This HTML5 document contains 27 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n18http://dbkwik.webdatacommons.org/resource/pkjvougwckRG3eJVJ30qiQ==
n13http://dbkwik.webdatacommons.org/resource/WVxqa8g90O-FCLiyYnYX3g==
n9http://dbkwik.webdatacommons.org/ontology/
n20http://dbkwik.webdatacommons.org/resource/jYBrR97fQ5kDKChVIkGDbQ==
n14http://dbkwik.webdatacommons.org/resource/P1Vbiq5oUXTa3FX4QPg0IA==
n8http://dbkwik.webdatacommons.org/resource/YmEaMCXeATBa_FYhX8Yh6w==
n5http://dbkwik.webdatacommons.org/tibia/property/
rdfshttp://www.w3.org/2000/01/rdf-schema#
n2http://dbkwik.webdatacommons.org/resource/QLerJ-Y9cZLBDCC7fPlUnQ==
n3http://dbkwik.webdatacommons.org/resource/Q4WwYCDf64lQzgp5pEeKYA==
n19http://dbkwik.webdatacommons.org/resource/JhA59GYB67gjsgQoDhjbqA==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n4http://dbkwik.webdatacommons.org/resource/gI4ot6PtEvVSn5kLZERhnQ==
n15http://dbkwik.webdatacommons.org/resource/gRwXHn0kkqGDOJ5mLoH-VA==
n11http://dbkwik.webdatacommons.org/resource/SAkd9d76A17VuWjmFnimug==
n17http://dbkwik.webdatacommons.org/resource/fYMwjKx0aairZ4BMBOGMtA==
n10http://dbkwik.webdatacommons.org/resource/4Y6cniajg2LUtqG-P-oy1w==
xsdhhttp://www.w3.org/2001/XMLSchema#
n16http://dbkwik.webdatacommons.org/resource/BsSP0UWbqua1ZdxPVYgKkg==
n6http://dbkwik.webdatacommons.org/resource/lLLqxBXXFFvZ9WjFOAKTdw==
n7http://dbkwik.webdatacommons.org/resource/gk7VFDOatg2gd0EEc_JKTg==
n21http://dbkwik.webdatacommons.org/resource/fXtvVst003OaRsHd1l6LYg==
Subject Item
n2:
rdf:type
n3:
rdfs:label
Spirit Grounds
rdfs:comment
See also: Locations Help __TOC__ The Spirit Grounds are 3 undead hunting grounds. Every day there is one portal to the spirit grounds, located in either Darashia (Kha'Zeel mountain between Darashia and Ankrahmun), Vengoth (southern shore), or Ghostlands (north-western shore). The entrances to the spirit grounds displays ghastly streams of smoke, with ramps leading to the teleport. Although there are 3 portals and 3 hunting grounds, they do not correspond. For example, you could find both Vengoth and Darashia portals to contain the same hunting ground. The 3 hunting grounds are:
n16:
10.2
n5:wikiPageUsesTemplate
n6: n8: n19:
n20:
2 1
n11:
5 7
n10:
1 0.5
n21:
no
n17:
Varies
n4:
Unknown
n15:
128.141 129.137 125.176
n7:
1 0.5
n13:
127.49 124.44 123.52
n14:
1
n18:
yes
n9:abstract
See also: Locations Help __TOC__ The Spirit Grounds are 3 undead hunting grounds. Every day there is one portal to the spirit grounds, located in either Darashia (Kha'Zeel mountain between Darashia and Ankrahmun), Vengoth (southern shore), or Ghostlands (north-western shore). The entrances to the spirit grounds displays ghastly streams of smoke, with ramps leading to the teleport. Similar to the Fury Gates, only one teleport will be open each day. The daily location can be found either by checking all three spots, listening to the Towncryer or simply reading the World Board at the Adventurer's Guild. Although there are 3 portals and 3 hunting grounds, they do not correspond. For example, you could find both Vengoth and Darashia portals to contain the same hunting ground. The 3 hunting grounds are: * Spirit Grounds/Easy (Ghosts, Ghouls, Bonelords and mummies) * Spirit Grounds/Intermediate (Nightstalkers, Banshees, Souleaters and Braindeaths) * Spirit Grounds/Hard (Nightmares, Nightmare Scions, Spectres and Phantasms)