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Duergar rogue (HotU)
rdfs:comment
Race: dwarf Alignment: lawful good (lawful evil for level 17) Armor class: 22, 25, 27 Hit points: 67, 113, 165 Attack bonus: +6/+1 /+6, +12/+7/+2 /+12/+7, +21/+16/+11 /+21/+16 Damage: level 10: d6 +3/d6 +2 (2 scimitars +2) level 17: d6 +4/d6 +3 (2 scimitars +3) level 25: d6 +6/d6 +5 (2 scimitars +5) Hit dice (level): 10, 17, 25 Challenge rating: 7, 12, 17 Size: medium Blueprint:(‡) x2_mephduer004 to x2_mephduer006
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lawful good
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ambidexterity, armor proficiency (light), battle training vs. giants, battle training vs. goblins, battle training vs. orcs, crippling strike , darkvision, defensive roll , dodge, epic dodge , evasion, hardiness vs. poisons, hardiness vs. spells, improved critical , improved sneak attack III , improved two-weapon fighting , lightning reflexes, monster uncanny reflex, opportunist , skill affinity (lore), sneak attack , stonecunning, two-weapon fighting, uncanny dodge , weapon finesse , weapon focus , weapon proficiency (martial), weapon proficiency (rogue)
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level 10: d6 +3/d6 +2 level 25: d6 +6/d6 +5 level 17: d6 +4/d6 +3
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medium
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, +12/+7/+2 /+12/+7, +21/+16/+11 /+21/+16
n10:abstract
Race: dwarf Alignment: lawful good (lawful evil for level 17) Armor class: 22, 25, 27 Hit points: 67, 113, 165 Attack bonus: +6/+1 /+6, +12/+7/+2 /+12/+7, +21/+16/+11 /+21/+16 Damage: level 10: d6 +3/d6 +2 (2 scimitars +2) level 17: d6 +4/d6 +3 (2 scimitars +3) level 25: d6 +6/d6 +5 (2 scimitars +5) Hit dice (level): 10, 17, 25 Challenge rating: 7, 12, 17 Size: medium Trained skills:(‡) concentration (16, 23, 31), disable trap (13, 20, 28), discipline (7, 13, 21), hide (16, 24, 32), listen (14, 21, 29), move silently (16, 24, 32), open lock (25, 33) (only trained for level 17 and above), search (13, 20, 28), spot (14, 21, 29), tumble (16, 24, 32) Feats: ambidexterity, armor proficiency (light), battle training vs. giants, battle training vs. goblins, battle training vs. orcs, crippling strike (level 17 and above), darkvision, defensive roll (level 17 and above), dodge, epic dodge (level 25 only), evasion, hardiness vs. poisons, hardiness vs. spells, improved critical (scimitar) (level 17 and above), improved sneak attack III (level 25 only), improved two-weapon fighting (level 17 and above), lightning reflexes, monster uncanny reflex, opportunist (level 25 only), skill affinity (lore), sneak attack (+5d6, +9d6, +10d6), stonecunning, two-weapon fighting, uncanny dodge (II, V, VI+), weapon finesse (level 25 only), weapon focus (scimitar) (level 25 only), weapon proficiency (martial), weapon proficiency (rogue) Blueprint:(‡) x2_mephduer004 to x2_mephduer006
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