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This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing) True is a song from Silent Hill 2. The song is track 24 in the Silent Hill 2 soundtrack and was composed by Akira Yamaoka. It plays when James Sunderland learns the truth about his wife's death after watching a video tape in Lakeview Hotel. True de Spandau Ballet: True. TRUE is a constant in NWScript that is convenient to use when a function needs to return a yes/no type of answer, and that will be interpreted as truth in a conditional or loop. Using this constant tends to make for more understandable code than using an explicit numeric value. The actual definition of this constant is the integer value "1", but this fact should never be used within a script. Example: A chest that uses the following script to handle the OnOpen event will lock itself once opened. //Script in OnOpen void main() { SetLocked(OBJECT_SELF, TRUE) } True ist ein Schweizer [[Wikipedia:de:|MusikduoW]] aus Zürich und Bern und wird dem [[Wikipedia:de:|ElektropopW]] und dem [[Wikipedia:de:|R&BW]] zugerechnet. Ihr Label Mouthwatering Records beschreibt den Stil der Band als «Future R&B». Many TripleA options have boolean values. Use true or false. The true keyword is used for boolean comparisons and evaluates to 1. if(true == 1) { echo( "true evaluates to" SPC 1 ); } As Blaze glanced around him, he yawned. There were not too many cats in the Twoleg house, which was something surprising. The house was very well kept, and the fresh-kill pile was always looking high. About six or seven cats where around him. Usually, Twoleg houses could be crowded with cats. He shook dust off his fur as he stood up. "Will you stay here today?" a voice asked. Blaze turned to see Old Gray. "Because you seem to like this place a lot... am I not wrong, Blaze?" Blaze rolled his eyes. "That's because you're lucky, not me," he sighed. "I'm searching for a true home, that's all." The True were the gods of the Ascendants. The Ascendants do not know the True's real name nor where they are and spend their entire lives searching out the Fortress, the home of the true in the hopes of receiving judgement from their gods. The Ascendants spend their lives searching for the True, but also purging the galaxy of others who worship them, considering them unworthy of the right. One such race targeted by the Ascendants were the Eav'oq who worshipped the Siblings, the same beings the Bajorans know as the Prophets. (DS9 novels: Rising Son, Sacraments of Fire) True (トゥルー, Touruu) is a boss in Shin Megami Tensei: 20XX Devil Coliseum. It is a white recolor of YHVH. True ("Verdad") es una canción del juego Silent Hill 2. La canción es la pista número 24 del disco Silent Hill 2 Original Soundtracks y fue compuesta por Akira Yamaoka. El tema se reproduce cuando James Sunderland descubre la verdad sobre la muerte de su esposa Mary Shepherd-Sunderland en el hotel Lakeview. Categoría:Pistas de Silent Hill 2 Original Soundtracks Categoría:Música Categoría:Música instrumental The truth about this page is that this sentence is not true. The previous sentence also contradicts itself in the sense that that is not true either. However, that sentence was true. This one isn't though. The True is an enemy in Final Fantasy IX. They appear during the battle with Ragtime Mouse. True appears as a red circle, similar in appearance to the on the PlayStation controller. Like Ragtime Mouse, True and its counterpart, False, are not regular enemies and are not designed to have their HP depleted. Attacking True indicates that the player answers True to that particular question, and the player can hit it even if the attack misses. If the player attacks all opponents with a group-cast ability then the battle will end as if the Ragtime Mouse is attacked and it will be as if the player has not answered the question. "True" was a female gargoyle of Demona's Clan. "True" hatched in 978 in the rookery of the Wyvern Clan with her rookery siblings, including Bronx and Kermit. Unknown to all, and of no consequence, she was the third biological child of Hudson and his mate. This makes Hyppolyta and Broadway her older biological siblings. After learning of the death of the Sruighlea Cell of the clan, True suggested holding a Wind Ceremony. She was not present at the Battle of Rathveramoen due to her young age. TRUE (real name Bang Tae Soo) is a professional StarCraft II zerg player from South Korea who plays for PSISTORM Gaming. He participated in the WCS 2016 Global Finals. TRUE's portrait is available in-game as part of the WCS 2016 Portrait Pack, and is purchasable in the Collections tab. A robot who appears in the Astro Boy (1980 Series) episode The Liar Robot. He was initial progr ammed to always lie but only because his creator didnt want his daughter to know that she was never going to get better. He bears a resemblance to Astro Boy. Intrinsic constant set by the compiler
owl:sameAs
n135:_West_Virginia n138: n139: n140: dbr:True_Song
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90 11
n156:
10
n136:
Light/Neutral
n90:
187.0
dcterms:subject
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foaf:homepage
n97:
n108:
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n58:
pravdnij, vernij, istinij
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163
n76:
pravdaju
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255
n75:
true
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istinit, vijeran
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20
n142:
,
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Immune
n77:
0
n143:
Immune
n185:
istinit, veran
n3:
n4:
n144:
pravdivý, věrný
n98:
Immune
n49:
верен, правилен
n208:
Immune
n51:
вірний, правильний, правдивий, істинний
n209:
Immune
n210:
Immune
n122:
Immune
n45:
Zürich und Bern
n65:
25
n64:
Immune
n129:
0
n181:
n182:
n38:
15
n91:
Immune
n184:
Immune
n80:
26
n120:
2013
n106:
,
n17:wikiPageUsesTemplate
n18: n82: n94: n112: n170:
n5:wikiPageUsesTemplate
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255
n34:
Broadway Hudson's Mate Hyppolyta n192:
n12:
Professional StarCraft II Player
n40:
n41:
n123:
Black/Red
n42:
Silent Hill 2 Original Soundtracks
n85:
None
n10:
21
n56:
Immune
n137:
N/A
n24:
Wyvern Branch Clan Demona's Clan n59:
n47:
Immune
n48:
White
n167:
10
n174:
Immune
n160:
True True
n33:
5000 377
n107:
,
n26:
Maru
n149:
None
n43:
n44:
n128:
Immune
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true
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Immune
n152:wikiPageUsesTemplate
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0
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15
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n72:
white White
n201:
n202:
n121:
Attack to answer "true" to Ragtime Mouse's question.
n151:
20
n124:
dokładny, prawdziwy, wierny
n35:
Tan blue
n27:
マル
n14:
Immune
n109:
n67: Ragtime Mouse
n193:
Immune
n92:
Silent Hill 2 - True
n21:
8600 589
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Immune
n46:
Immune
n70:
FFIX
n53:
Weak
n203:
n204:
n31:
правильный, верный, истинный
n197:
Male
n166:
Akira Yamaoka
n36:
n37: human
n68:
n111: False
n102:
Forests around the world.
n9:
18
n180:
Immune
n189:
Immune
n114:
Light
n130:
0
n57:
Immune
n171:
Immune
n86:
Immune
n133:
Immune
n32:
Immune
n28:abstract
The true keyword is used for boolean comparisons and evaluates to 1. if(true == 1) { echo( "true evaluates to" SPC 1 ); } Many TripleA options have boolean values. Use true or false. True de Spandau Ballet: True. As Blaze glanced around him, he yawned. There were not too many cats in the Twoleg house, which was something surprising. The house was very well kept, and the fresh-kill pile was always looking high. About six or seven cats where around him. Usually, Twoleg houses could be crowded with cats. He shook dust off his fur as he stood up. "Will you stay here today?" a voice asked. Blaze turned to see Old Gray. "Because you seem to like this place a lot... am I not wrong, Blaze?" "I will not stay here," Blaze muttered, grooming his fur. "I'm looking for a home I can call my own. Not a place where I have to share everything we catch with everybody else. No, I'm dreaming of a faraway place, a lovely place where I live alone, with lots of prey and lots of new things to do. That would be what I would call a true home." Old Gray twitched his whiskers. "Really?" he purred. "Not many young 'uns search for that. They mostly go from Twoleg house to Twoleg house, or they find their own and start their own business. I was one of those cats. Luckily, I found this Twoleg house, and, even with another next to this one, my business went incredibly good. Then the cats at the other house went away, and I now manage both of the houses." Blaze rolled his eyes. "That's because you're lucky, not me," he sighed. "I'm searching for a true home, that's all." "I've heard of a place you could go," Old Gray meowed, turning away. "Have you ever heard of a place called Disney World?" Blaze shook his head. "Well, if you want a place you can call home, that's exactly where you need to go." "Why?" Blaze was weary of Old Gray, could the old cat send him into a trap? The light gray tom began to groom his chest fur. "You young 'uns always asking stupid questions," he muttered, and then lifted his head, staring directly into Blaze's eyes. "Disney World was a place full of hope and life. The Twoleg, or Nofur, kits always played there. There were lots of rides who made every Twoleg kit smile. But after a long time, the Twolegs eventually stopped visiting it and it closed. It hasn't been used ever since, and I'm pretty sure a lot of prey could be in the park." Blaze felt a surge of hope; maybe that place could be his dream home! "Alright, it does sound promising," he meowed. "However, how will I get a home if it hasn't been visited for years? Wouldn't there be cobwevs and maybe even bats? I'm sorry, but I can't share my den with an enemy." "You will not be sharing a den with an enemy, young Blaze," Old Gray explained, and whacked his tail onto Blaze's head. "Don't make such stupid conclusions! Badgers and foxes will not trouble you because they don't have the agility required to enter the park. Foxes may, but they've all moved away. And bats do not live there, they prefer caves, young 'un. I must tell you, though there are four parks." "Four?" Blaze exclaimed. He couldn't handle four parks! "But you are constantly referring to it as a 'park'. Are you trying to trick me or something for that matter? Because I want a home, and only one. Not four or as many parks as the whole place has! I only want one!" Old Gray shrugged. "I refer to it as one because it's only one park with four parts," he meowed, shrugging. "There's a few more parts, like hotels and so, but they're difficult to reach. Those are the four main parts, you can choose whether you want your home to be in only one, or in all at the same time. After all, nobody has taken control of the park... yet." He blinked his blue eyes. "You could do it." Blaze tilted his head. "What can I do?" he asked. Was the old cat trying to get him to open a business like the old tom had? "I won't ever open a business, if you're thinking about that. I am just searching for a home. Nothing more. Got that, old tom?" "I never said you should open a business," the tom meowed, twitching his whiskers. "I think you should go and see what your journey awaits for." Blaze still was unsure with the tom. Was he tricking him? However, he dipped his head and after getting directions to get to the park, he began the journey for a home. Would he really make it? After all, he could see the castle, but only faintly. He sighed. He was truly alone now. Intrinsic constant set by the compiler The True is an enemy in Final Fantasy IX. They appear during the battle with Ragtime Mouse. True appears as a red circle, similar in appearance to the on the PlayStation controller. Like Ragtime Mouse, True and its counterpart, False, are not regular enemies and are not designed to have their HP depleted. Attacking True indicates that the player answers True to that particular question, and the player can hit it even if the attack misses. If the player attacks all opponents with a group-cast ability then the battle will end as if the Ragtime Mouse is attacked and it will be as if the player has not answered the question. TRUE (real name Bang Tae Soo) is a professional StarCraft II zerg player from South Korea who plays for PSISTORM Gaming. He participated in the WCS 2016 Global Finals. TRUE's portrait is available in-game as part of the WCS 2016 Portrait Pack, and is purchasable in the Collections tab. True ("Verdad") es una canción del juego Silent Hill 2. La canción es la pista número 24 del disco Silent Hill 2 Original Soundtracks y fue compuesta por Akira Yamaoka. El tema se reproduce cuando James Sunderland descubre la verdad sobre la muerte de su esposa Mary Shepherd-Sunderland en el hotel Lakeview. Categoría:Pistas de Silent Hill 2 Original Soundtracks Categoría:Música Categoría:Música instrumental True (トゥルー, Touruu) is a boss in Shin Megami Tensei: 20XX Devil Coliseum. It is a white recolor of YHVH. "True" was a female gargoyle of Demona's Clan. "True" hatched in 978 in the rookery of the Wyvern Clan with her rookery siblings, including Bronx and Kermit. Unknown to all, and of no consequence, she was the third biological child of Hudson and his mate. This makes Hyppolyta and Broadway her older biological siblings. Though the exact details are currently unknown, it seems very likely that True left the Wyvern Clan to join the Wyvern Splinter Clan when it was formed sometime between 988 and 994. She somehow managed to escape whatever fate befell the rest of her clan along with a few other gargoyles who eventually joined the Lunfanan Hill Cell of Demona's Clan. After learning of the death of the Sruighlea Cell of the clan, True suggested holding a Wind Ceremony. She was not present at the Battle of Rathveramoen due to her young age. True's fate is unknown, but she is not seen among the gargoyles who make up the Lunfanan Hill Cell of Demona's Clan in 1020. She may have died by that time or perhaps was spending more of her time in another Cell. A robot who appears in the Astro Boy (1980 Series) episode The Liar Robot. He was initial progr ammed to always lie but only because his creator didnt want his daughter to know that she was never going to get better. He bears a resemblance to Astro Boy. True is a song from Silent Hill 2. The song is track 24 in the Silent Hill 2 soundtrack and was composed by Akira Yamaoka. It plays when James Sunderland learns the truth about his wife's death after watching a video tape in Lakeview Hotel. The True were the gods of the Ascendants. The Ascendants do not know the True's real name nor where they are and spend their entire lives searching out the Fortress, the home of the true in the hopes of receiving judgement from their gods. The Ascendants spend their lives searching for the True, but also purging the galaxy of others who worship them, considering them unworthy of the right. One such race targeted by the Ascendants were the Eav'oq who worshipped the Siblings, the same beings the Bajorans know as the Prophets. (DS9 novels: Rising Son, Sacraments of Fire) The truth about this page is that this sentence is not true. The previous sentence also contradicts itself in the sense that that is not true either. However, that sentence was true. This one isn't though. This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing) Finally, below the Natural Languages section, is the "Constructed Languages" section - "Postavjene Jezyki" - which includes "Slovio" "Novosloviensky" (NeoSlavonic) and "Slovianski". The "Slovio" project is no longer active. "Novosloviensky" and "Slovianski", on the other hand, have joined together as "INTERSLAVIC" or "MEDŽUSLOVJANSKI" - each offering a slightly different grammatical format. Here you may access and edit this information. TRUE is a constant in NWScript that is convenient to use when a function needs to return a yes/no type of answer, and that will be interpreted as truth in a conditional or loop. Using this constant tends to make for more understandable code than using an explicit numeric value. The actual definition of this constant is the integer value "1", but this fact should never be used within a script. Example: A chest that uses the following script to handle the OnOpen event will lock itself once opened. //Script in OnOpen void main() { SetLocked(OBJECT_SELF, TRUE) } True ist ein Schweizer [[Wikipedia:de:|MusikduoW]] aus Zürich und Bern und wird dem [[Wikipedia:de:|ElektropopW]] und dem [[Wikipedia:de:|R&BW]] zugerechnet. Ihr Label Mouthwatering Records beschreibt den Stil der Band als «Future R&B».
Subject Item
n111:
n109:
n2:
Subject Item
n125:
n126:
n2: