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Subject Item
n2:
rdf:type
n17:
rdfs:label
Deadly Reach
rdfs:comment
Deadly Reach is a monk talent available at level 60. Deadly Reach is one of Nemesis's command normals. Nemesis stretches his tentacles to attack his opponent. This move serves well as a poking attack. Deadly Reach is a Primary Monk skill.
n12:
60
dcterms:subject
n22: n30: n31: n36: n38:
n18:
Passive
n44:
Physical
n24:
Mana
n41:
Yes
n14:wikiPageUsesTemplate
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n9:wikiPageUsesTemplate
n10: n34: n35: n39:
n25:wikiPageUsesTemplate
n26: n28: n29: n32: n37:
n23:
E
n7:
Spirit
n43:
Combo Strike
n4:
10
n5:
Deadly Reach
n13:
Project lines of pure force over a short distance for damage as Physical. Every third hit has a chance to knock enemies up into the air.
n19:
Deadly_Reach.png
n42:
Monk
n11:
Your Paralysis ability is now usable from 20 yards away. Your next Basic Attack increases your Attack Speed and Attack Range by 100% for 2 seconds.
n8:
50
n45:
Physical
n40:
Active
n20:
DeadlyReach.jpg
n16:
Primary
n3:abstract
Deadly Reach is a Primary Monk skill. Deadly Reach is a monk talent available at level 60. Deadly Reach is one of Nemesis's command normals. Nemesis stretches his tentacles to attack his opponent. This move serves well as a poking attack.