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PrefixNamespace IRI
n6http://dbkwik.webdatacommons.org/ontology/
dctermshttp://purl.org/dc/terms/
n4http://dbkwik.webdatacommons.org/resource/KdCiC8Y2nkPQBGwglYz6lw==
n2http://dbkwik.webdatacommons.org/resource/Evqpblo1wzNpaEOdzXrKvQ==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n8http://dbkwik.webdatacommons.org/resource/2u_LflttnXzWwcgfNaDhSA==
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xsdhhttp://www.w3.org/2001/XMLSchema#
n7http://dbkwik.webdatacommons.org/resource/fJwjIOroLxVr83xC5A9plw==
Subject Item
n2:
rdfs:label
Detect Trap
rdfs:comment
More often than not, the dungeons of Britannia are littered with traps, especially on tempting chests that promise a rich reward. However, these traps are invisible until the unweary is close enough that it can snap shut. Corridors littered with human remains are suspicious and chests can contain acid, poison or bomb traps. However, defense against these traps is possible. This spell allows the caster to see all the traps in the surroundings, may it be traps in the corridor itself or in chests. However, it only detects them. To get rid of a trap, the Destroy Trap spell has to be used.
dcterms:subject
n4: n7: n8:
n6:abstract
More often than not, the dungeons of Britannia are littered with traps, especially on tempting chests that promise a rich reward. However, these traps are invisible until the unweary is close enough that it can snap shut. Corridors littered with human remains are suspicious and chests can contain acid, poison or bomb traps. However, defense against these traps is possible. This spell allows the caster to see all the traps in the surroundings, may it be traps in the corridor itself or in chests. However, it only detects them. To get rid of a trap, the Destroy Trap spell has to be used.