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Subject Item
n2:
rdfs:label
Hyperspatial Revive Hole
dcterms:subject
n13: n17: n18: n23: n25:
n3:
リバイヴ・ホール
n6:
29 93 14 b48/??? 37
n19:
1
n22:
■ クリーチャーを1体、自分の墓地から手札に戻す。 ■ 次のうちいずれかひとつを選ぶ。 :►自分の超次元ゾーンから好きな数のサイキック・クリーチャーをコストの合計が5以下になるように選び、バトルゾーンに出す。 :►コスト7以下の闇のサイキック・クリーチャーを1体、自分の超次元ゾーンからバトルゾーンに出す。
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n5:
DMX-03 Deck Builder DX: Alien Edition DMX-08 Burn up to the Max! BEST Competition DMD-04 Strong Metal Deck: Strongest National Sport DMX-22 Super Black Box Pack DM-36 Psychic Shock
n21:
Spell
n15:
Darkness
n7:
5
n16:
500
n4:
ちょうじげん
n8:
Promotional Common
n14:
■ Return a creature from your graveyard to your hand. ■ Choose one of the following. :► Put any number of psychic creatures that have total cost 5 or less from your hyperspatial zone into the battle zone. :► Put a Darkness psychic creature that costs 7 or less from your hyperspatial zone into the battle zone.