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Subject Item
n2:
rdfs:label
Uhran Guardsman
rdfs:comment
Uhran Guardsman are really not very strong. Their physical attacks are laughable, and they can be taken out with a few physical attacks or magic attacks -- though they do occasionally Guard or Counter, so be careful. They'll often waste their turns using Wall Guard to protect a Magic Slider that's better at protecting itself than they are anyway.
dcterms:subject
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None
n5:
No Inherent Weaknesses
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n24:
160
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None
n12:
Uhran Guardsman
n17:
None
n8:
Guard, Counter, Wall Guard, Normal attacks may cause Poison or Formation Paralysis
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n7: n20: n25: n27: n28: n31: n32: n35:
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n14:
1
n9:
840
n18:
n19:
n13:abstract
Uhran Guardsman are really not very strong. Their physical attacks are laughable, and they can be taken out with a few physical attacks or magic attacks -- though they do occasionally Guard or Counter, so be careful. They'll often waste their turns using Wall Guard to protect a Magic Slider that's better at protecting itself than they are anyway. Uhran Soldiers are important though; they are the only source of Gate Passes, which can be used to disable the electrical barriers found throughout Experimental Staff. There are four of these barriers total. Three are optional, but you need to pass by one of them, so at some point you'll have to Steal yourself a Gate Pass from one of these guards.