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Slot Machine Slot machine
rdfs:comment
The Slot Machine is a COB by Brad Fermanich, available at Brf's Creatures Page. It uses the C1 class numbers: * 3 4 77 * 2 6 1 * 2 6 101 * 2 6 42 WARNING: The remover included with this cob will remove all one-shot carrots and kumquats along with their scripts. If you use this remover and you have the refrigerator with one-shot carrots you MUST reinstall the refrigerator to use the carrots. A Slot Machine is a simple form of gambling found throughout Rapture's entertainment venues such as Fort Frolic, Sir Prize: Game of Chance, and the Pharaoh's Fortune Casino. They can also be found at the Mermaid Lounge and High Street. The slot machine was first introduced in The Sims: Livin' Large, and can be found in the Electronics section of buy mode. It has a fun rating of 2. Sims can bet either §10 or §100, and will react depending on the outcome and on the amount they bet. The machine will pay 10:1 on bets if the Sim wins. This is a major revision to my slot machine. It consists of two objects. One is a chest that allows you to deposit money into a "wagering account" and withdraw whatever money you have left when you are done. The other object is a lever which is the slot machine itself. The machines had five different prizes: * 3 bolts - Various amounts of bolts * 3 Ammunition boxes - Ammunition box * 3 Nano-Orbs - Nanohealth Orb * 3 Explosive crates - The slot machine exploding * 3 Bars - Jackpot (300 bolts) Slot Machine is the third mini-game in Plants vs. Zombies, Plants vs. Zombies: Journey to the West, and Plants vs. Zombies: Great Wall Edition. It is available to play once the mini-games are unlocked. The gimmick of this level is that instead of placing plants in a normal fashion, a slot machine deploys the player's artillery. The machine can dispatch seed packets for Peashooters, Snow Peas, Sunflowers, and Wall-nuts. Thus, this mini-game is a form of gambling as luck is heavily involved. It costs 25 sun to spin the slot machine. If the player survives four large waves of zombies, an endless barrage of zombies will infiltrate the lawn. This will continue until the player collects 2,000 sun, and thus completing the goal of the mini-game. Slot Machine is a City of Villains contact located in the Golden Giza neighborhood of St. Martial at coordinates (-1925, -159, 2348). Slot Machine is a Technology origin contact. Its level range is 30-34. It is located in the Golden Giza Casino, just inside the south doors. __TOC__ Required to upgrade the Slots property in Las Vegas. (grand total of 108) Obtained from the Steal A Truckload Of Slots job. Paying more gems increases the probability for the three spins to match. That includes the possibility of getting the three bombs. More gems also increases the odds of a higher-rarity weapon. Paying 250 gems per spin will produce mostly legendary (red) weapons. 150-200 have more epic and rare (orange and blue) rewards than 250 does. Etc. Paying more per spin does not increase the gem reward for Sevens, Cats, or Dogs. With a little effort the bombs can be used to die twice while still in the lobby, thus ending the game without entering the dungeon. The slot machine and slot machine prototype are constructible settlement objects added in the Fallout 4 add-on Vault-Tec Workshop. This item can also be obtained from the Vegas Pack for 20,000 Gems. The slot machine is a special mission where Bloons start on the lever of the slot machine to the left and exit on the handle of the center machine. You start with $1500 and play on medium difficulty. Rounds are normal but all Bloons have +1 rank and are slightly boosted in speed. You only have 50 rounds. The real part of this special mission is that in order to start every round you must pull the handle of the center machine and well, get a prize. Unlike real slot machines you get a prize every time, but some are good and some are bad. For beating this mission you get $750 Monkey and 5 tokens. Users of the device would deposit their wager, in an amount of money requested by the device, into it and then pull a lever located on the side. The machine would then display random and independent images on its front, and if those images formed various combinations, the user would be considered a winner and receive an amount of money proportional to the odds of the image sequence appearing. As with most forms of gambling, the odds were not in the user's favor. The Star Trek slot machines can be found in many US casinos. The slot machine is feature in Lost Planet 2 that allows players to spend credits on weapons, emotes, titles, abilities, or character parts(rare). The slot machine results are random, so there is no way of knowing what you will receive. Each spin costs 2,000 credits to use. Eventually, the price will increase to 10,000 credits per spin. When this happens you will only get weapons, and character parts. As well as spending credits in the slot machine you can enter passwords to unlock special Character Parts. Another type of slot machine, Tiny Tina's Lootsplosion Slot Machine, was introduced in Tiny Tina's Assault on Dragon Keep. A slot machine was a gambling game popular in casinos. The Grande Game casino of Depatar and the Royal Casino on Cloud City had several slot machines. The Star Cluster and Club Vertica casinos both used 'Smugglers Luck' and 'Kingpin' slot machines during Soovada. The Slot Machine is a boss that appears in the original Star Fox, and is the final boss for the Out of this Dimension course. It shows up in Out of this Dimension! after flying through the level. Shooting its arm will activate it, and give you various combinations. To defeat it, the player must get three 7's in a row, which will cause it to self-destruct. If the player gets at least one Andross, missiles and lasers will come out. Other combinations may give you coins to heal the Arwing's damage, or will simply do nothing. Triangles below the reels, when flashing, can be shot at and "locked" into keeping whatever icon is on the reel for the next try. The destruction of the Slot Machine causes the distortion in the background to dissapear.
owl:sameAs
dbr:Slot_machine
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30 7
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Machine à Sous
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Se dice que la habilidad de la máquina cambia dependiendo del resultado.
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Pack 15
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Κουλοχέρης Ληστής
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255425.0
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Surotto Mashīn Ē Emu Sebun
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Jednoruki Jack
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スロットに揃う数で能力を変化させる事ができるという機械。
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A robot with limbs coming out of its slot machine body. Its abilities are said to change with the scores on the slots.
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500 2 3 4
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Si dice che le capacità di questa macchina varino secondo i suoi stessi risultati.
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Caça-Níquel
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The machine's ability is said to vary according to its slot results.
n83:
2
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A habilidade da máquina é dito variar de acordo com os resultados de seus slots.
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據說根據插件集齊的數量能力會發生變化的機器。
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Slot Machine
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yes
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723
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1
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Slot Machine AM-7
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1
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3797883
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#ffc20b
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슬롯에서 나오는 경우의 수만큼 능력을 변화시킬 수 있는 기계
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Die Fähigkeiten des Automaten hängen angeblich von den angezeigten Spielergebnissen ab.
n247:
슬롯머신 AM-7
n22:
Spielautomat
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-25
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Máquina Tragaperras
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Spell Ruler Machine Collection A All Normal Monsters All at Random
n182:
On dit que les capacités de cette machine varient en fonction de ses résultats.
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"slotmachine"
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Test your luck!
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6
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Technology Master
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2000
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Mechanical Trap Power
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#f30e0f
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11
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95 N
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Buy mode
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Roulette Wheel Yellow Wallpaper
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F-3786
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Star Fox
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30
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FO4VW
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2010-07-21
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Technology Original
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You stole the stolen artifacts. You got what you came for and got out before Arachnos came down on the Freaks hard. You took out all the council people, and examined the supposed super-weapons. They were all completely useless. There were no jewels to be found, just angry Devouring Earth monsters and another run-in with High Roller. You saved High Roller's life for the Slot Machine one last time. You got the bonds and got away clean!
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Bling11_slot.png
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Slot machine Slot machine prototype
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Tormenter
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The Sims 3 Store The Sims: Livin' Large Plants vs. Zombies
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Day
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High Roller's story Fortune's Note Bearer Bonds Worthless rocks Viva PGT Home Casino Slot Machine High Roller's desperation Mu Art A Ledger Old Weapons Account Access Codes Pathetic Prototypes A disk full of pictures Triple Riches O'Jackpots Slot Machine High Roller's last gamble
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High Roller looks at you sheepishly, and tries to explain himself: 'I don't even know why I tried this stupid magic thing anyway. I'm a science guy. Magic? What was I thinking? High Roller looks at you glumly. It takes him a minute to say something, and every word is an apology: 'Aw, jeez. You must think I'm the biggest loser in the Isles. I guess maybe I am. See, after that last run-in, I couldn't pay the bills on my workshop, so they closed it down. But I heard that there's this other scientist up in Grandville named Vernon von Grun who's paying big bucks for Devouring Earth specimens. I packed up the best of the weapons I designed and figured this was it, I'd bag one of these things and sell it to von Grun. He's with Arachnos, if anyone knows how to get me new powers, he could be it. It was a total failure. I don't even know why I tried. I know these damn things are useless. I can't invent anymore, I'm out of the game, I got nothing. Far from being the Super Weapons the Slot Machine mentioned, these prototypes are next to useless. The tornado gun barely generates a light breeze, and the laser-cannon couldn't even sunburn an albino. All of them are tagged as a failure by the Council scientists. Mistress Fortune was clutching these papers when you defeated her. Mostly they seem to outline her plan to use the money to pay off her gambling debts to a Tsoo crime-lord of the Copper Serpent Clan. There are also some notes about using the rest for a big party for her crew and some Freakshow she was working with. Something tells you that you'll have a much better use for all of that money. This leather-bound notebook contains indexes of debts owed to the Tsoo by various people, as well as if they've paid up. Most if it's in code, so it's not very useful. A quick flip through it reveals that the biggest debtor is identified as 'M. Fort.', not that it means much. These account access codes will open up the electronic accounts the Freakshow have opened to hold the money they've stolen from the Casinos. It's amazing what you can steal with a few keystrokes these days. 3.0 These worthless pieces of rubble and quartz are completely valueless, if kind of pretty. The Devouring Earth were probably just keeping them to line a nest or something. That was rhetorical. I know what I was thinking. I wanted it all back. I wanted my old glory days back. When I was powerful. When I was worth something. The former villain you freed from the Council was very thankful, and told you some of his story: 'You know, I used to be a villain once myself. They called me 'High Roller' back then. That was an incredible time. I was one of those super-science types. Built my all my own stuff, based all around gambling themes. I was kind of obsessed with that. Called myself 'High Roller'. Back then, all you needed to be a player in the villain biz was a pair of rocket skates and a dream... But that's all over now. Sister Psyche burned out my mechanical skills to stop me from finishing a luck-destroyer bomb, and Positron blew up my last pair of rocket skates back in '98. So, I'm afraid I won't be that much help to you. Anyway, thanks for the gettin' me away from these guys. I tried to sell them some of my new superweapons designs, but, well, I ain't exactly the inventor I used to be. They were really angry, and I think they were gonna use me in some kinda alien experiment. And hey, I may want another shot at powers as much as any other guy, but I don't want some crazy alien thing in me.' You know, I almost did it once. The big score. The big steal. I told you I was all gambling themed, right? Well, I'd built these intelligent gambling machines. Slot machines, mostly. They were gonna monitor casinos all over the world, and then strike at once, hacking in and draining the casinos' funds dry in one shot. But that robot on the Freedom Phalanx, Citadel. He figured the whole thing out and shut'em all down. The Phalanx cornered me, and I tried to threaten them with my quantum luck bomb, and well, I told you the rest. You know, that was a pretty good shot, wasn't it? How many people can even say they came that close? Who else can say they faced down half the Freedom Phalanx, or nearly bankrupted the casinos of the world? My inventions are gone, sure, but when I had that gift, I used it. I really did. You've helped me a lot. I guess it's time I stopped trying to hog the stage and stepped aside for the next generation. I got a sister in Poughkipsie who says she can get me a job as a shop teacher. Who knows? Maybe I'll end up helping some kid build his first battlesuit. Thanks, pal. I think I need to go book a flight out of here. Keep living the dream, and never let any jerk tell you what to do.' Kick off your 'Summer of SWTOR'! These pieces of Mu statuary should actually be worth some money. These bonds are as good as cash. Better, actually, because they're still accruing interest from the Arachnos Bank. But you know what it's like! You're on top of the world! Power at your fingertips! I gotta try! I had to try. You'd do the same if you were like me. So don't you pity me. Don't! I'll get it all back. I gotta get it all back. I only got one shot left.' You recognize these ancient bronze weapons you stole from the Tsoo. If you remember right, they were part of a big traveling archaeological exhibit that was going to open at the casino soon. They've been all over the news. The Tsoo probably couldn't resist. And now you'll get to profit from it when you sell these old things to the highest bidder.
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Floor settlement Consumables n204: production Machine
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2348
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Step right up, empty your pockets and get ready to shake hands with the original one armed bandit: Triple Riches Slots O'Jackpots Slot Machine! So hot it's cool and so cool it's on fire; when baby needs a new pair of shoes...BET BIG and get ready for Slots O' Jackpots! Have you been looking for that unique amusement item? Do you want to make your next party a hit? Or are ya just feeling lucky? Well you just hit the JACKPOT! Advances in coin-capture technology finally paid off, bringing all the excitement and fun of casino gambling into the home! Pine Gultcher Technologies are not liable whatsoever to the user for any third party for the loss of friends, family, memory, profits or opportunity, indirect, special, inconsequential or incremental. Pays out 10:1 on bets.
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The cool air of the cave is filled with the heavy organic warmth of the Devouring Earth. You really weren't sure about this at first, but there are a lot of Tsoo here. Maybe the machine was right? You still have no idea how this is working, but sure enough, the Freakshow are here. Now to find their computers. The Slot Machine was acting kind of weird, but this is a Council base, just the same. There is a strange mixture of giddiness and terror in the air here. Whatever the Slot Machine got you into, it should be interesting. The Slot Machine is making big promises. Maybe this time it will finally keep them.
n221:
Y
n290:
its
n220:
None, Slot Machine is an Unlockable Contact.
n222:
Y
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None
n181:
Y
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Can't Be Destroyed
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723
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Bling
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See [[#Crafting
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A money bag
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n8: n269:
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-1925
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角子老虎機AM-7
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2300
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Easy
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n10: n95: n100: n146: n174: n281: n318:
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A trophy
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Wall-nut Bowling
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DARK
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It's Raining Seeds
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Golden Giza
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4500.0 3600.0 5400.0 Defeat all DE in cavern Defeat all Council in Base Save High Roller from Circle
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Common
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756 218 3786
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An older-style slot machine with a pull-arm and an orange video screen
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n180: St. Martial
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info/news/news-article/20170613-0
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AM-7 الماكينة الشّقبيّة
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V v
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スロットマシーン-7
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Watch out for this one-armed bandit!
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+1 LCK until another characteristic-enhancing utility is used Produces caps Improves settler happiness
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Rescue High Roller ** Lead Roller to exit 1 4
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Endless
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-159
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Neon Tiger
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1 2
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n34:abstract
The Slot Machine is a boss that appears in the original Star Fox, and is the final boss for the Out of this Dimension course. It shows up in Out of this Dimension! after flying through the level. Shooting its arm will activate it, and give you various combinations. To defeat it, the player must get three 7's in a row, which will cause it to self-destruct. If the player gets at least one Andross, missiles and lasers will come out. Other combinations may give you coins to heal the Arwing's damage, or will simply do nothing. Triangles below the reels, when flashing, can be shot at and "locked" into keeping whatever icon is on the reel for the next try. The destruction of the Slot Machine causes the distortion in the background to dissapear. Defeating it will unlock a mini-game where the player lines up letters that spell "The End". The mini-game will never end; after "The End" is successfully spelled, the game will reset and can be done all over again. The machines had five different prizes: * 3 bolts - Various amounts of bolts * 3 Ammunition boxes - Ammunition box * 3 Nano-Orbs - Nanohealth Orb * 3 Explosive crates - The slot machine exploding * 3 Bars - Jackpot (300 bolts) A slot machine was a gambling game popular in casinos. The Grande Game casino of Depatar and the Royal Casino on Cloud City had several slot machines. The Star Cluster and Club Vertica casinos both used 'Smugglers Luck' and 'Kingpin' slot machines during Soovada. The slot machine is a special mission where Bloons start on the lever of the slot machine to the left and exit on the handle of the center machine. You start with $1500 and play on medium difficulty. Rounds are normal but all Bloons have +1 rank and are slightly boosted in speed. You only have 50 rounds. The real part of this special mission is that in order to start every round you must pull the handle of the center machine and well, get a prize. Unlike real slot machines you get a prize every time, but some are good and some are bad. For beating this mission you get $750 Monkey and 5 tokens. A Slot Machine is a simple form of gambling found throughout Rapture's entertainment venues such as Fort Frolic, Sir Prize: Game of Chance, and the Pharaoh's Fortune Casino. They can also be found at the Mermaid Lounge and High Street. Slot Machine is the third mini-game in Plants vs. Zombies, Plants vs. Zombies: Journey to the West, and Plants vs. Zombies: Great Wall Edition. It is available to play once the mini-games are unlocked. The gimmick of this level is that instead of placing plants in a normal fashion, a slot machine deploys the player's artillery. The machine can dispatch seed packets for Peashooters, Snow Peas, Sunflowers, and Wall-nuts. Thus, this mini-game is a form of gambling as luck is heavily involved. It costs 25 sun to spin the slot machine. If the player survives four large waves of zombies, an endless barrage of zombies will infiltrate the lawn. This will continue until the player collects 2,000 sun, and thus completing the goal of the mini-game. Paying more gems increases the probability for the three spins to match. That includes the possibility of getting the three bombs. More gems also increases the odds of a higher-rarity weapon. Paying 250 gems per spin will produce mostly legendary (red) weapons. 150-200 have more epic and rare (orange and blue) rewards than 250 does. Etc. Paying more per spin does not increase the gem reward for Sevens, Cats, or Dogs. With a little effort the bombs can be used to die twice while still in the lobby, thus ending the game without entering the dungeon. Slot Machine is a City of Villains contact located in the Golden Giza neighborhood of St. Martial at coordinates (-1925, -159, 2348). Slot Machine is a Technology origin contact. Its level range is 30-34. It is located in the Golden Giza Casino, just inside the south doors. __TOC__ Users of the device would deposit their wager, in an amount of money requested by the device, into it and then pull a lever located on the side. The machine would then display random and independent images on its front, and if those images formed various combinations, the user would be considered a winner and receive an amount of money proportional to the odds of the image sequence appearing. As with most forms of gambling, the odds were not in the user's favor. Slot machines were described in the novel Hotel Royale, and were seen in a recreation of the Hotel, created for the benefit of Stephen G. Richey by an alien race. (TNG: "The Royale" ) Vic's lounge, within the Vic Fontaine holoprogram, also had slot machines. Kasidy Yates used one of them while trying to distract to the security guard guarding the count room during a scheme to rob the casino. (DS9: "It's Only a Paper Moon", "Badda-Bing, Badda-Bang") The Star Trek slot machines can be found in many US casinos. The Slot Machine is a COB by Brad Fermanich, available at Brf's Creatures Page. It uses the C1 class numbers: * 3 4 77 * 2 6 1 * 2 6 101 * 2 6 42 WARNING: The remover included with this cob will remove all one-shot carrots and kumquats along with their scripts. If you use this remover and you have the refrigerator with one-shot carrots you MUST reinstall the refrigerator to use the carrots. The slot machine is feature in Lost Planet 2 that allows players to spend credits on weapons, emotes, titles, abilities, or character parts(rare). The slot machine results are random, so there is no way of knowing what you will receive. Each spin costs 2,000 credits to use. Eventually, the price will increase to 10,000 credits per spin. When this happens you will only get weapons, and character parts. As well as spending credits in the slot machine you can enter passwords to unlock special Character Parts. This item can also be obtained from the Vegas Pack for 20,000 Gems. Another type of slot machine, Tiny Tina's Lootsplosion Slot Machine, was introduced in Tiny Tina's Assault on Dragon Keep. The slot machine and slot machine prototype are constructible settlement objects added in the Fallout 4 add-on Vault-Tec Workshop. Required to upgrade the Slots property in Las Vegas. (grand total of 108) Obtained from the Steal A Truckload Of Slots job. This is a major revision to my slot machine. It consists of two objects. One is a chest that allows you to deposit money into a "wagering account" and withdraw whatever money you have left when you are done. The other object is a lever which is the slot machine itself. The slot machine was first introduced in The Sims: Livin' Large, and can be found in the Electronics section of buy mode. It has a fun rating of 2. Sims can bet either §10 or §100, and will react depending on the outcome and on the amount they bet. The machine will pay 10:1 on bets if the Sim wins.
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