This HTML5 document contains 7 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
dctermshttp://purl.org/dc/terms/
n3http://dbkwik.webdatacommons.org/ontology/
n9http://dbkwik.webdatacommons.org/resource/XH3304zWlAyrHFaTPoFEtg==
n6http://dbkwik.webdatacommons.org/resource/mGALNP7TY39jDD2KJRX_9g==
n5http://dbkwik.webdatacommons.org/resource/JpiJTSxm5GNxsOYZ57deng==
n8http://dbkwik.webdatacommons.org/resource/zyBkJSik12-z1R3pea3wlQ==
rdfshttp://www.w3.org/2000/01/rdf-schema#
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n2http://dbkwik.webdatacommons.org/resource/L0s_Tf7UQnpOwmeaVaDg-g==
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
Elemental pet
rdfs:comment
The elemental pets make up four of the six types of pets available to magicians (with the other two being the less frequently used monster summoning pet and charmed summoned creature). There are four types of elementals: fire, water, air, and earth. Although the elementals are arguably the most powerful permanent pets in the game, each has strengths and weaknesses relative to the others, and skilled magician players will consider their situation and needs before choosing which element to summon.
dcterms:subject
n5: n6: n8: n9:
n3:abstract
The elemental pets make up four of the six types of pets available to magicians (with the other two being the less frequently used monster summoning pet and charmed summoned creature). There are four types of elementals: fire, water, air, and earth. Although the elementals are arguably the most powerful permanent pets in the game, each has strengths and weaknesses relative to the others, and skilled magician players will consider their situation and needs before choosing which element to summon.