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Subject Item
n2:
rdfs:label
Patch 0.11 Patch 0.11
rdfs:comment
There have been extensive changes made to the model and animation system in order to increase performance while playing in densely populated areas (such as cities and PvP encounters). Specifically, we have added hardware vertex shader support and a hardware cursor for those cards that support it. Because we are still transitioning to the new system you will experience some incomplete animation features or graphical glitches while playing this patch. Please report any issues you may find using the /bug command from within the game. Pre-release patch.
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110
dcterms:subject
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n4:
by Apr 26th 2011 at 9:00AM
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n14:
- -
n10:
wowinsider
n18:
http://wow.joystiq.com/2011/04/26/wow-archivist-world-of-warcraft-beta-patch-0-11/|desc=WoW Archivist: World of Warcraft beta patch 0.11
n7:
*New model & animation system *New looting methods *Some class changes *Assorted other changes *New model & animation system *New looting methods *Some class changes *Assorted other changes
n13:
* Official patch notes - 9/29/04 * Official patch notes - 9/29/04
n19:
0 0.1
n26:
2004-09-29
n20:
0 0.12
n27:abstract
Pre-release patch. There have been extensive changes made to the model and animation system in order to increase performance while playing in densely populated areas (such as cities and PvP encounters). Specifically, we have added hardware vertex shader support and a hardware cursor for those cards that support it. Because we are still transitioning to the new system you will experience some incomplete animation features or graphical glitches while playing this patch. Please report any issues you may find using the /bug command from within the game.