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Subject Item
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rdfs:label
Tyras Guard Tyras Guard Tyras guard
rdfs:comment
A Tyras Guard can hit up to 157 and though there are a few "safe spots", his halberd can reach over most of them, so food and/or protect from melee are strongly advised. Magic or ancient magicks can be dangerous to use because most robes have low defence and there is a lack of safe spots, but it has proven to be effective. If using ancient magicks, the player can attack with ice spells so the Guard cannot move, providing decent experience because of his weakness to mage, with no danger to the player. A Tyras Guard can hit up to 15 and though there are a few "safe spots", his halberd can reach over most of them, so food is strongly advised. Protect from melee will prevent a Tyras guard from damaging the player, however those lacking prayer levels and/or points will need another strategy. Magic or Ancient Magicks can be dangerous to use because most robes have low defence and there is a lack of safe spots, but it has proven to be effective. If using Ancient Magicks, a player can attack with ice spells so the Guard cannot move, which is highly effective because of his weakness to Magic, and binding the guard results in most if not all damage being avoided during the fight. Players as low as 13 Magic (to cast Fire strike) should have little difficulty dispatching a Tyras guard provided the De Tyras guards kunnen maximaal 15 hitten. Hoewel er een aantal safespots zijn, bieden deze bij de meesten plekken geen bescherming. De halberd kan hier namelijk overheen reiken. Protect from Melee is sterk aanbevolen wanneer je tegenover een Tyras Guard komt te staan. Magic is niet aanbevolen omdat de meeste toga's lage Defence bonussen hebben. Toch zeggen veel mensen dat die manier effectief is. Ice barrage is handig omdat je hem dan niet kan laten bewegen voor 20 seconden! Dit zorgt ervoor dat hij geen kwaad naar jou kan doen en goede magic ervaring krijgt. Tyras Guard on hirviö Tyras Campissa Tirannwnissa. Tyras Guard käyttää hilparia aseena. Se voi iskeä, jopa yli 150. 1. * OHJAUS
n37:
58 110
n97:
42
dcterms:subject
n18: n20: n26: n38: n46: n83: n109: n115: n118: n126:
n55:
79
n14:
84
n119:
0
n101:
0
n69:
65
n56:
2100
n104:
110
n110:
-10
n24:
87
n39:
One of King Tyras's men. One of King Tyras's men.
n66:
No no
n10:
15 157
n59:
Nee No
n50:
0
n89:
76
n123:
0
n23:
5
n93:
668
n106:
90
n90:
55
n21:
0
n48:
n49:
n65:
95
n134:
110
n114:
45
n73:
n74:
n127:
0
n34:
Nee No
n117:
168
n27:
0
n19:
Uncommon Always Common Rare Very Rare
n87:
0
n76:
No Nee
n133:
0
n84:
0
n40:
Nee No
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n103:
0
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4
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42
n61:
1
n8:
Grimy harralander Chaos rune Kwuarm Grimy irit Thread Guam leaf Avantoe Bones Grimy marrentill Irit leaf Green dragonhide chaps Rune full helm Harralander Tarromin Tyras guard Green d'hide chaps Dwarf weed Grimy tarromin Gold bar Grimy avantoe Grimy cadantine Green d'hide vamb Coins Adamant platelegs Grimy kwuarm Tuna Green d'hide body Ranarr weed Grimy guam 7200.0 Mithril kiteshield Fire rune Grimy ranarr Marrentill Tyras Guard Steel battleaxe Green d'hide vambraces Lantadyme Steel axe Green dragonhide body Cadantine Grimy dwarf weed Grimy lantadyme Clue scroll Green dragonhide vambraces Steel hatchet
n58:
Earth earth n132:
n32:
No
n25:
0
n33:
No
n51:
No
n22:
Ja Yes
n13:
3775 75 1 10 15
n129:
Plague City Part 4 Released
n68:
85
n77:
100
n57:
668
n121:
120012031204
n29:
melee
n131:
2004-09-20
n98:
114.6 159
n88:
1
n75:
2100 112
n72:
No
n86:
No
n108:
30
n47:
1
n62:
20
n71:
0
n42:abstract
De Tyras guards kunnen maximaal 15 hitten. Hoewel er een aantal safespots zijn, bieden deze bij de meesten plekken geen bescherming. De halberd kan hier namelijk overheen reiken. Protect from Melee is sterk aanbevolen wanneer je tegenover een Tyras Guard komt te staan. Magic is niet aanbevolen omdat de meeste toga's lage Defence bonussen hebben. Toch zeggen veel mensen dat die manier effectief is. Ice barrage is handig omdat je hem dan niet kan laten bewegen voor 20 seconden! Dit zorgt ervoor dat hij geen kwaad naar jou kan doen en goede magic ervaring krijgt. A Tyras Guard can hit up to 15 and though there are a few "safe spots", his halberd can reach over most of them, so food is strongly advised. Protect from melee will prevent a Tyras guard from damaging the player, however those lacking prayer levels and/or points will need another strategy. Magic or Ancient Magicks can be dangerous to use because most robes have low defence and there is a lack of safe spots, but it has proven to be effective. If using Ancient Magicks, a player can attack with ice spells so the Guard cannot move, which is highly effective because of his weakness to Magic, and binding the guard results in most if not all damage being avoided during the fight. Players as low as 13 Magic (to cast Fire strike) should have little difficulty dispatching a Tyras guard provided they can find a safespot. Alternatively, a player with high melee stats (60+) along with a decent weapon and armour may be able to successfully fight a Tyras guard hand-to-hand. A Tyras Guard can hit up to 157 and though there are a few "safe spots", his halberd can reach over most of them, so food and/or protect from melee are strongly advised. Magic or ancient magicks can be dangerous to use because most robes have low defence and there is a lack of safe spots, but it has proven to be effective. If using ancient magicks, the player can attack with ice spells so the Guard cannot move, providing decent experience because of his weakness to mage, with no danger to the player. Tyras Guard on hirviö Tyras Campissa Tirannwnissa. Tyras Guard käyttää hilparia aseena. Se voi iskeä, jopa yli 150. 1. * OHJAUS
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