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E3M1: The Surface
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File:Quake1.gif <default>E3M1: The Surface</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] The player must search for the Silver Key and Gold Key in order to proceed. This level brings back the Grunt and Enforcer. This level also brings back the Rotfish on Normal and higher Difficulties.
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*Easy - 12 *Normal - 24 *Hard/Nightmare - 36
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File:Quake1.gif <default>E3M1: The Surface</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] The Surface is the first level of Descent into Horror. This level takes place in a U.S. Army "Space Command Training Facility" located at the bottom of a deep canyon. It is designed to be an extremely difficult level, unlike most other first levels in an . Gregory A. MacMartin created this level in the excitement of having the freedom to build in "true 3D", resulting in a level requiring a lot of Z-axis navigation through cylindrical tunnels. The player must search for the Silver Key and Gold Key in order to proceed. This level brings back the Grunt and Enforcer. This level also brings back the Rotfish on Normal and higher Difficulties.