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Hijack
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Example: Hey, don't hijack my remote! The Colbert Report is on! Image:WWTS1sted1.png "Hijack"is a part of Wikiality.com's dictionary, "Watch What You Say". For the full dictionary, click . Players must find a room which will hold the objective, a Fomorian Power Core in Grineer missions and a Cargo Rover in Corpus missions. Once found, players must activate a console to release the objective, which will travel a preset path to extraction. The objective will siphon power from a player's Shields in order to move, stopping when no shields are available, either when the players' shields are fully drained or when no players are close enough to the objective to siphon power. If it doesn't move after a set duration, the objective will gradually move backwards. Hijack: verb; to steal when one is using the object as in: I hijacked the car when the pimp was 'busy', check out the great purple velvet hat. or GET OUT OF THE F###### CAR YOU HEAR ME!!!! get out of the car and give me money!!!!!!!!!!!!!!!!!!!!! Boring Version: Kick someone's ass out of their car and run that car over their arse. Hijack is the fourth mission in Nice and the 13th mission of Undercover Mode. Lie. Cheat. Steal. That's the Cybertronian way according to Hijack. The Mech with a Mouth, as he's often referred to as, Hijack would be all talk if he didn't have some serious combat experience from cracking skulls in Cybertron's underground street fighting circuit. Couple this with time spent on Cybertron's backstreets and tunnels during street races and it's a wonder that he still had time hire himself out as a thief. Loyal to himself and the promise of viable currency, followed by a limited loyalty to the Decepticons, Hijack is always primed for some criminal activity. Armed with an arsenal of dirty tricks and an expert in Krav Mecha, Hijack's criminal intent couldn't be any more obvious. Quick to instigate and escalate, quicker to escape, Hijack might do more than stick you up, if he Hijack is a mission in Grand Theft Auto: North Yankton Stories, given by protagonist Tommy Bell to himself. New enemies: * Palace Guards * Shriekers Once you get to the surface, you see several Barges in the air, but soon Queen Myrrah and her Tempest, a new Locust who looks like a giant bug, arrive escorted by two Reavers. Queen Myrrah recognizes Marcus and tells one of the riders to warn every outpost from there to Azura to stay at full readiness and tells the other to follow them. The Gears are surprised she is still alive and leading the Locust. After seeing you, her Tempest releases little flying enemies called Shriekers to attack you and leaves. Kill the Shriekers and be careful as when you kill one, it goes down and explodes. After killing them, a Barge comes near and leaves several Palace Guards behind. Once you're done with the guards and Grenadiers, another Digger Boomer attacks y
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Yamaha Tesseract
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Example: Hey, don't hijack my remote! The Colbert Report is on! Image:WWTS1sted1.png "Hijack"is a part of Wikiality.com's dictionary, "Watch What You Say". For the full dictionary, click . Hijack is the fourth mission in Nice and the 13th mission of Undercover Mode. Lie. Cheat. Steal. That's the Cybertronian way according to Hijack. The Mech with a Mouth, as he's often referred to as, Hijack would be all talk if he didn't have some serious combat experience from cracking skulls in Cybertron's underground street fighting circuit. Couple this with time spent on Cybertron's backstreets and tunnels during street races and it's a wonder that he still had time hire himself out as a thief. Loyal to himself and the promise of viable currency, followed by a limited loyalty to the Decepticons, Hijack is always primed for some criminal activity. Armed with an arsenal of dirty tricks and an expert in Krav Mecha, Hijack's criminal intent couldn't be any more obvious. Quick to instigate and escalate, quicker to escape, Hijack might do more than stick you up, if he sticks around long enough to do it, that is. Expertise: Thievery, Combat Training: Krav Mecha, Knowledge: Cybertronian Tunnel Network New enemies: * Palace Guards * Shriekers Once you get to the surface, you see several Barges in the air, but soon Queen Myrrah and her Tempest, a new Locust who looks like a giant bug, arrive escorted by two Reavers. Queen Myrrah recognizes Marcus and tells one of the riders to warn every outpost from there to Azura to stay at full readiness and tells the other to follow them. The Gears are surprised she is still alive and leading the Locust. After seeing you, her Tempest releases little flying enemies called Shriekers to attack you and leaves. Kill the Shriekers and be careful as when you kill one, it goes down and explodes. After killing them, a Barge comes near and leaves several Palace Guards behind. Once you're done with the guards and Grenadiers, another Digger Boomer attacks you, along with more Shriekers, Guards and a Multi-Turret. Deal with all of them and reach the gate in front of you. Inside, there'll be some ammo boxes and weapons. Take what you want and head to your right. You're near the landing tower. Take the elevator in front of you to reach the top of the tower. Once you're at the top, a Barge attacks you. Take cover on the containers and walls around you. Deal with the Guards that come out of the Barge before they kill you. Once you've defeated all of the Guards and avoided getting killed, the Barge lands. Kill the Guards still onboard and get inside. Baird gives you a speech about Anvil Gate and tells jokingly that it's lovely. Dom remarks even Sam says its the ass of the world and it was her hometown. Dom deduces its Myrrah who has kidnapped Adam Fenix and Marcus tells him that now she knows he's coming to rescue him. On the next chapter, you go on board the barge when you reunite with an old friend: Dizzy. Hijack is a mission in Grand Theft Auto: North Yankton Stories, given by protagonist Tommy Bell to himself. Hijack: verb; to steal when one is using the object as in: I hijacked the car when the pimp was 'busy', check out the great purple velvet hat. or GET OUT OF THE F###### CAR YOU HEAR ME!!!! get out of the car and give me money!!!!!!!!!!!!!!!!!!!!! Only Spartans, Elites, AIDS, Brutes and Drones can Hijack vehicles. This is because all the Spartans, Elites, AIDS, Brutes and Drones grew up in the ghetto. All the Marines, Grunts, Jackals, Skirmishers, Hunters, Sentinels and everything else came from a rich neighborhood, and that's why they grew up to be pussies. Every vehicle is hijacked differinetly. When stealing a ghost, you drop kick dat mofo. When stealing a Warthog, you punch that fool in the face and pull his ass out of the car. If you steal a tank, you usaully just blow it up for the firework display. Boring Version: Kick someone's ass out of their car and run that car over their arse. Players must find a room which will hold the objective, a Fomorian Power Core in Grineer missions and a Cargo Rover in Corpus missions. Once found, players must activate a console to release the objective, which will travel a preset path to extraction. The objective will siphon power from a player's Shields in order to move, stopping when no shields are available, either when the players' shields are fully drained or when no players are close enough to the objective to siphon power. If it doesn't move after a set duration, the objective will gradually move backwards. As the objective moves along, enemies will try to destroy it before it reaches extraction. Though the objective is durable, it gradually loses health at a rate of 10 points per second. Coupled with incoming enemy fire the objective will easily be destroyed without player intervention. Upon successfully escorting the objective to the extraction point, the player's Landing Craft will collect the objective and carry it away, ending the mission.
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