This HTML5 document contains 12 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
dctermshttp://purl.org/dc/terms/
n13http://dbkwik.webdatacommons.org/ontology/
n7http://dbkwik.webdatacommons.org/resource/4H6UayqqPc-PxsqOLJBulA==
foafhttp://xmlns.com/foaf/0.1/
n3http://dbkwik.webdatacommons.org/doom/property/
n16http://dbkwik.webdatacommons.org/resource/XZY8_RtcOMGnw_9FKSiVMQ==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n9http://dbkwik.webdatacommons.org/resource/VAMwctHFUkjVGD8uToSF9Q==
n8http://dbkwik.webdatacommons.org/resource/73gAOLuLfgK8gMTDzyhiDQ==
n12http://dbkwik.webdatacommons.org/resource/tE6PKpEVccHIP1CDR2dVMQ==
n2http://dbkwik.webdatacommons.org/resource/H3wGJZaIq3ee1-zxWIXaaw==
n15http://dbkwik.webdatacommons.org/resource/G1PPQPvg_hU88-GHnfHVUQ==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n14http://dbkwik.webdatacommons.org/resource/dK4guVfHDzpxL8aFxxBbzw==
n4http://dbkwik.webdatacommons.org/resource/b53xCcakfdKKSof-l56w1g==
xsdhhttp://www.w3.org/2001/XMLSchema#
n6http://sourceforge.net/projects/edge2/
Subject Item
n2:
rdfs:label
3DGE
rdfs:comment
3DGE, also called Hyper3DGE, is the successor to EDGE. Originally created to power the Hypertension TC, its goal was changed to a full-fledged successor to EDGE after Andrew Apted discontinued the parent port. The first version, numbered 1.36, was released on Tuesday 12 April 2011. As well as adding new features, the team also incorporated fixes to a few bugs left behind from EDGE. The team still receives limited help from the original developer when applicable.
dcterms:subject
n12:
foaf:homepage
n6:
n3:wikiPageUsesTemplate
n4: n7: n8: n9: n14: n15: n16:
n13:abstract
3DGE, also called Hyper3DGE, is the successor to EDGE. Originally created to power the Hypertension TC, its goal was changed to a full-fledged successor to EDGE after Andrew Apted discontinued the parent port. The first version, numbered 1.36, was released on Tuesday 12 April 2011. As well as adding new features, the team also incorporated fixes to a few bugs left behind from EDGE. The team still receives limited help from the original developer when applicable.