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Subject Item
n2:
rdfs:label
Of Sap and Herb
n11:
Family New Ways Old Ways
n17:
Bribe
n52:
Trick a neighboring lord
n19:
12
n33:
12
n39:
IV
n23:
Steal
n40:
City
n13:
12
n21:
Swindle
n18:
12
n30:
Bribe a neighbor for the cure
n10:
Hire a thief to pilfer the cure
n37:
Aid
n44:
Trade with a neighbor
n9:
Send an agent to find the cure
n48:
12
n25:
Sworn Sword
n16:
Lend a neighbor help
n28:
Barter
n8:
12
n50:
Maester Lucas
n51:
Spy
n6:wikiPageUsesTemplate
n7: n20: n27: n29: n31: n38: n43: n45: n46: n47: n49: n53:
n24:
A Maester's Request
n22:
12
n5:
World Bottles and Potions.jpg
n14:
12
n34:
12
n36:
Gammer Wilde's Cure
n4:
"I'll send one of my sworn swords, then. Write your instructions, and I'll see it done." "Gammer Wilde caught the ailment by sleeping among the roots of the heart tree in the godswood, my [lady/lord]. If she is ill, then so is the tree." "The heart tree itself? What do you mean, maester?" "Very well. You've one of my swords to accomplish this - finish it quickly." "By the Old Gods! See that both are put to rights at once, then!" The maester seems very excited. "I've got it, my [lady/lord]. This will heal both Gammer Wilde and the heart tree itself." "By the Seven - must I now heal old women and Old Gods alike?" "I'm afraid that the tree is afflicted with the same ailment that the gammer has, my [lady/lord]. We can heal both readily." "Sap from a healthy weirwood, my [lady/lord], as well as select herbs. If you'll part with the coin and a sword to retrieve them, we'll have them soon." Herbs and healthy sap to cure the illness of Gammer Wilde and your heart tree "What will you require, Maester Lucas? I'm anxious that we should be done with this work."
n12:
Sworn Sword
n15:
An Ailment at the Root
n42:
Maester Lucas
n26:
1
n35:
common
n3:
18000.0
n32:
Last Wishes