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Subject Item
n2:
rdfs:label
Orange Skull Stickman
rdfs:comment
This enemy does not pose such of a threat due to the fact that it is not present in most of the screens. Unfortunately, it is densely populated at the boss stage. They have a moderately ranged fire attack that can deal decent damage. Taking them out from a distance is key, especially in the boss area. Baiting several of them at once may also work. Ice and Freeze type weapon are a must against this enemy at the boss screen to prevent them from raining stackable fire at the characters. In the normal screens, using the terrain to the player's advantage is key to defeating them. In most cases, a melee with moderately-high LP can defeat it without much trouble, but sometimes ranged characters will be able to attack it without the character's projectiles hitting the terrain. On the boss screen,
n14:
Skull Skull
n33:
n34:
dcterms:subject
n39:
n21:
n22: Ruby 2
n15:
CB3200
n7:
20
n10:
200
n18:
CC9999
n4:
21
n20:
23.98
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100
n9:
40
n3:
walking
n23:
Orange Skull Stickman
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1
n12:
200
n30:
Orange Skull Stickman
n13:
2
n16:
Stickman Stickman
n36:
Orange Skull Stickman.png
n29:
31
n40:
11
n37:
Orange Skull Stickman.png
n26:
300
n19:
Cavern 3
n27:abstract
This enemy does not pose such of a threat due to the fact that it is not present in most of the screens. Unfortunately, it is densely populated at the boss stage. They have a moderately ranged fire attack that can deal decent damage. Taking them out from a distance is key, especially in the boss area. Baiting several of them at once may also work. Ice and Freeze type weapon are a must against this enemy at the boss screen to prevent them from raining stackable fire at the characters. In the normal screens, using the terrain to the player's advantage is key to defeating them. In most cases, a melee with moderately-high LP can defeat it without much trouble, but sometimes ranged characters will be able to attack it without the character's projectiles hitting the terrain. On the boss screen, using Ice and Freeze type weapons are a must against the group of enemies to prevent such a heavy rain of fire aimed at all characters.