This HTML5 document contains 8 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n8http://dbkwik.webdatacommons.org/ontology/
dctermshttp://purl.org/dc/terms/
n6http://dbkwik.webdatacommons.org/resource/1rjVA8F8ZuyZXUgqJVVz8g==
n3http://dbkwik.webdatacommons.org/ageofempires/property/
n4http://dbkwik.webdatacommons.org/resource/B_-ljV3QPKVJw6Bv6Ek_lQ==
n10http://dbkwik.webdatacommons.org/resource/M1KoD5g4yGBNuNzl3fiq9Q==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n7http://dbkwik.webdatacommons.org/resource/4uzglLjwmHp-SfIkz0jq-A==
n11http://dbkwik.webdatacommons.org/resource/c5vHIXYHAQSJfkqeKGWs3Q==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n2http://dbkwik.webdatacommons.org/resource/JqB-tSF4Y478znXOeRmskg==
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
Big Andy
rdfs:comment
BigAndy is only available in skirmish and campaign modes by typing the cheat code wee ooh wee ooh in the chat box, unless cheats are disallowed in a multiplayer game, but can be accessed in the Scenario Editor. The BigAndy kills every hostile unit and trees on contact, again, similar to the Tommynator.
dcterms:subject
n6: n7: n10:
n3:wikiPageUsesTemplate
n4: n11:
n8:abstract
BigAndy is only available in skirmish and campaign modes by typing the cheat code wee ooh wee ooh in the chat box, unless cheats are disallowed in a multiplayer game, but can be accessed in the Scenario Editor. The BigAndy kills every hostile unit and trees on contact, again, similar to the Tommynator.