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Subject Item
n2:
rdf:type
n14: n29:
rdfs:label
Eternal Night
rdfs:comment
Eternal Night is a Very Rare Global Enchantment belonging to the File:Icon Death.png realm. It may be cast on the overland map for the base Casting Cost of File:Icon Mana.png . While Eternal Night is in play, any battle where the caster's armies are involved enjoys benefits virtually identical to those of the Darkness spell. As a result, all File:Icon Death.png creatures involved in these battles enjoy a large number of small-but-significant bonuses to many of their combat properties. At the same time, all File:Icon Life.png creatures involved in these battles are constantly suffering from a similar set of penalties.
dcterms:subject
n11: n16: n20: n36:
n21:
Yin Release,
n41:
No
n38:
Endless Night
n5:
Ninjutsu,Genjutsu
n3:
No
n23:
Blaze Release: Burning Sun
n24:
Short, Mid
n30:
Supplementary
n18:
Manga
n8:
n9:
n6:wikiPageUsesTemplate
n7: n12: n15: n22: n25: n28: n34: n35: n37: n42:
n31:wikiPageUsesTemplate
n32: n39: n40:
n26:
n27:
n33:
Kagirinai Yabun
n13:
限りない夜分
n19:
Any battle involving the caster's armies is automatically affected by an equivalent of the Darkness spell, which gives a wide array of bonuses to all creatures, and a wide array of penalties to all creatures.
n4:abstract
Eternal Night is a Very Rare Global Enchantment belonging to the File:Icon Death.png realm. It may be cast on the overland map for the base Casting Cost of File:Icon Mana.png . While Eternal Night is in play, any battle where the caster's armies are involved enjoys benefits virtually identical to those of the Darkness spell. As a result, all File:Icon Death.png creatures involved in these battles enjoy a large number of small-but-significant bonuses to many of their combat properties. At the same time, all File:Icon Life.png creatures involved in these battles are constantly suffering from a similar set of penalties. Eternal Night has its own Upkeep Cost of File:Icon Mana.png , to be paid every turn to keep it in play. However the Darkness effect is put in play in each battle at no additional cost, preserving File:Icon Mana.png otherwise be spent on casting it. Furthermore, while Eternal Night can be Disjuncted, nothing can be done to remove the Darkness effect while a battle is already taking place.