This HTML5 document contains 75 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n24http://dbkwik.webdatacommons.org/resource/UQaCqe_tRI3sjr1OKxzCFQ==
n52http://dbkwik.webdatacommons.org/resource/ud07yegEnwmr8_evqNlLYA==
n30http://dbkwik.webdatacommons.org/resource/m5268hoCy0FopVdhvAYd7w==
n26http://dbkwik.webdatacommons.org/resource/JeUc8LgByMNdITEaRA1vGw==
n39http://dbkwik.webdatacommons.org/resource/cHmrQP7A6DE_tSQGr2ihOw==
n54http://dbkwik.webdatacommons.org/resource/RiaMY-W7ua567zJeXjY1LA==
n31http://dbkwik.webdatacommons.org/resource/X3SPHw2S7tzmS69FvoZYnw==
n25http://dbkwik.webdatacommons.org/resource/P7u1HFi0p9x_RCaMiHhM4A==
n41http://dbkwik.webdatacommons.org/resource/WsOCVUokHasnovb_7IAxhA==
dctermshttp://purl.org/dc/terms/
rdfshttp://www.w3.org/2000/01/rdf-schema#
n29http://dbkwik.webdatacommons.org/resource/YJh2QuJB2WSzkbK0tcMVQA==
n45http://dbkwik.webdatacommons.org/resource/AmjiRMima7A0guuMsXAI3g==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n44http://dbkwik.webdatacommons.org/wizard101/property/
n49http://dbkwik.webdatacommons.org/resource/JbhOM0Dr13H9Vq01V6kr8w==
n9http://dbkwik.webdatacommons.org/resource/wsBwA9-wSKnWSMkriOOomw==
n40http://dbkwik.webdatacommons.org/resource/Bb5QcsGf7mDabZSAf2lejA==
n43http://dbkwik.webdatacommons.org/resource/wU4jOIiNSB7MzHRTkUR0pA==
n11http://dbkwik.webdatacommons.org/resource/nhahfS-alRwxIswCQsEOCQ==
n32http://dbkwik.webdatacommons.org/resource/PUFJHq2bcwZ03AzO13SLjQ==
n35http://dbkwik.webdatacommons.org/resource/8p-VVG7qJf6KZe6IcuTPnA==
n2http://dbkwik.webdatacommons.org/resource/TYXk_EQ1n9qMD2UMdWgRMQ==
xsdhhttp://www.w3.org/2001/XMLSchema#
n36http://dbkwik.webdatacommons.org/resource/oQPJNxIqEQOS4dIqNCUhzg==
n15http://dbkwik.webdatacommons.org/resource/1sN1GpqYACvUmuD9eWfIPA==
n8http://dbkwik.webdatacommons.org/resource/EmiZ4p6Hbz4TU5hEbzRpxQ==
n28http://dbkwik.webdatacommons.org/resource/pWhPaIXM7rBvjFhqL27rGg==
n37http://dbkwik.webdatacommons.org/resource/cqarQmjnmdl16ephP9Ac1g==
n13http://dbkwik.webdatacommons.org/resource/alND47JuS924bQDLY3UW7w==
n47http://dbkwik.webdatacommons.org/resource/FChiUR9XUHQ2DLHAEVm9Rg==
n27http://dbkwik.webdatacommons.org/resource/jKW2lH8WcFCQc2tUqGwUVg==
n12http://dbkwik.webdatacommons.org/resource/qG1WU9mLq5bZu0hWNUSvHg==
n21http://dbkwik.webdatacommons.org/resource/_vhWDqxao7X6YCe10_al8w==
n38http://dbkwik.webdatacommons.org/dnd4/property/
n18http://dbkwik.webdatacommons.org/resource/_Zpr0NJbPFuMcGO3_iLzxg==
n10http://dbkwik.webdatacommons.org/resource/FvSZICbrb7lPEC4b774Rpw==
n7http://dbkwik.webdatacommons.org/wowwiki/property/
n3http://dbkwik.webdatacommons.org/resource/KoX2KTax69tFXeELXFKiiA==
n16http://dbkwik.webdatacommons.org/resource/p6mApf3sjFqGfgLsqWD3bA==
n51http://dbkwik.webdatacommons.org/resource/HWKnz5f6gC1Wr3rm3SFvrg==
n46http://dbkwik.webdatacommons.org/resource/y-wIKJwSoGWIsUt-XLICRg==
n53http://dbkwik.webdatacommons.org/resource/jTLzQk53rmCM0p9VWdxzUg==
n55http://dbkwik.webdatacommons.org/resource/RE8LAogvRt_JNooaPGbNUw==
n5http://dbkwik.webdatacommons.org/ontology/
n42http://dbkwik.webdatacommons.org/resource/fEXrLpwUNsAkKxsy2LMA2w==
n48http://dbkwik.webdatacommons.org/resource/_GIxLjIU4XTBZItspGFAtA==
n33http://dbkwik.webdatacommons.org/resource/qizQQvyxBBcEPpjhhzJz3A==
n50http://dbkwik.webdatacommons.org/resource/qKMXMU2sZoes2hIDA2o8Tg==
n23http://dbkwik.webdatacommons.org/resource/aM2CE-XYO9Y__3BxNe5pfQ==
n22http://dbkwik.webdatacommons.org/resource/tsm957QXj0KKnifayYdQ1w==
n4http://dbkwik.webdatacommons.org/resource/u9CoJLveKa3hQjUy9NRJUg==
n6http://dbkwik.webdatacommons.org/resource/jEDVEW_72M-hYZXMHJBDOA==
n34http://dbkwik.webdatacommons.org/resource/xVCjBBaV0Skie2ROJHYdNg==
n19http://dbkwik.webdatacommons.org/resource/bwrV2_fX0sI-Ufg6yCQR8A==
n17http://dbkwik.webdatacommons.org/resource/MPpwhAWMRalUE_PVMP28DQ==
Subject Item
n26:
n27:
n2:
Subject Item
n2:
rdf:type
n13: n23: n25:
rdfs:label
Distract
rdfs:comment
This skills allows a Wardancer to hold an opponent off by performing an intricate, almost balletic sequence of jumps, twists, and back-flips. The Wardancer may not make any attacks in a round while attempting to distract, but has a +10 bonus to all Dodge and Parry attempts due to tortuous weaving and ducking. If the Wardancer is wounded, he may not use this skill in the following round. Description: A Derby Ability for pets in the Derby Races. Rarity: Rare Effect: Remove Duck for Next Pet Behind for 8 seconds Cooldown: 20 seconds Pets that can get Distract: Documentation on how to edit this page can be found at Hints, Guides and Discussions should be placed in the Discussion tab. Distract is a core rogue ability learned at level 28. It allows rogues to throw what appears to be a small smoke pellet at a targeted location, forcing any mobs (and enemy players) to turn to look at it. When distract is active, a circle appears on the ground underneath your mouse indicating distract's radius of effect. When used (by clicking on the ground), any hostile creature inside of the distract radius will snap their attention towards the center of the circle for 10 seconds. After 10 seconds the creatures will return to their normal position. Smash a smoke capsule that prevents incoming damage and protects against control effects for a short time. Enemies are detaunted and compelled to seek other targets.Usable While ControlledDamage Role : While Battle Awareness is active, activating this ability restores Power to you.Increases all damage by 35% until the hit counter resets.
n18:
28
dcterms:subject
n21: n31: n48: n49:
n47:
Instant
n41:
DistractTCG.jpg
n19:
1.0
n50:
30.0
n22:
Rare
n38:wikiPageUsesTemplate
n39: n55:
n44:wikiPageUsesTemplate
n45:
n7:wikiPageUsesTemplate
n8: n10: n16: n28: n34: n42: n43: n46:
n15:
ranged 10 30.0
n37:
psion feature
n3:
Blue Cyclops Death Scarab Jade Oni Fire Salamander Green Cat Thug Orthrus Fire Serpent Grumpy Snowman Black Cat Death Cyclops Ice Salamander Sun Bird Krokomummy Hero Pig White Rat Magician Battle Pig Heckhound Ice Elf Life Scarab
n30:
distract Distract
n54:
Derby Utility
n32:
8
n35:
n36:
n17:
Your mental barrage momentarily confuses an enemy.
n11:
n12:
n24:
Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Usable while stealthed.
n4:
30
n51:
n52:
n6:
one creature Level 11: one or two creatures Level 21: one, two, or three creatures
n53:
minor
n33:
encounter
n9:
The target grants combat advantage to the next creature that attacks it before the end of the user's next turn.
n40:
Remove Duck for Next Pet Behind
n29:
20
n5:abstract
Smash a smoke capsule that prevents incoming damage and protects against control effects for a short time. Enemies are detaunted and compelled to seek other targets.Usable While ControlledDamage Role : While Battle Awareness is active, activating this ability restores Power to you.Increases all damage by 35% until the hit counter resets. This skills allows a Wardancer to hold an opponent off by performing an intricate, almost balletic sequence of jumps, twists, and back-flips. The Wardancer may not make any attacks in a round while attempting to distract, but has a +10 bonus to all Dodge and Parry attempts due to tortuous weaving and ducking. If the Wardancer is wounded, he may not use this skill in the following round. Description: A Derby Ability for pets in the Derby Races. Rarity: Rare Effect: Remove Duck for Next Pet Behind for 8 seconds Cooldown: 20 seconds Pets that can get Distract: Documentation on how to edit this page can be found at Hints, Guides and Discussions should be placed in the Discussion tab. Distract is a core rogue ability learned at level 28. It allows rogues to throw what appears to be a small smoke pellet at a targeted location, forcing any mobs (and enemy players) to turn to look at it. When distract is active, a circle appears on the ground underneath your mouse indicating distract's radius of effect. When used (by clicking on the ground), any hostile creature inside of the distract radius will snap their attention towards the center of the circle for 10 seconds. After 10 seconds the creatures will return to their normal position.