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Binds
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A bind is a reference for the game to understand what a particular key does. Almost every command in the game is inputted through a Bind of some variety. The keys the game uses for basic controls are bound to commands, and through these, the game understands the commands you input. When you re-organise your keyboard through the options interface, the game interface is re-binding keys for you. For example, by default: * "W" is bound to the command +forward. * "1" is bound to powexecslot 1. * "F7" is bound to "say Ready! $$ emote thumbsup".
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n6:abstract
A bind is a reference for the game to understand what a particular key does. Almost every command in the game is inputted through a Bind of some variety. The keys the game uses for basic controls are bound to commands, and through these, the game understands the commands you input. When you re-organise your keyboard through the options interface, the game interface is re-binding keys for you. For example, by default: * "W" is bound to the command +forward. * "1" is bound to powexecslot 1. * "F7" is bound to "say Ready! $$ emote thumbsup". In the above example, note that "F7" has the $$ marker in it. This tells the game that it is actually 2 commands, separated by "$$", and that it's to execute them in order. You can change a bind through using the /bind command, or through Bind Files. For a more in-depth study on uses of Binds, consult The Incomplete and Unofficial Guide to /bind.