This HTML5 document contains 7 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n9http://dbkwik.webdatacommons.org/ontology/
dctermshttp://purl.org/dc/terms/
n3http://dbkwik.webdatacommons.org/mahouka-koukou-no-rettousei/property/
n7http://dbkwik.webdatacommons.org/resource/FylZD3mgse32eoYaB_5cgg==
n2http://dbkwik.webdatacommons.org/resource/OsqXuLN91E_mB6f462Dk9g==
rdfshttp://www.w3.org/2000/01/rdf-schema#
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n6http://dbkwik.webdatacommons.org/resource/1nZ_bFd89sOhRZGeGYQCBA==
n10http://dbkwik.webdatacommons.org/resource/vhCEqqWJHT1GqIV6Aby9bQ==
n4http://dbkwik.webdatacommons.org/resource/dH7zIqBxjqx9D7q2EScZzg==
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
Compound Magic
rdfs:comment
Compound Magic is not simply magic that has multiple spells woven into one Magic Sequence. It is a combination of multiple magics where the effects aggregate into one spell, which provides a greater effect than the spells do on their own.
dcterms:subject
n6: n7: n10:
n3:wikiPageUsesTemplate
n4:
n9:abstract
Compound Magic is not simply magic that has multiple spells woven into one Magic Sequence. It is a combination of multiple magics where the effects aggregate into one spell, which provides a greater effect than the spells do on their own. * Air Armor †(Convergence-type and Movement-type combination magic) * Baryon Lance †(Based on FAE Theory and using Regrowth) * Blast †(Movement-type and Speed-type combination magic) * Dancing Blades †(Speed-type and Movement-type combination magic) * Dojigiri †(Weight-type belonging to Ancient Magic) * Dry Blizzard †(Movement-type, Convergence-type and Release-type combination magic) * Dry Meteor †(Speed-type, Convergence-type and Release-type combination magic) * Evil-Eye †(Oscillation-type, Consciousness Interference-type and Non Systematic-type combination magic) * Freeze Flame †(Speed-type and Oscillation-type combination magic) * Ghost Walker †(Outer-Systematic [Mental Interference] belonging to Ancient Magic) * Hale Particles †(Speed-type, Convergence-type and Release-type combination magic) * Heated Turbulence †(Movement-type and Convergence-type combination magic) * Light Refraction Magic †(Convergence-type and Absorption-type combination magic) * Lightning †(Speed-type and Movement-type combination magic) * Linear Sandstorm †(Speed-type and Convergence-type combination magic) * Million Edge †(Movement-type using Engravement Magic) * Mirror Cage †(Convergence-type and Absorption-type combination magic) * Mock Teleportation †(Weight-type, Movement-type, Convergence-type and Dispersion-type combination magic) * Optical Magic †(Convergence-type and Absorption-type combination magic) * Parade †(Sensory-type belonging to Ancient Magic) * Perfect Diffusion †(Convergence-type and Dispersion-type combination magic) * Silent Veil †(Oscillation-type and Non Systematic-type combination magic) * Slithering Sanders †(Oscillation-type and Dispersion-type combination magic) * Suffocating Turbulence †(Movement-type and Convergence-type combination magic) * Summoning Magic †(Spirit Magic belonging to Divine Earth Magic) * Suspension †(Movement-type and Convergence-type combination magic) * Thousand Tatami †(Weight-type belonging to Ancient Magic) * Thunder Needle †(Release-type belonging to Ancient Magic) * Thunder Spawn †(Dispersion-type belonging to Ancient Magic) * Wood and Stone †(Outer-Systematic [Mental Interference] belonging to Ancient Magic)