as opposed to non-lethal. True enough, when the Federation Force steps into the Training Ground, the chamber locks and sixteen Grim-Class Turrets attack. They must be destroyed to lift the lock. From here, the Federation Force can reach the wreckage of the G.F.S. Daedalus. Four cover points, with four panels each, rise up from the ground during the battle with the turrets. The panels can be destroyed by turret or Marine fire, and they will retract after the gates open.