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Build talk:Team - DTSC Kurzick FFF
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Whoever posted this.. GG -.- -Image:KamisSig.png 14:06, 2 April 2009 If it works I love you(pr0adam)Image:Healers Boon adam.jpg 20:03, 2 April 2009 (UTC) Now if we can just condense this to 1 or 2 ppl with heroes then it would be perfect Image:Muffin.jpgPWNAGEMUFFIN crabs 20:04, 2 April 2009 (UTC) Muffin, that's called Discordway. 128.255.216.144 20:35, 2 April 2009 (UTC) 20 MIN R SLOW...--Zaney 21:59, 2 April 2009 (UTC) i lol'd at the acronym--Relyk 06:30, 3 April 2009 (UTC)
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Whoever posted this.. GG -.- -Image:KamisSig.png 14:06, 2 April 2009 If it works I love you(pr0adam)Image:Healers Boon adam.jpg 20:03, 2 April 2009 (UTC) Now if we can just condense this to 1 or 2 ppl with heroes then it would be perfect Image:Muffin.jpgPWNAGEMUFFIN crabs 20:04, 2 April 2009 (UTC) Muffin, that's called Discordway. 128.255.216.144 20:35, 2 April 2009 (UTC) 20 MIN R SLOW...--Zaney 21:59, 2 April 2009 (UTC) i lol'd at the acronym--Relyk 06:30, 3 April 2009 (UTC) Wait this is just 600 smite the whole thing?...--Relyk 06:33, 3 April 2009 (UTC) Yes it works, high factions alliances use it the whole time. You basicly have 3 teams. Team1(west): 1 600, 1 RoJ (to kill the menders), 1 smite. Team2(mid): 1 600, 1 Smite. Team3(east): 1 600, 1 RoJ (to kill the menders), 1 smite. The concept is simple. 600 tanks, smite *kills* and the RoJ is the overpowered back-up. Main thing for the RoJ is to kill the menders. The only concern of the 600 is the knock down of the wardens and the Gaki's with their spirit (just walk back a few steps and dont worry about them). 77.167.185.147 20:57, 3 April 2009 (UTC) You can bring Ebon assassin support and "finish him" on the 600 to kill menders easily. Then you can have 4 teams or 600/smite. Much faster. ~ JujipooImage:Jujinicon.jpgtalk 01:43, 5 April 2009 (UTC) Since its not the savest way I dont advise that. For experienced players, yes. But for the newbies upon us I think it wont be very wise to try and advanced way. Just stick to this atm, if you rox at this you can try the way you proposed. 77.167.185.147 09:39, 5 April 2009 (UTC) Lol ;( I cant make a tutorial.. plx help me.. Its not that it needs 1 ;( RoJ = Damage, 600 = tank and smite = lazybum damager (also try to rate it)77.167.185.147 17:22, 6 April 2009 (UTC) I run DSC with 4 teams like a bajillion times a day. We are the largest Kurzick alliance because of it, and we own HzH almost constantly. You can do the whole place in 12-13 mins and it really isnt that hard. Start at the eternal grove. Just have one group go left, up that hill thing and scrape along the left side of the map, one group go all the way right to the rit bosses by going up along the river (to deal with The Skill Eater's Disenchantment spirit just back up a foot or two before he finishes casting to not aggro the spirit) and then scrape along the right of the map (head north after killing bosses). The mid-right goes the same way as the right but goes north up a route and then cuts through the map up the right-ish side, and the mid-left person goes directly north, up the little canyon that is right in the middle of the way...the mid-people mainly just deal with Warden (easier than they seem), the left person kills a mix of warden and mantis, and the right person kills mostly plants including the Rit bosses, undergrowth, kirin, those water elementalist plants, and a few warden up the line. I'll work on a map and upload it, gimme a few minutes. ~ JujipooImage:Jujinicon.jpgtalk 17:18, 9 April 2009 (UTC) Ok, this is basically it (read my fatty comment above the image). Just remember to kill the mesmer boss and nearby foes as a team near the beginning (in the red circle), because the popups might overwhelm one person. The person who goes left has to kill the Necromancer boss then head north (about where the yellow line turns upwards), which i forgot to add, and the smite has to stay back because, while the necromancer boss looks like hes alone theres a million popups. BEWARE: don't go towards the wall behind the necromancer boss on the other side of the river because there are popups that don't have to be killed. I'm not so good at the routes for mid-right and mid-left, but I know where they start and basically you head north from there. I hope this was helpful, because i drew it in 5 minutes off the top of my head and i'm not so good at map-reading. Luckily, for the most part, the big ideas are all in there. This is way faster than the actual build page, so pls take note. Hope i helped! ~ JujipooImage:Jujinicon.jpgtalk 17:51, 9 April 2009 (UTC) I'll put it by the notes 77.167.185.147 20:46, 9 April 2009 (UTC) Actually Jujin, if you could rewrite the build page that would be nice. The better option should go there. I would do it, but I've never done this farm. Toraen 21:13, 12 April 2009 (UTC) I somewhat rewrote the build page and condensed/cleaned it a little, but I've never actually done any of these runs. Someone with experience should probably provide some kind of detailed guide, if necessary, as to what each team needs to do, mainly in special cases like the Rit bosses, Oni, and pop-ups that can be avoided. 130.101.94.118 02:57, 20 April 2009 (UTC) Arg, i think i just gave myself carpal tunnel typing precise instructions for every route. I'm not so experienced with the Mid- paths, so if anybody could update, would be appreciated. Anyways, enjoy :D ~ JujipooImage:Jujinicon.jpgtalk 02:33, 22 April 2009 (UTC)