This HTML5 document contains 10 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
dctermshttp://purl.org/dc/terms/
n4http://dbkwik.webdatacommons.org/ontology/
n2http://dbkwik.webdatacommons.org/resource/Tj1s2XsQED_ZZZbAp4QmZA==
n10http://dbkwik.webdatacommons.org/resource/5ovWcbHQ-gp1YhhAiBeZkQ==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n8http://dbkwik.webdatacommons.org/resource/fwwZDfs4peYqgaNKhUA3mw==
n5http://dbkwik.webdatacommons.org/tlaststand/property/
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n9http://dbkwik.webdatacommons.org/resource/KnZzabB2f5RjNR0CMMMj2w==
n6http://dbkwik.webdatacommons.org/resource/zZi0vNS9ngo97GSwnCWwxA==
xsdhhttp://www.w3.org/2001/XMLSchema#
Subject Item
n2:
rdfs:label
Effective range Effective Range
rdfs:comment
The effective range (maximum effective range) of a weapon is the furthest distance an effective shot can be taken with reasonable certainty that it will hit. It is determined by a number of factors: type of cartridge fired, inherent precision of the weapon, and volume of fire delivered. Effective Range (formerly known as Range) is a weapon statistic in The Last Stand: Dead Zone.
dcterms:subject
n8: n9: n10:
n5:wikiPageUsesTemplate
n6:
n4:abstract
The effective range (maximum effective range) of a weapon is the furthest distance an effective shot can be taken with reasonable certainty that it will hit. It is determined by a number of factors: type of cartridge fired, inherent precision of the weapon, and volume of fire delivered. Effective Range (formerly known as Range) is a weapon statistic in The Last Stand: Dead Zone.