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Subject Item
n2:
rdfs:label
Wild Cunning
rdfs:comment
Casting Time: 1 action Range: 120 feet Components: V, S Duration: Instantaneous You call out to the spirits of nature to aid you. When you cast this spell, choose one of the following effects: * If there are any tracks on the ground within range, you know where they are, and you make Wisdom (Survival) checks to follow these tracks with advantage for 1 hour or until you cast this spell again. * If there is edible forage within range, you know it and where to find it. * If there is clean drinking water within range, you know it and where to find it. * If there is suitable shelter for you and your companions with range, you know it and where to find. * Send the spirits to bring back wood for a fire and to set up a campsite in the area using your supplies. The spirits build t
dcterms:subject
n5: n7: n8: n9: n10: n11:
n6:abstract
Casting Time: 1 action Range: 120 feet Components: V, S Duration: Instantaneous You call out to the spirits of nature to aid you. When you cast this spell, choose one of the following effects: * If there are any tracks on the ground within range, you know where they are, and you make Wisdom (Survival) checks to follow these tracks with advantage for 1 hour or until you cast this spell again. * If there is edible forage within range, you know it and where to find it. * If there is clean drinking water within range, you know it and where to find it. * If there is suitable shelter for you and your companions with range, you know it and where to find. * Send the spirits to bring back wood for a fire and to set up a campsite in the area using your supplies. The spirits build the fire in a circle of stones, put up tents, unroll bedrolls, and put out any rations and water for consumption. * Have the spirits instantly break down a campsite, which includes putting out a fire, taking down tents, packing up bags, and burying any rubbish.