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MamaMurphy.txt
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{mystical and empathetic / Happy} Oh, that's wonderful. But there's more to your destiny, isn't there? I've seen it. And I know your pain. {Friendly / Friendly} I told you Sanctuary would grow. The sight never lies. {emphasize "I saw it" as if you had seen it in a vision / Stern} You better get used to that dog. 'Cause he's decided to stick by ya. I saw it. {player just rescued you, and you're heading to Sanctuary / Confident} I'm sure Preston can handle anything we find until we reach Sanctuary. {emphasize "I saw it" as if you had seen it in a vision / Concerned} You can't own a free spirit like that. But he chooses his friends, and sticks with 'em. He'll stay by you now. I saw it. {asked the player to bring you Jet} Got that Jet we talked about, kid? But you'll be there for them. You'll see their humanity when no one else will. You'll be their guardian in the shadows. {asked the player for Jet, but haven't gotten it yet} You find me some Jet, then I can use the Sight to help you. {Irritated} I'm fine, Preston. Quit fussin'. {Happy} Just fine. It's nice to finally settle down after spending so much time moving around. {Concerned} Let me tell you a story, kid. Once, there was beautiful young girl, with a special power. Used to get in all kinds of crazy adventures. {you just prophecized that something dangerous is on its way} Oh, it's on its way. And it's angry. We'd have never made it this far without the Sight. We need it. You need it. It's part of who I am. {Sad} I'm sorry, kid, but I just don't know. The Sight ain't always clear. But believe me when I tell you it ain't a Raider. {Friendly, / Friendly} I used to be quite the adventurer when I was younger. Now these old bones just can't keep up. But there's another way. I can see it. A key. Lost and forgotten. Fallen down below. Search the chairs beneath the house. They hold the secret. {Thankful, Kind / Happy} You don't need the sight to see that you've done real good for these people. {Surprised} The great, green jewel of the Commonwealth. Diamond City. The biggest settlement around. {prophetic statement} When you meet the fat man, and the angry woman, tell them to "remember the Quarry and Lilly June on the rocks", and they'll let you and your friend pass. The man you're after. He's the one. He wears all the pain he's caused like a shield. {Uplifting, Confident / Friendly} You'll find what you're looking for. I know it. {recently used the Sight, too tired to try again / Tired} I'm all right, kid. Just need to take it easy before using the Sight. {feeling the high, about to use the Sight} Oh lord... That's pure... Gonna be an interesting trip... You are the uniform, and you wear it well. And your rank and chain of command protect you better than the thickest armor. If you think so, kid. {player just killed all the Raiders that were laying siege to the museum / Happy} Hail the conquering hero. He he he he. {coming down from the high, exhausted / Tired} That's... that's what you need to do, kid. Follow the signs to the bright heart. {heart has stopped, you're about to die, some dark humor before the end / InPain} Oh no... *chuckle* Should've seen this comin'... All right. I'll keep waiting. I'll need some Buffout, if you want the Sight. {mystical / Concerned} You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. But there's... an echo... Something in the past that can help you. I see you... the mighty hunter... only what you're hunting ain't an animal, or a man. It's something different. Maybe something more than human. {Minutemen ending vision} You're standing with... the people. Working together. United. I'm sorry, kid. But I'm not seeing anything. I think the Sight just wants you to keep following your own path. I see you surrounded by outstretched hands. Everyone needs your help, kid. Everyone wants you to see things their way... {Apologetic} It's all right, Preston. Not everyone understands the Sight. But I don't need you to believe, I just need you to listen... {Tired} Aching too much to talk too long. I should sit down. {finishing the vision, suddenly very fatigued / InPain} Whew... wow... that... took more out of me than usual. I'm gonna need to rest now, kid. {Friendly, remembering fondly / Friendly} You remind me of a young man I used to know. Never looking for trouble, but always finding it. {patient, grandmotherly} Go on. Speak up. {Hinting that she knows the player is high on a drug called Psycho / Happy} Hey kiddo, you alright? You got that Psycho look in your eyes... he he he Take your time, kid. I ain't goin' nowhere. {Casual, regaling with fondness / Amused} Oh yes, you have to when there's a bounty on your head. A little elderly advice, don't double cross a raider. They hold long grudges. {Dogmeat lead the Player here to help you / Friendly} You're not what I expected Dogmeat would find in that little neighborhood. But oh, so much better. But... what's this? I see a man in a white outfit. Standing over your prey. And he says something... it's hard to make out... But I'm tryin' kid... We're gonna need a heavy hitter for the Sight to keep working, kid. Buffout ought to do it. {Stern} Now kid. That's nonsense and we both know it. Affecting people's lives is always a "big deal." And you're gonna be doing a lot of it. I saw it. {finishing the vision, even worse than last time / InPain} *cough* Don't mind me, kid. *cough* The chems are just... acting up a bit. I'll be fine... eventually... {Irritated} It's my decision, kid. Not yours. Now lay off for a while, will ya? {emphasize "I saw it" as if you had seen it in a vision / Happy} Oh, indeed. Dogmeat's good at finding folks who need him, and he'll stick by you now. I saw it. {Happy} Ha ha. That's good. Humor's a good way to cope. 'Cause this world ain't yours is it? I saw you leave that ice box. {you just prophecized that something dangerous is on its way} It's comin'. Here soon. {Confident} Now, if I ain't mistaken', you've got a job to do... {player just killed all the Raiders that were laying siege to the museum / Friendly} You a hero, girl. Comin' here, helpin' us. {Depressed} I know it's odd asking for a fitted chair in this day and age, but it'd really help me out, kid. {You just prophecized where the player should go next after he saved your lives} Tired, kid. And we got a walk ahead of us. Perhaps the Sight will show me more later. {Amused} Course I was. The Sight isn't always clear, but it's never wrong. {feeling the high, about to use the Sight} *cough* Wow. Forgot how strong that stuff is. Whew. Okay... here it comes... {Apologetic} Oh, I wish I knew, kid. I really do. But it's not like I can see your son. I can just... feel his life force, his energy. He's out there. Don't need the Sight to know that's a "maybe." Take your time. I'll be able to help you more once I can sit down. You did good. Now let me ride the high to where the Sight wants to take me. {player has just walked away from you / Stern} You can't walk away from your destiny! Diamond City is where you need to go. Got that Med-X? Fuel for the Sight? {Difficulty hearing / Neutral} Huh? Speak up. {Friendly, remembering fondly / Friendly} You remind me of myself when I was a young woman, always getting myself into trouble. {Tired} I just want to find a place to sit down for a minute. My feet are killing me. {Concerned} Now the boy's gone, and the girl's old. But she has friends. And her power keeps them safe. That's all that matters. Ain't nothin' wrong with a bit o' kick. Don't let nobody tell you otherwise. {Puzzled} Hmph. Maybe. But pickles like this? You're gonna find yourself in plenty of 'em. Lots of chances to play hero. Or not. Oh, it's true. I saw it. {player just rescued you, and you're heading to Sanctuary / Friendly} The help you need is in Diamond City, child. {short gasp as you die} Agh. {Proud, remembering fondly / Grateful} It's true. I might not look it, but back in the day I had quite the shot. {InPain} Look, kid, I'm tired now. Maybe you bring me some chems later, the Sight will paint a clearer picture. {emphasize "the Sight" - it's powerful and mystical / Surprised} Oh, I know what you're thinkin'. This old lady, she's out of her mind. But it's the chems. They give ole Mama Murphy the "Sight." And whether you want it or not... You're gonna have to decide which ways of life keep going in the Commonwealth... and which end... I can only see that you're on the right path. If you had any doubts in your mind, you shouldn't. {recently used the Sight, too tired to try again / Tired} Tired. The Sight takes a toll on ya. All right, kid. I know you're busy. Be strong, kid. The Sight's getting... foggy... but your energy is glowing brighter than you know. You can win this. He can't hurt you anymore. {emphasize "I saw it" as if you had seen it in a vision / Happy} Oh, I like you. You're just what this Commonwealth needs. And I hope your heart stays true. 'Cause you're gonna walk a long, hard road. I saw it. Got something with a bit of kick for me, kid? {convinced to give up chems / Depressed} All right, kid. You got me. If me hanging around for a little longer is worth that much to ya, then I'll go clean. No more chems. No more Sight. {Jun has lost a lot getting to Sanctuary, pronounced JUNE / Concerned} I know what you're gonna ask me, Jun. I've seen it. And there's nothing I can do for ya. {Institute ending vision} You're wearing a lab coat. You're standing with... men of science. Visionaries. Brilliant but misunderstood. They're good. More of a chem for scientists and tech types. But who's to say ole' Mama Murphy ain't a closet genius? He he he. {Friendly} Damn right it is. {Mentats are a type of chem} You need the Sight? It's telling me Mentats will give us the right high for another insight into your destiny. {player says he'll go look for Med-X} You know where I'll be. {Confident} And even I don't need the Sight to tell you where you should start lookin'. It can't talk to the dead, kid. Even the Sight has limits. I'm sorry. {Player just saved your lives and you're getting ready to head out} Next stop - Sanctuary. He he he. {Depressed} Ah, that's okay. But I can't really concentrate enough these days unless I'm comfortable. So if you need the Sight again, I'm gonna need that chair. {referring to the Sight} It's always here if you need it. {dire prophetic warning / Nervous} Careful, kid. There somethin' comin'. And it is... angry. {Puzzled} Is that so? Well, you still alive, ain't ya? {Friendly} He led you to us cause he knew we needed your help. Dogmeat's thoughtful like that. {player says he'll go look for Mentats} I'll be waiting. {Concerned} Sorry. I know to you it's private, but for me I can see it plain as day. You leaving that ice box. Waking up in a world that's not yours. I see a land marked up, like a great experiment. Each test a new beginning. Each sacrifice an acceptable loss. Your response time seems a bit impaired. Maybe you on the chems, too? He he. But you find it. You find that heart that's gonna lead you to your boy. Oh, it's... it's bright. So bright against the dark alleys it walks. {emphasize "I saw it" as if you had seen it in a vision / Puzzled} Me? Oh that's simple: lead these here people to a land of safety and sanctuary. Now your tale... That's a winding one. Oh yes. It's true. I saw it. {player asks you what Jet is} It's a little inhaler that packs a big kick. They say it makes you move faster, but at my age, it's more of a quick rush. {player says he'll go look for Psycho} You know I'll be here. {emphasize "the Sight" - it's powerful and mystical / Friendly} It's the chems, kid. They give ole Mama Murphy the "Sight." Been that way for as long as I can remember. It's what the Sight wants. Med-X is a painkiller. Strips away a lot of feeling and let's you float out into the mystery of it all. {player just killed all the Raiders that were laying siege to the museum / Friendly} You a hero, boy. Comin' here, helpin' us. {recovering from exhaustion, then back to being okay / Tired} That's all I can manage. That's all. I need to rest now. And you have a job to do... {mystical and empathetic / Concerned} Before you leave, kid. A word. About the journey you're about to start on. 'Cause I've seen your destiny, and I know your pain. {knows the player is on Jet / Concerned} You be careful. I know the Jet jitters when I see 'em. {Tired} Let me get in my chair, and we can talk. {Apologetic} Oh he ain't my dog. No sir. Dogmeat, he's what you'd call his own man. {mystic, dire warning / Surprised} And right now I can see there's something coming. Drawn by the noise, and the chaos. {emphasize "the Sight" - it's powerful and mystical / Happy} Just listen to me, actin' the crazy old lady. It's the chems, you see. They give ole Mama Murphy the "Sight." Been that way since I was a girl. {mystic / Surprised} I can see a bit of what was, and what will be. And even what is, right now. The chems fuel the Sight, so it's not always gonna be Jet I'm askin' for. But that's what's on the menu this time. {player already had chems on him / Amused} Like a little kick yourself, huh? This'll do. Now let me ride the high to where the Sight wants to take me. {Stern} Oh shush, Preston. We're all gonna die eventually. We're gonna need the Sight. And our new friend here, he's gonna need it too. {Irritated} Bullying me ain't gonna change my mind. We're done talking about this for now, hear me? {mystical and empathetic / Concerned} You'd need to stay strong. Like you been. Cause there's more to your destiny. I've seen it. And I know your pain. Ripped a Raider's head clean off once, I'll tell you. He he he. Buffout doesn't do much for me now, except help the Sight do its thing. {player is trying to get you to stop using chems / Irritated} Oh not this again. Kid. Listen to me. I'm old. Even older than you'd think. If the chems are gonna kill me, then I say I've had a good run. {recently used the Sight, too tired to try again / Tired} Come back later. Need to rest before the Sight can help ya again. {high, deep in vision} You're on the trail of the man who took your boy. I see a house. Locked up tight. Chains put on by a smiling shark. {mystic, sensing the future / InPain} I see... I see... Oh, it's horrible, kid. Claws and teeth and horns. The very face of death itself. {high, deep in vision} You're looking for a man. He can help you, but he ain't gonna be the man you expect. Now where did I put those Mentats... {Depressed} And so the power goes away, and it's not there when the girl and the boy need it most. I'll need some Psycho before I can use the Sight this time. {Apologetic} You don't mind making a chair for ole Mama Murphy, do you? {patient, grandmotherly} Could you say that a little louder? {patient, grandmotherly} Nothing embarrassing you can say around me. I've heard it all. {Friendly, / Friendly} Take care of yourself dear. You're a hero. A symbol for a better world. Our world. {finishing the vision, getting even worse, heart is now acting up / InPain} I can't... *heavy gasp* I almost thought I couldn't breathe there... Agh. Heart's beating like no tomorrow. Gonna need to rest... I see a world that will never know your sacrifice. You have led the enslaved to freedom, but they must still hide from those who don't understand. {InPain} I... can't see him. Not clearly. But I feel his life force. He's out there. {convinced to give up chems / Nervous} Easy there, kid... You win. Ole' Mama Murphy will get clean. Just put away the scary eyes. {player is asking you again to get clean / Stern} Bringing this back up? I thought I told you. We need the Sight. And the Sight needs the chems. {you arrive in Sanctuary after the player helps you in Concord / Happy} Sanctuary. I knew you'd join us here, kid. Your energy is tied to this place. {Concerned} Ah, but the distant past ain't so distant for you. I saw you leave that ice box. This whole world is like some bad dream you can't wake up from, isn't it? {emphasize "the Sight" - it's powerful and mystical / Happy} Ha! From where you're standing, I would seem crazy. My gift is pretty nuts, that's for sure. But it's the chems, kid. They give me the "Sight." {player just killed all the Raiders that were laying siege to the museum / Friendly} Well look here. Our rescuer. And my hero. {Apologetic} Oh, I wish I could help you, kid. But the Sight ain't always clear. I'll... keep concentrating. {you arrive in Sanctuary after the player helps you in Concord} You're tied to this place, kid. Your energy. {Concerned} Now, if I ain't mistaken', you've got a job to do... {Happy} Thank you. {Mentats are a type of chem} Got some Mentats for me? See where the Sight takes us this time? {You just prophecized where the player should go next after he saved your lives} I'm sorry I can't tell you more, but the Sight's so foggy right now. {Concerned} I know it's a lot to take in. And I wish I could tell you more. But the Sight ain't always clear. {Sad} Aw. No, kid. No. The Sight's sometimes foggy, but it ain't ever a liar. Your son's out there. You're walking into a sea, but it's not water you're afraid of drownin' in. It's something... invisible... but... radiant... {Brotherhood of Steel ending vision} You're wearing a suit of steel and energy. You're standing with... your brothers. Your mission. Accomplished. {Happy} My hero. {Tired} I need to sit down, kid. {mystical / Concerned} You're a woman out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. {player is asking you to get clean / Irritated} I'm done talking about this for now, kid, you hear me? It burns everything in it, but... no... I can feel them. There's people. Calling out to something. Chanting. {Dogmeat lead the Player here to help you / Friendly} Dogmeat sure did find us some help. Just look at ya. {player earlier convinced you to give up chems} Mama Murphy's as good as her word, kid. No more chems. And no more Sight, either. Ready for the Sight again, kid? Usually like mixing Psycho in with something else, but I'll need it straight this time. {Player just saved your lives and you're getting ready to head out} Oh, we'll have no problem getting' where we're headed, now. Sanctuary. That's our new home. I saw it. {Hopeful, Reassuring / Happy} One day, Sanctuary will be a vibrant community. I've seen it. {Caught the player on drugs} Look at you. Got that charm only Mentats can bring ya. {player just rescued you, and you're heading to Sanctuary / Friendly} Get going. Diamond City is where you need to head. Well, ain't like I'm going anywhere. The Sight will be here when you need it. {Dogmeat lead the Player here to help you / Friendly} Now look who Dogmeat brought to us. It was. Some day I'll tell you all about it. {Stern} Oh shush, Preston. We're all gonna die eventually. We're gonna need the Sight. And our new friend here, she's gonna need it too. They can show you the way... but... they're so hard to read... Be careful around them, kid. {Depressed} The Sight's been real exhausting lately. Got aches and pains, even when I'm lying down. {player says he'll go look for Buffout} Just let me know. {mystic, dire warning / Stern} And it is... angry. {Friendly / Friendly} This place is starting to look like a proper home thanks to you. But I see him, kid. He's sitting down. Brought out the red toolbox and the coffee. Then he reaches beneath where he's working, and the closet opens. {asked the player to bring you Jet} The Sight's no good without chems. You have that Jet? He says "Z2-47, initialize factory reset. Authorization code Zeta-5-3-Kilo"... Then he falls... And he's still... {You just prophecized where the player should go next after he saved your lives} Diamond City is the next step on your road. Beyond that, the Sight ain't clear. {Concerned} Don't be givin' up just yet, kid. The Sight ain't always clear. There may be a way through this yet. The Sight can help you, kid. It always has answers. Just gotta bring me some Jet, so I can see what it wants to tell you. {Depressed} She meets a handsome young boy, but he doesn't like her power. Thinks it makes her a slave to something evil. {Confident} But anyway, the two of us been jawwin' long enough. You've got a job to do... {referring to the Sight} Anytime you need it, kid. Up to you. Thought I told you before, kid. I saw you leave that ice box. I know your pain. This world, it's not yours, but here you are. He's somewhere... deep... and dark. Surrounded by folks with nothin' but cruel intentions. {finishing the vision, nearly killed you that time, heart is going to go eventually / InPain} Oh god... *heavy gasp* *cough* *cough* Sorry, kid... old ticker just lurched there a few times. I'm fine... really... just need to stay still... {player agreed to build chair but hasn't yet} Looking forward to that chair. You're so kind. Helping me like this. Thanks for the chems, though. I'll try harder next time. {friend just shot you} Easy, child. Easy! {re-record: annoyed a bit, but still grandmotherly / Amused} I'm fine, Preston. Quit fussin'. {Joking, Friendly / Friendly} I'm afraid I'm not much use in a fight anymore, but back in the day, folks used call me Murphy the Madwoman. {you just prophecized that something dangerous is on its way} Tired now, son. The Sight takes the vim right outta me. {you just prophecized that something dangerous is on its way} Tired now, kid. The Sight takes the vim right outta me. I see a land filled with hope again. Fear falls away as the brave step forward to join the ranks. {Concerned} Look, kid, I know how I sound. The Sight, it's weird. And it ain't always clear. But your son's out there. {Apologetic} All right. I sometimes forget that folks ain't used to weird things like the Sight. You go on. Jet with a Psycho chaser. Hmm hmmm. {might be lying, might not be} Surprised a frail thing like me wants a muscle chem? What if I told you I used to pack a pair of arms thicker than both your fists put together? {mystical and empathetic / Concerned} Well that much is true. Cause I've seen your destiny, and I know your pain. You will not be loved, but you will save humanity. However you choose to define it. {feeling the high} Ah, that's it. I can feel the Sight opening up... {high, deep in vision} Diamond City holds answers, but they're locked tight. You ask them what they know, but people's hearts are chained up with fear and suspicion. Come back for the Sight? I need Med-X this time. Another chem, another window to look through. {a little bravado / Confident} No. But don't worry. *cough* Old Mama Murphy can handle a little pre-war, military-grade combat stim. {feeling the high, about to use the Sight / Happy} Oooh... It just makes everything feel good, don't it? I'm starting to see clearly... I see a land secured, contained. Dangerous objects taken from those who don't understand. Those who can't be trusted. {Apologetic} Got a favor to ask ya, kid. I know it's silly, but I need a chair. Something with a nicer fit for these old bones. Can you do that for me? {Playing up the story, but believing every word / Confident} Oh sure, plenty. One time I killed a Deathclaw all by myself, no power armor and fancy minigun, just a pipe pistol...and one bullet. {Confident} Now let's get goin'. Sanctuary awaits. {Railroad ending vision, Railroad symbol is the lantern} You're wearing a mask. You're standing with... outcasts. The underdogs. The lanterns in the dark. {Concerned} Ah, but I'm tired, now. And if I ain't mistaken', you've got a job to do... {emphasize "I saw it" as if you had seen it in a vision / Friendly} And now he's gonna stick by you. I saw it. {high, deep in vision} You walk into a house. The man who owns it has secrets. But he's no fool. He hides everything in a closet with no doors.
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n5:
Player Default: Can't you just use any chair? Player Default: Okay. Something big's coming. Player Default: I'll think about it. Player Default: The Sight isn't worth killing yourself over, Mama Murphy. It doesn't have to define what you are, or what you can give. Player Default: Where is my son? Where is Shaun? Player Default: Buffout now? Player Default: Here you go. Player Default: Not right now, Mama Murphy. Player Default: What is it? Mama Murphy, I need more. Please. PrestonGarveyAlias: I just saw you go toe-to-toe with a twenty foot tall irradiated lizard. You telling me you can't keep an open mind after that? Player Default: Whatever it is, I'll stop it. Player Default: I... can't see him. Not clearly. But I feel his life force. He's out there. MarcyLong: Yeah, that's good advice...Sounds like quite the adventure. JunLong: But... You have the Sight... It has to be able to... Player Default: It's no big deal. Sturges: Sure thing, Preston. Just give a shout if you run into any trouble. Player Default: Sure. Be glad to help. Preston: You know what, Mama Murphy? You were right all along. Player Default: I knew it! Please, tell me where he is. I need to find my son. Player Default: I've been to Diamond City, already. I need more. Please. Player Default: Still looking. Player Default: I've got it. JunLong: Mama Murphy, can we talk? Player Default: You're right. Using chems is your choice. Preston: Careful here, Mama Murphy. Watch your step on this bridge. Player Default: Here. Already have some. Player Default: I hope the color of my energy is blue. Player Default: Why did you need Jet again? PrestonGarveyAlias: No! Mama Murphy, we talked about this. That junk... it's gonna kill you... Sturges: You're telling me you killed a Deathclaw? With one bullet? Come on, who do you take me for? Player Default: Great. You're completely nuts. Player Default: Oh boy. That's it. I'm out of here. Player Default: Please, tell me what you know. Player Default: Why Med-X? Player Default: Maybe we should do this later. MarcyLong: Hey Mama, how are you getting along? Player Default: Visions. Uh huh. Player Default: Maybe later. Player Default: Stop it. That's none of your business. MarcyLong: Oh yeah? You spent a little time on the run when you were younger? Player Default: Maybe some other time. Player Default: That's incredible. Player Default: Here. One hit of Jet. Player Default: Really don't have time. Player Default: You "saw it"? MamaMurphy: It's all right, Preston. Not everyone understands the Sight. But I don't need you to believe, I just need you to listen... Player Default: No. You're an addict. You need help. Player Default: Here. Go easy. Player Default: Psycho? Is that safe? Player Default: Yeah. Here you go. Player Default: All right, Garvey. I'm in. Player Default: My energy? What do you mean? Player Default: I used to live here. A long time ago. Player Default: What's your story? Player Default: Isn't there any way you can use the Sight without chems? Player Default: I told you no! You're going off this junk. Now. Or you're going to answer to me. PrestonGarveyAlias: Why don't you come with us? I could really use your help. Player Default: Bullshit! You're trying to play me for a fool. Player Default: Maybe. Let me think it over. PrestonGarveyAlias: Take it easy, Mama. You okay? Player Default: We'll see. Player Default: So we're doomed. Sturges: That Deathclaw in Concord was bad news huh Mama? You ever seen one of those suckers before? Player Default: I got my own problems. MamaMurphy: That's... that's what you need to do, kid. Follow the signs to the bright heart. Player Default: Just trying to do what's right, ma'am. Player Default: Heroism's for kids and suckers. Player Default: So it's Mentats this time? Player Default: Ah, but the distant past ain't so distant for you. I saw you leave that ice box. This whole world is like some bad dream you can't wake up from, isn't it? Player Default: I'm listening.
n6:
Player Default: I've got it. Player Default: Here. Already have some. MamaMurphy: And even I don't need the Sight to tell you where you should start lookin'. Player Default: Here you go. Player Default: Yeah. Here you go. MarcyLong: Oh yeah? You spent a little time on the run when you were younger? Player Default: Whatever it is, I'll stop it. MamaMurphy: Whew... wow... that... took more out of me than usual. I'm gonna need to rest now, kid. Preston: Okay, okay. Don't get yourself all riled up. Player Default: Sure. Be glad to help. Player Default: Here. Go easy. Player Default: Please, tell me what you know. Player Default: I used to live here. A long time ago. Preston: Hmm. No sign of raiders. That's a good start. PrestonGarveyAlias: Alright folks. Thanks to our friend here, it's safe to move out. Player Default: I knew it! Please, tell me where he is. I need to find my son. MamaMurphy: The Sight can help you, kid. It always has answers. Just gotta bring me some Jet, so I can see what it wants to tell you. MamaMurphy: Diamond City holds answers, but they're locked tight. You ask them what they know, but people's hearts are chained up with fear and suspicion. Player Default: That's incredible. MamaMurphy: You're a man out of time. Out of hope. But all's not lost. I can feel... your son's energy. He's alive. Player Default: Here. One hit of Jet. Player Default: I've been to Diamond City, already. I need more. Please. Sturges: Yeah or quite the imagination... Player Default: Please, tell me. I need to know. Player Default: The Sight isn't worth killing yourself over, Mama Murphy. It doesn't have to define what you are, or what you can give. Player Default: Just trying to do what's right, ma'am. JunLong: But... You have the Sight... It has to be able to... Sturges: You're telling me you killed a Deathclaw? With one bullet? Come on, who do you take me for? MarcyLong: Yeah, that's good advice...Sounds like quite the adventure.
n7:
1826 18269.0 18515.0 3 0 1 5 10 15 0018514C 179 184 18331.0 9223372036854775807 118884 182698 Infinity 18515 671 185589 18514.0 0018269C 18269.0 185154 185155 185157 18515.0 500000 185164 18514.0 0018515C 118029 183322 183323 183320 183321 184722 184723 184725 118