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Subject Item
n2:
rdfs:label
Polearm master Polearm Master
rdfs:comment
Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. These individuals gain a combat advantage through the reach of their weapons and the ease of use, though at the cost of learning to use other melee weapons effectively. However, the benefits of polearms are impressive and polearm masters are effective guardians as well as deadly adversaries. "Victory is easier to achieve when your reach is longer."[MP:31] Prerequisite: Fighter Lunging Action (11th level): You can spend an action point to increase the reach of your reach weapons by 1 square until the start of your next turn, instead of taking an extra action. Forceful Reach (11th level): If you use a reach weapon to deliver a weapon power that pushes, pulls, or slides a target, you increase the distance of the forced movement by 1 square.
dcterms:subject
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n16:
Fighters
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n15: n18:
n24:
Polearm Master
n9:
An eladrin polearm master
n11:
Any
n23:
Martial Power
n13:abstract
Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. These individuals gain a combat advantage through the reach of their weapons and the ease of use, though at the cost of learning to use other melee weapons effectively. However, the benefits of polearms are impressive and polearm masters are effective guardians as well as deadly adversaries. Because of their ease of manufacture and relative ease of use when compared with many more complex weapons, polearms are commonly used throughout the world and entire military units as well as many city watches use polearms as their staple weapon. This does not make polearm masters any less skilled, however, and in the hands of true experts, the lethality of a good polearm can be without parallel. Nor are polearm masters by any means common, as true mastery of a polearm can only come from advanced training and long experience in its use, something that few warriors obtain. Those that do become true masters of their weapon are fearsome adversaries, both keeping their enemies at bay as well as sweeping through those without the sense to back off. "Victory is easier to achieve when your reach is longer."[MP:31] Prerequisite: Fighter Lunging Action (11th level): You can spend an action point to increase the reach of your reach weapons by 1 square until the start of your next turn, instead of taking an extra action. Forceful Reach (11th level): If you use a reach weapon to deliver a weapon power that pushes, pulls, or slides a target, you increase the distance of the forced movement by 1 square. Longarm Grasp (16th level): If you’re wielding a reach weapon, whenever an enemy within 2 squares of you and marked by you shifts or makes an attack that doesn’t include you as a target, you can make a melee basic attack against that enemy as an immediate interrupt.